| |
| out vec4 sk_FragColor; |
| layout (binding = 0) uniform sampler2D uTextureSampler_0_Stage1; |
| layout (binding = 0) uniform uniformBuffer { |
| layout (offset = 0) vec4 sk_RTAdjust; |
| layout (offset = 16) vec2 uIncrement_Stage1_c0; |
| layout (offset = 32) vec4[7] uKernel_Stage1_c0; |
| layout (offset = 144) mat3 umatrix_Stage1_c0_c0; |
| layout (offset = 192) vec4 uborder_Stage1_c0_c0_c0; |
| layout (offset = 208) vec4 usubset_Stage1_c0_c0_c0; |
| layout (offset = 224) vec4 unorm_Stage1_c0_c0_c0; |
| }; |
| layout (location = 0) in vec2 vLocalCoord_Stage0; |
| vec4 TextureEffect_Stage1_c0_c0_c0(vec4 _input, vec2 _coords) { |
| vec4 _output; |
| vec2 inCoord = _coords; |
| inCoord *= unorm_Stage1_c0_c0_c0.xy; |
| vec2 subsetCoord; |
| subsetCoord.x = inCoord.x; |
| subsetCoord.y = inCoord.y; |
| vec2 clampedCoord; |
| clampedCoord = subsetCoord; |
| vec4 textureColor = texture(uTextureSampler_0_Stage1, clampedCoord * unorm_Stage1_c0_c0_c0.zw); |
| float snappedX = floor(inCoord.x + 0.0010000000474974513) + 0.5; |
| if (snappedX < usubset_Stage1_c0_c0_c0.x || snappedX > usubset_Stage1_c0_c0_c0.z) { |
| textureColor = uborder_Stage1_c0_c0_c0; |
| } |
| return textureColor; |
| } |
| vec4 MatrixEffect_Stage1_c0_c0(vec4 _input, vec2 _coords) { |
| vec4 _output; |
| return TextureEffect_Stage1_c0_c0_c0(_input, (umatrix_Stage1_c0_c0 * vec3(_coords, 1.0)).xy); |
| } |
| vec4 GaussianConvolution_Stage1_c0(vec4 _input) { |
| vec4 _output; |
| _output = vec4(0.0, 0.0, 0.0, 0.0); |
| vec2 coord = vLocalCoord_Stage0 - 12.0 * uIncrement_Stage1_c0; |
| vec2 coordSampled = vec2(0.0, 0.0); |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[6].x; |
| coord += uIncrement_Stage1_c0; |
| _output *= _input; |
| return _output; |
| } |
| void main() { |
| vec4 outputColor_Stage0; |
| vec4 outputCoverage_Stage0; |
| { |
| outputColor_Stage0 = vec4(1.0); |
| outputCoverage_Stage0 = vec4(1.0); |
| } |
| vec4 output_Stage1; |
| output_Stage1 = GaussianConvolution_Stage1_c0(outputColor_Stage0); |
| { |
| sk_FragColor = output_Stage1 * outputCoverage_Stage0; |
| } |
| } |