blob: 7d4492ab603edb9081c738101bde0b25c6ec49ca [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 color;
vec4 MakeTempVar(vec4 c) {
if (c.x < c.y) {
return c.xxxx;
} else {
return c.yyyy;
}
}
void main() {
sk_FragColor = MakeTempVar(color);
}