blob: 33e6bacc7f62e57cd0157e84b6290089dfb791fb [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
float2 vLocalCoord_Stage0 [[user(locn0)]];
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
struct uniformBuffer {
float4 sk_RTAdjust;
float2 uIncrement_Stage1_c0;
char pad0[8];
array<float4, 7> uKernel_Stage1_c0;
float3x3 umatrix_Stage1_c0_c0;
float4 uborder_Stage1_c0_c0_c0;
float4 usubset_Stage1_c0_c0_c0;
float4 unorm_Stage1_c0_c0_c0;
};
struct Globals {
constant uniformBuffer* _anonInterface0;
texture2d<float> uTextureSampler_0_Stage1;
sampler uTextureSampler_0_Stage1Smplr;
};
float4 TextureEffect_Stage1_c0_c0_c0(thread Globals& _globals, float4 _input, float2 _coords) {
float4 _output;
float2 inCoord = _coords;
inCoord *= _globals._anonInterface0->unorm_Stage1_c0_c0_c0.xy;
float2 subsetCoord;
subsetCoord.x = inCoord.x;
subsetCoord.y = inCoord.y;
float2 clampedCoord;
clampedCoord = subsetCoord;
float4 textureColor = _globals.uTextureSampler_0_Stage1.sample(_globals.uTextureSampler_0_Stage1Smplr, clampedCoord * _globals._anonInterface0->unorm_Stage1_c0_c0_c0.zw);
float snappedX = floor(inCoord.x + 0.0010000000474974513) + 0.5;
if (snappedX < _globals._anonInterface0->usubset_Stage1_c0_c0_c0.x || snappedX > _globals._anonInterface0->usubset_Stage1_c0_c0_c0.z) {
textureColor = _globals._anonInterface0->uborder_Stage1_c0_c0_c0;
}
return textureColor;
}
float4 MatrixEffect_Stage1_c0_c0(thread Globals& _globals, float4 _input, float2 _coords) {
float4 _output;
return TextureEffect_Stage1_c0_c0_c0(_globals, _input, (_globals._anonInterface0->umatrix_Stage1_c0_c0 * float3(_coords, 1.0)).xy);
}
float4 GaussianConvolution_Stage1_c0(Inputs _in, thread Globals& _globals, float4 _input) {
float4 _output;
_output = float4(0.0, 0.0, 0.0, 0.0);
float2 coord = _in.vLocalCoord_Stage0 - 12.0 * _globals._anonInterface0->uIncrement_Stage1_c0;
float2 coordSampled = float2(0.0, 0.0);
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].x;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].y;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].z;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[0].w;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].x;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].y;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].z;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[1].w;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].x;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].y;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].z;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[2].w;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].x;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].y;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].z;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[3].w;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].x;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].y;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].z;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[4].w;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].x;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].y;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].z;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[5].w;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
coordSampled = coord;
_output += MatrixEffect_Stage1_c0_c0(_globals, _input, coordSampled) * _globals._anonInterface0->uKernel_Stage1_c0[6].x;
coord += _globals._anonInterface0->uIncrement_Stage1_c0;
_output *= _input;
return _output;
}
fragment Outputs fragmentMain(Inputs _in [[stage_in]], texture2d<float> uTextureSampler_0_Stage1[[texture(0)]], sampler uTextureSampler_0_Stage1Smplr[[sampler(0)]], constant uniformBuffer& _anonInterface0 [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Globals _globals{&_anonInterface0, uTextureSampler_0_Stage1, uTextureSampler_0_Stage1Smplr};
(void)_globals;
Outputs _out;
(void)_out;
float4 outputColor_Stage0;
float4 outputCoverage_Stage0;
{
outputColor_Stage0 = float4(1.0);
outputCoverage_Stage0 = float4(1.0);
}
float4 output_Stage1;
output_Stage1 = GaussianConvolution_Stage1_c0(_in, _globals, outputColor_Stage0);
{
_out.sk_FragColor = output_Stage1 * outputCoverage_Stage0;
}
return _out;
}