blob: 5d9309052352cea5931d8bfc98116cf9d310bfe8 [file] [log] [blame]
57 instructions
[immutable slots]
i0 = 0x3F800000 (1.0)
i1 = 0x40000000 (2.0)
i2 = 0x3F800000 (1.0)
i3 = 0x40000000 (2.0)
i4 = 0x40800000 (4.0)
i5 = 0x3F800000 (1.0)
i6 = 0x40000000 (2.0)
i7 = 0x40800000 (4.0)
i8 = 0x41000000 (8.0)
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
copy_uniform $4 = inputVal(0)
exp2_float $4 = exp2($4)
copy_uniform $5 = expected(0)
cmpeq_float $4 = equal($4, $5)
copy_2_uniforms $5..6 = inputVal(0..1)
exp2_float $5 = exp2($5)
exp2_float $6 = exp2($6)
copy_2_uniforms $7..8 = expected(0..1)
cmpeq_2_floats $5..6 = equal($5..6, $7..8)
bitwise_and_int $5 &= $6
bitwise_and_int $4 &= $5
copy_3_uniforms $5..7 = inputVal(0..2)
exp2_float $5 = exp2($5)
exp2_float $6 = exp2($6)
exp2_float $7 = exp2($7)
copy_3_uniforms $8..10 = expected(0..2)
cmpeq_3_floats $5..7 = equal($5..7, $8..10)
bitwise_and_int $6 &= $7
bitwise_and_int $5 &= $6
bitwise_and_int $4 &= $5
copy_4_uniforms $5..8 = inputVal
exp2_float $5 = exp2($5)
exp2_float $6 = exp2($6)
exp2_float $7 = exp2($7)
exp2_float $8 = exp2($8)
copy_4_uniforms $9..12 = expected
cmpeq_4_floats $5..8 = equal($5..8, $9..12)
bitwise_and_2_ints $5..6 &= $7..8
bitwise_and_int $5 &= $6
bitwise_and_int $4 &= $5
copy_uniform $5 = expected(0)
cmpeq_imm_float $5 = equal($5, 0x3F800000 (1.0))
bitwise_and_int $4 &= $5
copy_2_immutables_unmasked $5..6 = i0..1 [0x3F800000 (1.0), 0x40000000 (2.0)]
copy_2_uniforms $7..8 = expected(0..1)
cmpeq_2_floats $5..6 = equal($5..6, $7..8)
bitwise_and_int $5 &= $6
bitwise_and_int $4 &= $5
copy_3_immutables_unmasked $5..7 = i2..4 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40800000 (4.0)]
copy_3_uniforms $8..10 = expected(0..2)
cmpeq_3_floats $5..7 = equal($5..7, $8..10)
bitwise_and_int $6 &= $7
bitwise_and_int $5 &= $6
bitwise_and_int $4 &= $5
copy_4_immutables_unmasked $5..8 = i5..8 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40800000 (4.0), 0x41000000 (8.0)]
copy_4_uniforms $9..12 = expected
cmpeq_4_floats $5..8 = equal($5..8, $9..12)
bitwise_and_2_ints $5..6 &= $7..8
bitwise_and_int $5 &= $6
bitwise_and_int $4 &= $5
branch_if_no_active_lanes_eq branch +3 (label 0 at #56) if no lanes of $4 == 0xFFFFFFFF
copy_4_uniforms $0..3 = colorGreen
jump jump +3 (label 1 at #58)
label label 0
copy_4_uniforms $0..3 = colorRed
label label 0x00000001
load_src src.rgba = $0..3