blob: 9bd04a6f4d72a426679dc62013a5597e476566b6 [file] [log] [blame]
out vec4 sk_FragColor;
void fn1() {
sk_FragColor.x = 0.0;
}
void fn2() {
fn1();
fn1();
fn1();
}
void fn3() {
fn2();
fn2();
fn2();
}
void fn4() {
fn3();
fn3();
fn3();
}
void fn5() {
fn4();
fn4();
fn4();
}
void fn6() {
fn5();
fn5();
fn5();
}
void fn7() {
fn6();
fn6();
fn6();
}
void fn8() {
fn7();
fn7();
fn7();
}
void fn9() {
fn8();
fn8();
fn8();
}
void fnA() {
fn9();
fn9();
fn9();
}
void fnB() {
fnA();
fnA();
fnA();
}
void fnC() {
fnB();
fnB();
fnB();
}
void fnD() {
fnC();
fnC();
fnC();
}
void fnE() {
fnD();
fnD();
fnD();
}
void fnF() {
fnE();
fnE();
fnE();
}
void fnG() {
fnF();
fnF();
fnF();
}
void fnH() {
fnG();
fnG();
fnG();
}
void fnI() {
fnH();
fnH();
fnH();
}
void fnJ() {
fnI();
fnI();
fnI();
}
void fnK() {
fnJ();
fnJ();
fnJ();
}
void fnL() {
fnK();
fnK();
fnK();
}
void fnM() {
fnL();
fnL();
fnL();
}
void fnN() {
fnM();
fnM();
fnM();
}
void main() {
fnN();
}