blob: 46a9a4bbbd2eb98ce9b22e02d223a4adb26059d0 [file] [log] [blame]
struct FSIn {
@builtin(front_facing) sk_Clockwise: bool,
@builtin(position) sk_FragCoord: vec4<f32>,
};
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct _GlobalUniforms {
colorGreen: vec4<f32>,
colorRed: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
fn foo_ff2(_skParam0: vec2<f32>) -> f32 {
let v = _skParam0;
{
return v.x * v.y;
}
}
fn bar_vf(_skParam0: ptr<function, f32>) {
let x = _skParam0;
{
var y: array<f32, 2>;
y[0] = (*x);
y[1] = (*x) * 2.0;
let _skTemp0 = foo_ff2(vec2<f32>(y[0], y[1]));
(*x) = _skTemp0;
}
}
fn main(_skParam0: vec2<f32>) -> vec4<f32> {
let coords = _skParam0;
{
var x: f32 = 10.0;
var _skTemp1: f32 = x;
bar_vf(&_skTemp1);
x = _skTemp1;
return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((x == 200.0)));
}
}
@fragment fn fragmentMain(_stageIn: FSIn) -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = main(_stageIn.sk_FragCoord.xy);
return _stageOut;
}