| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkFont.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkSize.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkSurface.h" |
| #include "include/effects/SkGradientShader.h" |
| #include "include/effects/SkImageFilters.h" |
| #include "include/effects/SkRuntimeEffect.h" |
| #include "include/utils/SkRandom.h" |
| #include "tests/Test.h" |
| #include "tools/Resources.h" |
| #include "tools/ToolUtils.h" |
| |
| sk_sp<SkShader> make_shader(skiatest::Reporter* r, const char* testFile) { |
| SkString resourcePath = SkStringPrintf("sksl/%s", testFile); |
| sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); |
| if (!shaderData) { |
| ERRORF(r, "%s: Unable to load file", testFile); |
| return nullptr; |
| } |
| |
| SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; |
| auto [effect, error] = SkRuntimeEffect::Make(shaderString); |
| if (!effect) { |
| ERRORF(r, "%s: %s", testFile, error.c_str()); |
| return nullptr; |
| } |
| |
| SkRuntimeShaderBuilder builder(effect); |
| sk_sp<SkShader> shader = builder.makeShader(/*localMatrix=*/nullptr, /*isOpaque=*/true); |
| if (!shader) { |
| ERRORF(r, "%s: Unable to build shader", testFile); |
| return nullptr; |
| } |
| |
| return shader; |
| } |
| |
| static void test_cpu(skiatest::Reporter* r, const char* testFile) { |
| sk_sp<SkShader> shader = make_shader(r, testFile); |
| if (!shader) { |
| return; |
| } |
| |
| static const SkRect kRect = SkRect::MakeWH(1, 1); |
| |
| SkBitmap bitmap; |
| bitmap.allocN32Pixels(kRect.width(), kRect.height()); |
| |
| SkCanvas canvas(bitmap); |
| canvas.clear(0x00000000); |
| |
| SkPaint paintShader; |
| paintShader.setShader(shader); |
| canvas.drawRect(kRect, paintShader); |
| |
| SkColor color = bitmap.getColor(0, 0); |
| REPORTER_ASSERT(r, color == SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00), |
| "Expected: solid green. Actual: A=%02X R=%02X G=%02X B=%02X.", |
| SkColorGetA(color), SkColorGetR(color), SkColorGetG(color), SkColorGetB(color)); |
| } |
| |
| static void test_gpu(skiatest::Reporter* r, GrDirectContext* ctx, const char* testFile) { |
| sk_sp<SkShader> shader = make_shader(r, testFile); |
| if (!shader) { |
| return; |
| } |
| |
| static const SkRect kRect = SkRect::MakeWH(1, 1); |
| SkImageInfo info = SkImageInfo::Make(kRect.width(), kRect.height(), |
| kRGBA_8888_SkColorType, kPremul_SkAlphaType); |
| sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info); |
| SkCanvas* canvas = surface->getCanvas(); |
| |
| SkPaint paintShader; |
| paintShader.setShader(shader); |
| canvas->drawRect(kRect, paintShader); |
| |
| SkBitmap bitmap; |
| bitmap.allocPixels(info); |
| REPORTER_ASSERT(r, surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), |
| /*srcX=*/0, /*srcY=*/0)); |
| |
| SkColor color = bitmap.getColor(0, 0); |
| REPORTER_ASSERT(r, color == SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00), |
| "Expected: solid green. Actual: A=%02X R=%02X G=%02X B=%02X.", |
| SkColorGetA(color), SkColorGetR(color), SkColorGetG(color), SkColorGetB(color)); |
| } |
| |
| #define SKSL_TEST(name, path) \ |
| DEF_TEST(name ## CPU, r) { \ |
| test_cpu(r, path); \ |
| } \ |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(name ## GPU, r, ctxInfo) { \ |
| test_gpu(r, ctxInfo.directContext(), path); \ |
| } |
| |
| SKSL_TEST(SkSLBoolFolding, "folding/BoolFolding.sksl") |
| SKSL_TEST(SkSLFloatFolding, "folding/FloatFolding.sksl") |
| SKSL_TEST(SkSLIntFoldingES2, "folding/IntFoldingES2.sksl") |
| SKSL_TEST(SkSLMatrixFoldingES2, "folding/MatrixFoldingES2.sksl") |
| SKSL_TEST(SkSLShortCircuitBoolFolding, "folding/ShortCircuitBoolFolding.sksl") |
| SKSL_TEST(SkSLVectorScalarFolding, "folding/VectorScalarFolding.sksl") |
| SKSL_TEST(SkSLVectorVectorFolding, "folding/VectorVectorFolding.sksl") |
| |
| /* |
| TODO(skia:11209): enable these tests when Runtime Effects have support for ES3 |
| |
| DEF_TEST(SkSLIntFoldingES3, r) { test(r, "folding/IntFoldingES3.sksl"); } |
| DEF_TEST(SkSLMatrixFoldingES3, r) { test(r, "folding/MatrixFoldingES3.sksl"); } |
| */ |