| 47 instructions |
| |
| [immutable slots] |
| i0 = 0x3F800000 (1.0) |
| i1 = 0x40000000 (2.0) |
| i2 = 0x40400000 (3.0) |
| i3 = 0x40800000 (4.0) |
| i4 = 0x3F800000 (1.0) |
| i5 = 0x40000000 (2.0) |
| i6 = 0x40400000 (3.0) |
| i7 = 0x40800000 (4.0) |
| i8 = 0x3F800000 (1.0) |
| i9 = 0x40000000 (2.0) |
| i10 = 0x40400000 (3.0) |
| i11 = 0x40800000 (4.0) |
| i12 = 0x3F800000 (1.0) |
| i13 = 0x3F800000 (1.0) |
| i14 = 0x40000000 (2.0) |
| i15 = 0x40400000 (3.0) |
| i16 = 0x40800000 (4.0) |
| i17 = 0x3F800000 (1.0) |
| i18 = 0x40000000 (2.0) |
| i19 = 0x40400000 (3.0) |
| i20 = 0x40800000 (4.0) |
| i21 = 0x3F800000 (1.0) |
| i22 = 0x40000000 (2.0) |
| i23 = 0x40400000 (3.0) |
| i24 = 0x40800000 (4.0) |
| i25 = 0x3F800000 (1.0) |
| i26 = 0x40000000 (2.0) |
| i27 = 0x40400000 (3.0) |
| i28 = 0x40800000 (4.0) |
| |
| store_src_rg coords = src.rg |
| init_lane_masks CondMask = LoopMask = RetMask = true |
| copy_4_uniforms f4 = testMatrix2x2 |
| copy_3_slots_unmasked $0..2 = f4(0..2) |
| copy_constant $3 = 0x40800000 (4.0) |
| copy_4_immutables_unmasked $4..7 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] |
| cmpeq_4_floats $0..3 = equal($0..3, $4..7) |
| bitwise_and_2_ints $0..1 &= $2..3 |
| bitwise_and_int $0 &= $1 |
| copy_slot_unmasked ok = $0 |
| copy_4_slots_unmasked $1..4 = f4 |
| copy_4_slots_unmasked $5..8 = f4 |
| copy_slot_unmasked $9 = f4(0) |
| copy_4_immutables_unmasked $10..13 = i4..7 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] |
| copy_4_immutables_unmasked $14..17 = i8..11 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] |
| copy_immutable_unmasked $18 = i12 [0x3F800000 (1.0)] |
| cmpeq_n_floats $1..9 = equal($1..9, $10..18) |
| bitwise_and_4_ints $2..5 &= $6..9 |
| bitwise_and_2_ints $2..3 &= $4..5 |
| bitwise_and_int $2 &= $3 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_slot_unmasked ok = $0 |
| copy_3_slots_unmasked $1..3 = f4(0..2) |
| copy_4_slots_unmasked $4..7 = f4 |
| swizzle_3 $4..6 = ($4..7).wxy |
| copy_4_slots_unmasked $7..10 = f4 |
| swizzle_4 $7..10 = ($7..10).zwxy |
| copy_2_slots_unmasked $11..12 = f4(2..3) |
| copy_4_slots_unmasked $13..16 = f4 |
| copy_4_immutables_unmasked $17..20 = i13..16 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] |
| copy_4_immutables_unmasked $21..24 = i17..20 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] |
| copy_4_immutables_unmasked $25..28 = i21..24 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] |
| copy_4_immutables_unmasked $29..32 = i25..28 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] |
| cmpeq_n_floats $1..16 = equal($1..16, $17..32) |
| bitwise_and_4_ints $9..12 &= $13..16 |
| bitwise_and_4_ints $5..8 &= $9..12 |
| bitwise_and_4_ints $1..4 &= $5..8 |
| bitwise_and_2_ints $1..2 &= $3..4 |
| bitwise_and_int $1 &= $2 |
| bitwise_and_int $0 &= $1 |
| copy_slot_unmasked ok = $0 |
| swizzle_4 $0..3 = ($0..3).xxxx |
| copy_4_uniforms $4..7 = colorRed |
| copy_4_uniforms $8..11 = colorGreen |
| mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) |
| load_src src.rgba = $0..3 |