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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/core/SkBlendModeColorFilter.h"
#include "include/core/SkAlphaType.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkRefCnt.h"
#include "include/private/SkColorData.h"
#include "src/core/SkBlendModePriv.h"
#include "src/core/SkColorFilterBase.h"
#include "src/core/SkColorSpacePriv.h"
#include "src/core/SkColorSpaceXformSteps.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkPicturePriv.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkRasterPipelineOpList.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkValidationUtils.h"
#include "src/core/SkWriteBuffer.h"
#if defined(SK_GRAPHITE)
#include "src/gpu/graphite/KeyContext.h"
#include "src/gpu/graphite/KeyHelpers.h"
#include "src/gpu/graphite/PaintParamsKey.h"
#endif
template <SkAlphaType kDstAT = kPremul_SkAlphaType>
static SkRGBA4f<kDstAT> map_color(const SkColor4f& c, SkColorSpace* src, SkColorSpace* dst) {
SkRGBA4f<kDstAT> color = {c.fR, c.fG, c.fB, c.fA};
SkColorSpaceXformSteps(src, kUnpremul_SkAlphaType, dst, kDstAT).apply(color.vec());
return color;
}
SkBlendModeColorFilter::SkBlendModeColorFilter(const SkColor4f& color, SkBlendMode mode)
: fColor(color), fMode(mode) {}
bool SkBlendModeColorFilter::onAsAColorMode(SkColor* color, SkBlendMode* mode) const {
if (color) {
*color = fColor.toSkColor();
}
if (mode) {
*mode = fMode;
}
return true;
}
bool SkBlendModeColorFilter::onIsAlphaUnchanged() const {
switch (fMode) {
case SkBlendMode::kDst: //!< [Da, Dc]
case SkBlendMode::kSrcATop: //!< [Da, Sc * Da + (1 - Sa) * Dc]
return true;
default:
break;
}
return false;
}
void SkBlendModeColorFilter::flatten(SkWriteBuffer& buffer) const {
buffer.writeColor4f(fColor);
buffer.writeUInt((int)fMode);
}
sk_sp<SkFlattenable> SkBlendModeColorFilter::CreateProc(SkReadBuffer& buffer) {
if (buffer.isVersionLT(SkPicturePriv::kBlend4fColorFilter)) {
// Color is 8-bit, sRGB
SkColor color = buffer.readColor();
SkBlendMode mode = (SkBlendMode)buffer.readUInt();
return SkColorFilters::Blend(SkColor4f::FromColor(color), /*sRGB*/ nullptr, mode);
} else {
// Color is 32-bit, sRGB
SkColor4f color;
buffer.readColor4f(&color);
SkBlendMode mode = (SkBlendMode)buffer.readUInt();
return SkColorFilters::Blend(color, /*sRGB*/ nullptr, mode);
}
}
bool SkBlendModeColorFilter::appendStages(const SkStageRec& rec, bool shaderIsOpaque) const {
rec.fPipeline->append(SkRasterPipelineOp::move_src_dst);
SkPMColor4f color = map_color(fColor, sk_srgb_singleton(), rec.fDstCS);
rec.fPipeline->append_constant_color(rec.fAlloc, color.vec());
SkBlendMode_AppendStages(fMode, rec.fPipeline);
return true;
}
#if defined(SK_ENABLE_SKVM)
skvm::Color SkBlendModeColorFilter::onProgram(skvm::Builder* p,
skvm::Color c,
const SkColorInfo& dstInfo,
skvm::Uniforms* uniforms,
SkArenaAlloc*) const {
SkPMColor4f color = map_color(fColor, sk_srgb_singleton(), dstInfo.colorSpace());
// The blend program operates on this as if it were premul but the API takes an SkColor4f
skvm::Color dst = c, src = p->uniformColor({color.fR, color.fG, color.fB, color.fA}, uniforms);
return p->blend(fMode, src, dst);
}
#endif
#if defined(SK_GRAPHITE)
void SkBlendModeColorFilter::addToKey(const skgpu::graphite::KeyContext& keyContext,
skgpu::graphite::PaintParamsKeyBuilder* builder,
skgpu::graphite::PipelineDataGatherer* gatherer) const {
using namespace skgpu::graphite;
SkPMColor4f color =
map_color(fColor, sk_srgb_singleton(), keyContext.dstColorInfo().colorSpace());
AddColorBlendBlock(keyContext, builder, gatherer, fMode, color);
}
#endif
///////////////////////////////////////////////////////////////////////////////
sk_sp<SkColorFilter> SkColorFilters::Blend(const SkColor4f& color,
sk_sp<SkColorSpace> colorSpace,
SkBlendMode mode) {
if (!SkIsValidMode(mode)) {
return nullptr;
}
// First map to sRGB to simplify storage in the actual SkColorFilter instance, staying unpremul
// until the final dst color space is known when actually filtering.
SkColor4f srgb = map_color<kUnpremul_SkAlphaType>(color, colorSpace.get(), sk_srgb_singleton());
// Next collapse some modes if possible
float alpha = srgb.fA;
if (SkBlendMode::kClear == mode) {
srgb = SkColors::kTransparent;
mode = SkBlendMode::kSrc;
} else if (SkBlendMode::kSrcOver == mode) {
if (0.f == alpha) {
mode = SkBlendMode::kDst;
} else if (1.f == alpha) {
mode = SkBlendMode::kSrc;
}
// else just stay srcover
}
// Finally weed out combinations that are noops, and just return null
if (SkBlendMode::kDst == mode ||
(0.f == alpha && (SkBlendMode::kSrcOver == mode ||
SkBlendMode::kDstOver == mode ||
SkBlendMode::kDstOut == mode ||
SkBlendMode::kSrcATop == mode ||
SkBlendMode::kXor == mode ||
SkBlendMode::kDarken == mode)) ||
(1.f == alpha && SkBlendMode::kDstIn == mode)) {
return nullptr;
}
return sk_sp<SkColorFilter>(new SkBlendModeColorFilter(srgb, mode));
}
sk_sp<SkColorFilter> SkColorFilters::Blend(SkColor color, SkBlendMode mode) {
return Blend(SkColor4f::FromColor(color), /*sRGB*/ nullptr, mode);
}
void SkRegisterModeColorFilterFlattenable() {
SK_REGISTER_FLATTENABLE(SkBlendModeColorFilter);
// Previous name
SkFlattenable::Register("SkModeColorFilter", SkBlendModeColorFilter::CreateProc);
}