blob: 2eb5763489a205c438844a72425dc1b4dd7d4c59 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 helper();
struct Color {
float red;
float green;
float blue;
float alpha;
};
void main() {
sk_FragColor = helper();
}
vec4 helper() {
Color c;
c.red = 0.25;
c.green = 0.5;
c.blue = 0.75;
c.alpha = 1.0;
return vec4(c.red, c.green, c.blue, c.alpha);
}