blob: ee710c959ef8f46f8f8798411761b69cae1b4671 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 color;
vec4 MakeTempVar(vec4 c) {
{
vec4 d = c * 0.75;
return d.xxxx;
}
}
void main() {
sk_FragColor = MakeTempVar(color);
}