RESTRICT AUTOMERGE: Fix heap buffer overflow

Bug: b/118143775
Bug: oss-fuzz:11040

Because we're sampling, the offset ends up the same as the width. Back
up to the left enough to fit the bytes we will write.

Include SafetyNet logging from
https://skia-review.googlesource.com/c/skia/+/171227

Test: not feasible

Change-Id: Ie476a0191b66c2322446b9c0922f630d6e971645
(cherry picked from commit 07fd41b8234d40e9372604ae3779bda5d760ffc4)
diff --git a/src/codec/SkSwizzler.cpp b/src/codec/SkSwizzler.cpp
index 1337368..f4be612 100644
--- a/src/codec/SkSwizzler.cpp
+++ b/src/codec/SkSwizzler.cpp
@@ -11,6 +11,10 @@
 #include "SkSwizzler.h"
 #include "SkTemplates.h"
 
+#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
+    #include "SkAndroidFrameworkUtils.h"
+#endif
+
 static void copy(void* dst, const uint8_t* src, int width, int bpp, int deltaSrc, int offset,
         const SkPMColor ctable[]) {
     // This function must not be called if we are sampling.  If we are not
@@ -937,6 +941,18 @@
     fSwizzleWidth = get_scaled_dimension(fSrcWidth, sampleX);
     fAllocatedWidth = get_scaled_dimension(fDstWidth, sampleX);
 
+    if (fDstOffsetBytes > 0) {
+        const size_t dstSwizzleBytes   = fSwizzleWidth   * fDstBPP;
+        const size_t dstAllocatedBytes = fAllocatedWidth * fDstBPP;
+        if (fDstOffsetBytes + dstSwizzleBytes > dstAllocatedBytes) {
+#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
+            SkAndroidFrameworkUtils::SafetyNetLog("118143775");
+#endif
+            SkASSERT(dstSwizzleBytes < dstAllocatedBytes);
+            fDstOffsetBytes = dstAllocatedBytes - dstSwizzleBytes;
+        }
+    }
+
     // The optimized swizzler functions do not support sampling.  Sampled swizzles
     // are already fast because they skip pixels.  We haven't seen a situation
     // where speeding up sampling has a significant impact on total decode time.