blob: e717a51936d590b2a1e4f7a05b508f281b0aa977 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
struct S {
int a;
int b;
int c;
};
vec4 main() {
const S _0_x = S(1, 2, 3);
const S _2_y = S(1, 2, 4);
int _6_two = 2;
int _7_flatten0 = S(_0_x.a, _6_two, 3).a;
int _8_flatten1 = S(_0_x.a, _6_two, 3).b;
int _9_flatten2 = S(_0_x.a, _6_two, 3).c;
return ((((_0_x != _2_y && !(_0_x == _2_y)) && _0_x.a == _2_y.a) && _7_flatten0 == _0_x.a) && _8_flatten1 == _0_x.b) && _9_flatten2 == _0_x.c ? colorGreen : colorRed;
}