| ### Compilation failed: |
| |
| error: :23:20 error: inverseSqrt must be called with a value > 0 |
| let _skTemp4 = inverseSqrt(-1.0); |
| ^^^^^^^^^^^^^^^^^ |
| |
| |
| struct FSIn { |
| @builtin(front_facing) sk_Clockwise: bool, |
| @builtin(position) sk_FragCoord: vec4<f32>, |
| }; |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| struct _GlobalUniforms { |
| inputVal: vec4<f32>, |
| expected: vec4<f32>, |
| colorGreen: vec4<f32>, |
| colorRed: vec4<f32>, |
| }; |
| @binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; |
| fn main(_skParam0: vec2<f32>) -> vec4<f32> { |
| let coords = _skParam0; |
| { |
| const negativeVal: vec4<f32> = vec4<f32>(-1.0, -4.0, -16.0, -64.0); |
| let _skTemp0 = inverseSqrt(_globalUniforms.inputVal.x); |
| let _skTemp1 = inverseSqrt(_globalUniforms.inputVal.xy); |
| let _skTemp2 = inverseSqrt(_globalUniforms.inputVal.xyz); |
| let _skTemp3 = inverseSqrt(_globalUniforms.inputVal); |
| let _skTemp4 = inverseSqrt(-1.0); |
| let _skTemp5 = inverseSqrt(vec2<f32>(-1.0, -4.0)); |
| let _skTemp6 = inverseSqrt(vec3<f32>(-1.0, -4.0, -16.0)); |
| let _skTemp7 = inverseSqrt(negativeVal); |
| return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((((((_skTemp0 == _globalUniforms.expected.x) && all(_skTemp1 == _globalUniforms.expected.xy)) && all(_skTemp2 == _globalUniforms.expected.xyz)) && all(_skTemp3 == _globalUniforms.expected)) && (1.0 == _globalUniforms.expected.x)) && all(vec2<f32>(1.0, 0.5) == _globalUniforms.expected.xy)) && all(vec3<f32>(1.0, 0.5, 0.25) == _globalUniforms.expected.xyz)) && all(vec4<f32>(1.0, 0.5, 0.25, 0.125) == _globalUniforms.expected)) && (_skTemp4 == _globalUniforms.expected.x)) && all(_skTemp5 == _globalUniforms.expected.xy)) && all(_skTemp6 == _globalUniforms.expected.xyz)) && all(_skTemp7 == _globalUniforms.expected))); |
| } |
| } |
| @fragment fn fragmentMain(_stageIn: FSIn) -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = main(_stageIn.sk_FragCoord.xy); |
| return _stageOut; |
| } |
| |
| 1 error |