blob: a0d8fab237e7074a8c076baf4d5604790a365789 [file] [log] [blame]
252 instructions
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_constant h = 0
copy_uniform v = colorWhite(0)
copy_slot_unmasked h = v
label label 0
splat_2_constants h2 = 0
copy_uniform $0 = colorWhite(1)
copy_slot_unmasked $1 = $0
copy_2_slots_unmasked v = $0..1
copy_2_slots_unmasked h2 = $0..1
label label 0x00000001
splat_3_constants h3 = 0
copy_uniform $0 = colorWhite(2)
swizzle_3 $0..2 = ($0..2).xxx
copy_3_slots_unmasked v = $0..2
copy_3_slots_unmasked h3 = $0..2
label label 0x00000002
splat_4_constants h4 = 0
copy_uniform $0 = colorWhite(3)
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_slots_unmasked v = $0..3
copy_4_slots_unmasked h4 = $0..3
label label 0x00000003
copy_uniform v = colorWhite(0)
copy_slot_unmasked h3(1) = v
label label 0x00000004
copy_uniform $0 = colorWhite(1)
copy_slot_unmasked $1 = $0
copy_2_slots_unmasked v = $0..1
swizzle_copy_2_slots_masked (h3).xz = Mask($0..1)
label label 0x00000005
copy_uniform $0 = colorWhite(3)
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_slots_unmasked v = $0..3
swizzle_copy_4_slots_masked (h4).zwxy = Mask($0..3)
label label 0x00000006
splat_4_constants h2x2 = 0
copy_constant $0 = 0
copy_uniform $1 = colorWhite(0)
swizzle_4 $0..3 = ($0..3).yxxy
copy_4_slots_unmasked v = $0..3
copy_4_slots_unmasked h2x2 = $0..3
label label 0x00000007
splat_4_constants h3x3(0..3) = 0
splat_4_constants h3x3(4..7) = 0
copy_constant h3x3(8) = 0
copy_constant $0 = 0
copy_uniform $1 = colorWhite(1)
shuffle $0..8 = ($0..8)[1 0 0 0 1 0 0 0 1]
copy_4_slots_unmasked v₅(0..3) = $0..3
copy_4_slots_unmasked v₅(4..7) = $4..7
copy_slot_unmasked v₅(8) = $8
copy_4_slots_unmasked h3x3(0..3) = $0..3
copy_4_slots_unmasked h3x3(4..7) = $4..7
copy_slot_unmasked h3x3(8) = $8
label label 0x00000008
splat_4_constants h4x4(0..3) = 0
splat_4_constants h4x4(4..7) = 0
splat_4_constants h4x4(8..11) = 0
splat_4_constants h4x4(12..15) = 0
copy_constant $0 = 0
copy_uniform $1 = colorWhite(2)
shuffle $0..15 = ($0..15)[1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1]
copy_4_slots_unmasked v₆(0..3) = $0..3
copy_4_slots_unmasked v₆(4..7) = $4..7
copy_4_slots_unmasked v₆(8..11) = $8..11
copy_4_slots_unmasked v₆(12..15) = $12..15
copy_4_slots_unmasked h4x4(0..3) = $0..3
copy_4_slots_unmasked h4x4(4..7) = $4..7
copy_4_slots_unmasked h4x4(8..11) = $8..11
copy_4_slots_unmasked h4x4(12..15) = $12..15
label label 0x00000009
copy_uniform $0 = colorWhite(2)
swizzle_3 $0..2 = ($0..2).xxx
copy_3_slots_unmasked v = $0..2
copy_3_slots_unmasked h3x3(3..5) = $0..2
label label 0x0000000A
copy_uniform v = colorWhite(0)
copy_slot_unmasked h4x4(15) = v
label label 0x0000000B
copy_uniform v = colorWhite(0)
copy_slot_unmasked h2x2(0) = v
label label 0x0000000C
copy_constant i = 0
copy_uniform $0 = colorWhite(0)
cast_to_int_from_float $0 = FloatToInt($0)
copy_slot_unmasked v = $0
copy_slot_unmasked i = $0
label label 0x0000000D
splat_2_constants i2 = 0
copy_uniform $0 = colorWhite(1)
cast_to_int_from_float $0 = FloatToInt($0)
copy_slot_unmasked $1 = $0
copy_2_slots_unmasked v = $0..1
copy_2_slots_unmasked i2 = $0..1
label label 0x0000000E
splat_3_constants i3 = 0
copy_uniform $0 = colorWhite(2)
cast_to_int_from_float $0 = FloatToInt($0)
swizzle_3 $0..2 = ($0..2).xxx
copy_3_slots_unmasked v = $0..2
copy_3_slots_unmasked i3 = $0..2
label label 0x0000000F
splat_4_constants i4 = 0
copy_uniform $0 = colorWhite(3)
cast_to_int_from_float $0 = FloatToInt($0)
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_slots_unmasked v₁₀ = $0..3
copy_4_slots_unmasked i4 = $0..3
label label 0x00000010
copy_uniform $0 = colorWhite(2)
cast_to_int_from_float $0 = FloatToInt($0)
swizzle_3 $0..2 = ($0..2).xxx
copy_3_slots_unmasked v = $0..2
copy_3_slots_unmasked i4(0..2) = $0..2
label label 0x00000011
copy_uniform $0 = colorWhite(0)
cast_to_int_from_float $0 = FloatToInt($0)
copy_slot_unmasked v = $0
copy_slot_unmasked i2(1) = $0
label label 0x00000012
copy_constant f = 0
copy_uniform v₁₁ = colorWhite(0)
copy_slot_unmasked f = v₁₁
label label 0x00000013
splat_2_constants f2 = 0
copy_uniform $0 = colorWhite(1)
copy_slot_unmasked $1 = $0
copy_2_slots_unmasked v₁₂ = $0..1
copy_2_slots_unmasked f2 = $0..1
label label 0x00000014
splat_3_constants f3 = 0
copy_uniform $0 = colorWhite(2)
swizzle_3 $0..2 = ($0..2).xxx
copy_3_slots_unmasked v₁₃ = $0..2
copy_3_slots_unmasked f3 = $0..2
label label 0x00000015
splat_4_constants f4 = 0
copy_uniform $0 = colorWhite(3)
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_slots_unmasked v₁₄ = $0..3
copy_4_slots_unmasked f4 = $0..3
label label 0x00000016
copy_uniform $0 = colorWhite(1)
copy_slot_unmasked $1 = $0
copy_2_slots_unmasked v₁₂ = $0..1
copy_2_slots_unmasked f3(0..1) = $0..1
label label 0x00000017
copy_uniform v₁₁ = colorWhite(0)
copy_slot_unmasked f2(0) = v₁₁
label label 0x00000018
splat_4_constants f2x2 = 0
copy_constant $0 = 0
copy_uniform $1 = colorWhite(0)
swizzle_4 $0..3 = ($0..3).yxxy
copy_4_slots_unmasked v₁₅ = $0..3
copy_4_slots_unmasked f2x2 = $0..3
label label 0x00000019
splat_4_constants f3x3(0..3) = 0
splat_4_constants f3x3(4..7) = 0
copy_constant f3x3(8) = 0
copy_constant $0 = 0
copy_uniform $1 = colorWhite(1)
shuffle $0..8 = ($0..8)[1 0 0 0 1 0 0 0 1]
copy_4_slots_unmasked v₁₆(0..3) = $0..3
copy_4_slots_unmasked v₁₆(4..7) = $4..7
copy_slot_unmasked v₁₆(8) = $8
copy_4_slots_unmasked f3x3(0..3) = $0..3
copy_4_slots_unmasked f3x3(4..7) = $4..7
copy_slot_unmasked f3x3(8) = $8
label label 0x0000001A
splat_4_constants f4x4(0..3) = 0
splat_4_constants f4x4(4..7) = 0
splat_4_constants f4x4(8..11) = 0
splat_4_constants f4x4(12..15) = 0
copy_constant $0 = 0
copy_uniform $1 = colorWhite(2)
shuffle $0..15 = ($0..15)[1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1]
copy_4_slots_unmasked v₁₇(0..3) = $0..3
copy_4_slots_unmasked v₁₇(4..7) = $4..7
copy_4_slots_unmasked v₁₇(8..11) = $8..11
copy_4_slots_unmasked v₁₇(12..15) = $12..15
copy_4_slots_unmasked f4x4(0..3) = $0..3
copy_4_slots_unmasked f4x4(4..7) = $4..7
copy_4_slots_unmasked f4x4(8..11) = $8..11
copy_4_slots_unmasked f4x4(12..15) = $12..15
label label 0x0000001B
copy_uniform v₁₁ = colorWhite(0)
copy_slot_unmasked f2x2(0) = v₁₁
label label 0x0000001C
copy_constant b = 0
copy_uniform $0 = colorWhite(0)
cmpne_imm_float $0 = notEqual($0, 0)
copy_slot_unmasked v₁₈ = $0
copy_slot_unmasked b = $0
label label 0x0000001D
splat_2_constants b2 = 0
copy_uniform $0 = colorWhite(1)
cmpne_imm_float $0 = notEqual($0, 0)
copy_slot_unmasked $1 = $0
copy_2_slots_unmasked v₁₉ = $0..1
copy_2_slots_unmasked b2 = $0..1
label label 0x0000001E
splat_3_constants b3 = 0
copy_uniform $0 = colorWhite(2)
cmpne_imm_float $0 = notEqual($0, 0)
swizzle_3 $0..2 = ($0..2).xxx
copy_3_slots_unmasked v₂₀ = $0..2
copy_3_slots_unmasked b3 = $0..2
label label 0x0000001F
splat_4_constants b4 = 0
copy_uniform $0 = colorWhite(3)
cmpne_imm_float $0 = notEqual($0, 0)
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_slots_unmasked v₂₁ = $0..3
copy_4_slots_unmasked b4 = $0..3
label label 0x00000020
copy_uniform $0 = colorWhite(1)
cmpne_imm_float $0 = notEqual($0, 0)
copy_slot_unmasked $1 = $0
copy_2_slots_unmasked v₁₉ = $0..1
swizzle_copy_2_slots_masked (b4).xw = Mask($0..1)
label label 0x00000021
copy_uniform $0 = colorWhite(0)
cmpne_imm_float $0 = notEqual($0, 0)
copy_slot_unmasked v₁₈ = $0
copy_slot_unmasked b3(2) = $0
label label 0x00000022
copy_constant ok = 0xFFFFFFFF
copy_slot_unmasked $0 = ok
copy_slot_unmasked $1 = h
copy_slot_unmasked $2 = h2(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = h3(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = h4(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = h2x2(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = h3x3(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = h4x4(0)
mul_float $1 *= $2
cmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0))
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
copy_slot_unmasked $1 = f
copy_slot_unmasked $2 = f2(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = f3(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = f4(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = f2x2(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = f3x3(0)
mul_float $1 *= $2
copy_slot_unmasked $2 = f4x4(0)
mul_float $1 *= $2
cmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0))
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
copy_slot_unmasked $1 = i
copy_slot_unmasked $2 = i2(0)
mul_int $1 *= $2
copy_slot_unmasked $2 = i3(0)
mul_int $1 *= $2
copy_slot_unmasked $2 = i4(0)
mul_int $1 *= $2
cmpeq_imm_int $1 = equal($1, 0x00000001)
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
copy_slot_unmasked $1 = b
copy_slot_unmasked $2 = b2(0)
bitwise_and_int $1 &= $2
copy_slot_unmasked $2 = b3(0)
bitwise_and_int $1 &= $2
copy_slot_unmasked $2 = b4(0)
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3