blob: e28a31d4bf7792c457f92aa5e75f42475dcc3456 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrCaps.h"
#include "GrContext.h"
#include "GrDrawContext.h"
#include "GrImageIDTextureAdjuster.h"
#include "effects/GrYUVEffect.h"
#include "SkCanvas.h"
#include "SkBitmapCache.h"
#include "SkGpuDevice.h"
#include "SkGrPixelRef.h"
#include "SkGrPriv.h"
#include "SkImageFilter.h"
#include "SkImage_Gpu.h"
#include "SkPixelRef.h"
SkImage_Gpu::SkImage_Gpu(int w, int h, uint32_t uniqueID, SkAlphaType at, GrTexture* tex,
SkBudgeted budgeted)
: INHERITED(w, h, uniqueID)
, fTexture(SkRef(tex))
, fAlphaType(at)
, fBudgeted(budgeted)
, fAddedRasterVersionToCache(false)
{
SkASSERT(tex->width() == w);
SkASSERT(tex->height() == h);
}
SkImage_Gpu::~SkImage_Gpu() {
if (fAddedRasterVersionToCache.load()) {
SkNotifyBitmapGenIDIsStale(this->uniqueID());
}
}
extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
if (as_IB(image)->getTexture()) {
((SkImage_Gpu*)image)->applyBudgetDecision();
}
}
static SkImageInfo make_info(int w, int h, bool isOpaque) {
return SkImageInfo::MakeN32(w, h, isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
}
bool SkImage_Gpu::getROPixels(SkBitmap* dst, CachingHint chint) const {
if (SkBitmapCache::Find(this->uniqueID(), dst)) {
SkASSERT(dst->getGenerationID() == this->uniqueID());
SkASSERT(dst->isImmutable());
SkASSERT(dst->getPixels());
return true;
}
if (!dst->tryAllocPixels(make_info(this->width(), this->height(), this->isOpaque()))) {
return false;
}
if (!fTexture->readPixels(0, 0, dst->width(), dst->height(), kSkia8888_GrPixelConfig,
dst->getPixels(), dst->rowBytes())) {
return false;
}
dst->pixelRef()->setImmutableWithID(this->uniqueID());
if (kAllow_CachingHint == chint) {
SkBitmapCache::Add(this->uniqueID(), *dst);
fAddedRasterVersionToCache.store(true);
}
return true;
}
bool SkImage_Gpu::asBitmapForImageFilters(SkBitmap* bitmap) const {
bitmap->setInfo(make_info(this->width(), this->height(), this->isOpaque()));
bitmap->setPixelRef(new SkGrPixelRef(bitmap->info(), fTexture))->unref();
bitmap->pixelRef()->setImmutableWithID(this->uniqueID());
return true;
}
GrTexture* SkImage_Gpu::asTextureRef(GrContext* ctx, const GrTextureParams& params) const {
return GrImageTextureAdjuster(as_IB(this)).refTextureSafeForParams(params, nullptr);
}
bool SkImage_Gpu::isOpaque() const {
return GrPixelConfigIsOpaque(fTexture->config()) || fAlphaType == kOpaque_SkAlphaType;
}
static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {
switch (info.colorType()) {
case kRGBA_8888_SkColorType:
case kBGRA_8888_SkColorType:
break;
default:
return; // nothing to do
}
// SkColor is not necesarily RGBA or BGRA, but it is one of them on little-endian,
// and in either case, the alpha-byte is always in the same place, so we can safely call
// SkPreMultiplyColor()
//
SkColor* row = (SkColor*)pixels;
for (int y = 0; y < info.height(); ++y) {
for (int x = 0; x < info.width(); ++x) {
row[x] = SkPreMultiplyColor(row[x]);
}
}
}
bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
int srcX, int srcY, CachingHint) const {
GrPixelConfig config = SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(),
info.profileType());
uint32_t flags = 0;
if (kUnpremul_SkAlphaType == info.alphaType() && kPremul_SkAlphaType == fAlphaType) {
// let the GPU perform this transformation for us
flags = GrContext::kUnpremul_PixelOpsFlag;
}
if (!fTexture->readPixels(srcX, srcY, info.width(), info.height(), config,
pixels, rowBytes, flags)) {
return false;
}
// do we have to manually fix-up the alpha channel?
// src dst
// unpremul premul fix manually
// premul unpremul done by kUnpremul_PixelOpsFlag
// all other combos need to change.
//
// Should this be handled by Ganesh? todo:?
//
if (kPremul_SkAlphaType == info.alphaType() && kUnpremul_SkAlphaType == fAlphaType) {
apply_premul(info, pixels, rowBytes);
}
return true;
}
SkImage* SkImage_Gpu::onNewSubset(const SkIRect& subset) const {
GrContext* ctx = fTexture->getContext();
GrSurfaceDesc desc = fTexture->desc();
desc.fWidth = subset.width();
desc.fHeight = subset.height();
GrTexture* subTx = ctx->textureProvider()->createTexture(desc, fBudgeted);
if (!subTx) {
return nullptr;
}
ctx->copySurface(subTx, fTexture, subset, SkIPoint::Make(0, 0));
return new SkImage_Gpu(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID, fAlphaType, subTx,
fBudgeted);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static SkImage* new_wrapped_texture_common(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at, GrWrapOwnership ownership,
SkImage::TextureReleaseProc releaseProc,
SkImage::ReleaseContext releaseCtx) {
if (desc.fWidth <= 0 || desc.fHeight <= 0) {
return nullptr;
}
SkAutoTUnref<GrTexture> tex(ctx->textureProvider()->wrapBackendTexture(desc, ownership));
if (!tex) {
return nullptr;
}
if (releaseProc) {
tex->setRelease(releaseProc, releaseCtx);
}
const SkBudgeted budgeted = SkBudgeted::kNo;
return new SkImage_Gpu(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID, at, tex, budgeted);
}
SkImage* SkImage::NewFromTexture(GrContext* ctx, const GrBackendTextureDesc& desc, SkAlphaType at,
TextureReleaseProc releaseP, ReleaseContext releaseC) {
return new_wrapped_texture_common(ctx, desc, at, kBorrow_GrWrapOwnership, releaseP, releaseC);
}
SkImage* SkImage::NewFromAdoptedTexture(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at) {
return new_wrapped_texture_common(ctx, desc, at, kAdopt_GrWrapOwnership, nullptr, nullptr);
}
SkImage* SkImage::NewFromTextureCopy(GrContext* ctx, const GrBackendTextureDesc& desc,
SkAlphaType at) {
if (desc.fWidth <= 0 || desc.fHeight <= 0) {
return nullptr;
}
SkAutoTUnref<GrTexture> src(ctx->textureProvider()->wrapBackendTexture(
desc, kBorrow_GrWrapOwnership));
if (!src) {
return nullptr;
}
SkAutoTUnref<GrTexture> dst(GrDeepCopyTexture(src, SkBudgeted::kYes));
if (!dst) {
return nullptr;
}
return new SkImage_Gpu(desc.fWidth, desc.fHeight, kNeedNewImageUniqueID, at, dst,
SkBudgeted::kYes);
}
SkImage* SkImage::NewFromYUVTexturesCopy(GrContext* ctx , SkYUVColorSpace colorSpace,
const GrBackendObject yuvTextureHandles[3],
const SkISize yuvSizes[3],
GrSurfaceOrigin origin) {
const SkBudgeted budgeted = SkBudgeted::kYes;
if (yuvSizes[0].fWidth <= 0 || yuvSizes[0].fHeight <= 0 ||
yuvSizes[1].fWidth <= 0 || yuvSizes[1].fHeight <= 0 ||
yuvSizes[2].fWidth <= 0 || yuvSizes[2].fHeight <= 0) {
return nullptr;
}
static const GrPixelConfig kConfig = kAlpha_8_GrPixelConfig;
GrBackendTextureDesc yDesc;
yDesc.fConfig = kConfig;
yDesc.fOrigin = origin;
yDesc.fSampleCnt = 0;
yDesc.fTextureHandle = yuvTextureHandles[0];
yDesc.fWidth = yuvSizes[0].fWidth;
yDesc.fHeight = yuvSizes[0].fHeight;
GrBackendTextureDesc uDesc;
uDesc.fConfig = kConfig;
uDesc.fOrigin = origin;
uDesc.fSampleCnt = 0;
uDesc.fTextureHandle = yuvTextureHandles[1];
uDesc.fWidth = yuvSizes[1].fWidth;
uDesc.fHeight = yuvSizes[1].fHeight;
GrBackendTextureDesc vDesc;
vDesc.fConfig = kConfig;
vDesc.fOrigin = origin;
vDesc.fSampleCnt = 0;
vDesc.fTextureHandle = yuvTextureHandles[2];
vDesc.fWidth = yuvSizes[2].fWidth;
vDesc.fHeight = yuvSizes[2].fHeight;
SkAutoTUnref<GrTexture> yTex(ctx->textureProvider()->wrapBackendTexture(
yDesc, kBorrow_GrWrapOwnership));
SkAutoTUnref<GrTexture> uTex(ctx->textureProvider()->wrapBackendTexture(
uDesc, kBorrow_GrWrapOwnership));
SkAutoTUnref<GrTexture> vTex(ctx->textureProvider()->wrapBackendTexture(
vDesc, kBorrow_GrWrapOwnership));
if (!yTex || !uTex || !vTex) {
return nullptr;
}
GrSurfaceDesc dstDesc;
// Needs to be a render target in order to draw to it for the yuv->rgb conversion.
dstDesc.fFlags = kRenderTarget_GrSurfaceFlag;
dstDesc.fOrigin = origin;
dstDesc.fWidth = yuvSizes[0].fWidth;
dstDesc.fHeight = yuvSizes[0].fHeight;
dstDesc.fConfig = kRGBA_8888_GrPixelConfig;
dstDesc.fSampleCnt = 0;
SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture(dstDesc, SkBudgeted::kYes));
if (!dst) {
return nullptr;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
paint.addColorFragmentProcessor(GrYUVEffect::CreateYUVToRGB(yTex, uTex, vTex, yuvSizes,
colorSpace))->unref();
const SkRect rect = SkRect::MakeWH(SkIntToScalar(dstDesc.fWidth),
SkIntToScalar(dstDesc.fHeight));
SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(dst->asRenderTarget()));
if (!drawContext) {
return nullptr;
}
drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), rect);
ctx->flushSurfaceWrites(dst);
return new SkImage_Gpu(dstDesc.fWidth, dstDesc.fHeight, kNeedNewImageUniqueID,
kOpaque_SkAlphaType, dst, budgeted);
}
static SkImage* create_image_from_maker(GrTextureMaker* maker, SkAlphaType at, uint32_t id) {
SkAutoTUnref<GrTexture> texture(maker->refTextureForParams(GrTextureParams::ClampNoFilter()));
if (!texture) {
return nullptr;
}
return new SkImage_Gpu(texture->width(), texture->height(), id, at, texture,
SkBudgeted::kNo);
}
SkImage* SkImage::newTextureImage(GrContext *context) const {
if (!context) {
return nullptr;
}
if (GrTexture* peek = as_IB(this)->peekTexture()) {
return peek->getContext() == context ? SkRef(const_cast<SkImage*>(this)) : nullptr;
}
// No way to check whether a image is premul or not?
SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
if (SkImageCacherator* cacher = as_IB(this)->peekCacherator()) {
GrImageTextureMaker maker(context, cacher, this, kDisallow_CachingHint);
return create_image_from_maker(&maker, at, this->uniqueID());
}
SkBitmap bmp;
if (!this->asLegacyBitmap(&bmp, kRO_LegacyBitmapMode)) {
return nullptr;
}
GrBitmapTextureMaker maker(context, bmp);
return create_image_from_maker(&maker, at, this->uniqueID());
}
///////////////////////////////////////////////////////////////////////////////////////////////////
GrTexture* GrDeepCopyTexture(GrTexture* src, SkBudgeted budgeted) {
GrContext* ctx = src->getContext();
GrSurfaceDesc desc = src->desc();
GrTexture* dst = ctx->textureProvider()->createTexture(desc, budgeted, nullptr, 0);
if (!dst) {
return nullptr;
}
const SkIRect srcR = SkIRect::MakeWH(desc.fWidth, desc.fHeight);
const SkIPoint dstP = SkIPoint::Make(0, 0);
ctx->copySurface(dst, src, srcR, dstP);
ctx->flushSurfaceWrites(dst);
return dst;
}