out vec4 sk_FragColor; | |
void fn1() { | |
sk_FragColor.x = 0.0; | |
} | |
void fn2() { | |
fn1(); | |
fn1(); | |
fn1(); | |
} | |
void fn3() { | |
fn2(); | |
fn2(); | |
fn2(); | |
} | |
void fn4() { | |
fn3(); | |
fn3(); | |
fn3(); | |
} | |
void fn5() { | |
fn4(); | |
fn4(); | |
fn4(); | |
} | |
void fn6() { | |
fn5(); | |
fn5(); | |
fn5(); | |
} | |
void fn7() { | |
fn6(); | |
fn6(); | |
fn6(); | |
} | |
void fn8() { | |
fn7(); | |
fn7(); | |
fn7(); | |
} | |
void fn9() { | |
fn8(); | |
fn8(); | |
fn8(); | |
} | |
void fnA() { | |
fn9(); | |
fn9(); | |
fn9(); | |
} | |
void fnB() { | |
fnA(); | |
fnA(); | |
fnA(); | |
} | |
void fnC() { | |
fnB(); | |
fnB(); | |
fnB(); | |
} | |
void fnD() { | |
fnC(); | |
fnC(); | |
fnC(); | |
} | |
void fnE() { | |
fnD(); | |
fnD(); | |
fnD(); | |
} | |
void fnF() { | |
fnE(); | |
fnE(); | |
fnE(); | |
} | |
void fnG() { | |
fnF(); | |
fnF(); | |
fnF(); | |
} | |
void fnH() { | |
fnG(); | |
fnG(); | |
fnG(); | |
} | |
void fnI() { | |
fnH(); | |
fnH(); | |
fnH(); | |
} | |
void fnJ() { | |
fnI(); | |
fnI(); | |
fnI(); | |
} | |
void fnK() { | |
fnJ(); | |
fnJ(); | |
fnJ(); | |
} | |
void fnL() { | |
fnK(); | |
fnK(); | |
fnK(); | |
} | |
void fnM() { | |
fnL(); | |
fnL(); | |
fnL(); | |
} | |
void fnN() { | |
fnM(); | |
fnM(); | |
fnM(); | |
} | |
void main() { | |
fnN(); | |
} |