Sign in
android
/
platform
/
external
/
skia
/
c5ff48648a
/
.
/
tests
/
sksl
/
inliner
/
golden
/
InlineWithUnnecessaryBlocks.glsl
blob: e6c68af8eaf2890f4c214c962defe7bfbbf4da09 [
file
] [
log
] [
blame
]
out
vec4 sk_FragColor
;
uniform vec4 color
;
void
main
()
{
sk_FragColor
=
color
;
}