|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | REG_FIDDLE_ANIMATED(skew_x_animated, 256, 256, false, 6, 6) { | 
|  | void draw(SkCanvas* canvas) { | 
|  | canvas->clear(SK_ColorWHITE); | 
|  | SkMatrix matrix; | 
|  | matrix.setAll(2, 5 * cos(6.28318548 * frame), 0, | 
|  | 0, 2, 128, | 
|  | 0, 0, 1); | 
|  | SkPaint paint; | 
|  | paint.setShader( | 
|  | image->makeShader( | 
|  | SkTileMode::kRepeat, | 
|  | SkTileMode::kRepeat, | 
|  | SkSamplingOptions(), | 
|  | matrix)); | 
|  | canvas->drawPaint(paint); | 
|  | } | 
|  | }  // END FIDDLE |