blob: 9995fdb74f852e4cb9c0cb467a8ce0137080411c [file] [log] [blame]
40 instructions
[immutable slots]
i0 = 0x3F800000 (1.0)
i1 = 0x40000000 (2.0)
i2 = 0x40400000 (3.0)
i3 = 0x40800000 (4.0)
i4 = 0x00000001 (1.401298e-45)
i5 = 0x00000002 (2.802597e-45)
i6 = 0x00000003 (4.203895e-45)
i7 = 0x00000004 (5.605194e-45)
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_constant ok = 0xFFFFFFFF
copy_slot_unmasked $0 = ok
copy_4_uniforms $1..4 = testMatrix2x2
copy_4_immutables_unmasked $5..8 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
copy_4_uniforms $1..4 = testMatrix2x2
copy_4_immutables_unmasked $5..8 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
cmpeq_4_floats $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
copy_4_uniforms $1..4 = testMatrix2x2
cast_to_int_from_4_floats $1..4 = FloatToInt($1..4)
copy_4_immutables_unmasked $5..8 = i4..7 [0x00000001 (1.401298e-45), 0x00000002 (2.802597e-45), 0x00000003 (4.203895e-45), 0x00000004 (5.605194e-45)]
cmpeq_4_ints $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
copy_4_uniforms $1..4 = testMatrix2x2
splat_4_constants $5..8 = 0
cmpne_4_floats $1..4 = notEqual($1..4, $5..8)
splat_4_constants $5..8 = 0xFFFFFFFF
cmpeq_4_ints $1..4 = equal($1..4, $5..8)
bitwise_and_2_ints $1..2 &= $3..4
bitwise_and_int $1 &= $2
bitwise_and_int $0 &= $1
copy_slot_unmasked ok = $0
swizzle_4 $0..3 = ($0..3).xxxx
copy_4_uniforms $4..7 = colorRed
copy_4_uniforms $8..11 = colorGreen
mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
load_src src.rgba = $0..3