blob: 7291cba069f9981f2db438d08ae79b3d1ba8c07f [file] [log] [blame]
out vec4 sk_FragColor;
uniform int value;
vec4 switchy(int v) {
vec4 result = vec4(1.0);
switch (v) {
case 0:
result = vec4(0.5);
}
return result;
}
void main() {
sk_FragColor = switchy(value);
}