blob: 47089a4c042f4e474c60bd275f3ea1c6a9052cdb [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
bool test() {
bool ok = true;
int x = 14;
ok = ok && x == 14;
x = 6;
ok = ok && x == 6;
x = 5;
ok = ok && x == 5;
x = 16;
ok = ok && x == 16;
x = -8;
ok = ok && x == -8;
x = 32;
ok = ok && x == 32;
x = 33;
ok = ok && x == 33;
return ok;
}
vec4 main() {
return test() ? colorGreen : colorRed;
}