blob: 049d6d4d98f9d2c17d21e1246e2500d4b1abc7b4 [file] [log] [blame]
#define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale)
#define SCALE_FILTER_NAME MAKENAME(_filter_scale)
#define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine)
#define AFFINE_FILTER_NAME MAKENAME(_filter_affine)
#define PERSP_NOFILTER_NAME MAKENAME(_nofilter_persp)
#define PERSP_FILTER_NAME MAKENAME(_filter_persp)
#define PACK_FILTER_X_NAME MAKENAME(_pack_filter_x)
#define PACK_FILTER_Y_NAME MAKENAME(_pack_filter_y)
#ifndef PREAMBLE
#define PREAMBLE(state)
#define PREAMBLE_PARAM_X
#define PREAMBLE_PARAM_Y
#define PREAMBLE_ARG_X
#define PREAMBLE_ARG_Y
#endif
static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask)) == 0);
PREAMBLE(s);
// we store y, x, x, x, x, x
const unsigned maxX = s.fBitmap->width() - 1;
SkFixed fx;
{
SkPoint pt;
s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &pt);
fx = SkScalarToFixed(pt.fY);
const unsigned maxY = s.fBitmap->height() - 1;
*xy++ = TILEY_PROCF(fx, maxY);
fx = SkScalarToFixed(pt.fX);
}
if (0 == maxX) {
// all of the following X values must be 0
memset(xy, 0, count * sizeof(uint16_t));
return;
}
const SkFixed dx = s.fInvSx;
#ifdef CHECK_FOR_DECAL
// test if we don't need to apply the tile proc
if ((unsigned)(fx >> 16) <= maxX &&
(unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) {
decal_nofilter_scale(xy, fx, dx, count);
} else
#endif
{
int i;
for (i = (count >> 2); i > 0; --i) {
unsigned a, b;
a = TILEX_PROCF(fx, maxX); fx += dx;
b = TILEX_PROCF(fx, maxX); fx += dx;
#ifdef SK_CPU_BENDIAN
*xy++ = (a << 16) | b;
#else
*xy++ = (b << 16) | a;
#endif
a = TILEX_PROCF(fx, maxX); fx += dx;
b = TILEX_PROCF(fx, maxX); fx += dx;
#ifdef SK_CPU_BENDIAN
*xy++ = (a << 16) | b;
#else
*xy++ = (b << 16) | a;
#endif
}
uint16_t* xx = (uint16_t*)xy;
for (i = (count & 3); i > 0; --i) {
*xx++ = TILEX_PROCF(fx, maxX); fx += dx;
}
}
}
// note: we could special-case on a matrix which is skewed in X but not Y.
// this would require a more general setup thatn SCALE does, but could use
// SCALE's inner loop that only looks at dx
static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask |
SkMatrix::kAffine_Mask)) == 0);
PREAMBLE(s);
SkPoint srcPt;
s.fInvProc(*s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
SkFixed fx = SkScalarToFixed(srcPt.fX);
SkFixed fy = SkScalarToFixed(srcPt.fY);
SkFixed dx = s.fInvSx;
SkFixed dy = s.fInvKy;
int maxX = s.fBitmap->width() - 1;
int maxY = s.fBitmap->height() - 1;
for (int i = count; i > 0; --i) {
*xy++ = (TILEY_PROCF(fy, maxY) << 16) | TILEX_PROCF(fx, maxX);
fx += dx; fy += dy;
}
}
static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t* SK_RESTRICT xy,
int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
PREAMBLE(s);
int maxX = s.fBitmap->width() - 1;
int maxY = s.fBitmap->height() - 1;
SkPerspIter iter(*s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, count);
while ((count = iter.next()) != 0) {
const SkFixed* SK_RESTRICT srcXY = iter.getXY();
while (--count >= 0) {
*xy++ = (TILEY_PROCF(srcXY[1], maxY) << 16) |
TILEX_PROCF(srcXY[0], maxX);
srcXY += 2;
}
}
}
//////////////////////////////////////////////////////////////////////////////
static inline uint32_t PACK_FILTER_Y_NAME(SkFixed f, unsigned max,
SkFixed one PREAMBLE_PARAM_Y) {
unsigned i = TILEY_PROCF(f, max);
i = (i << 4) | TILEY_LOW_BITS(f, max);
return (i << 14) | (TILEY_PROCF((f + one), max));
}
static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max,
SkFixed one PREAMBLE_PARAM_X) {
unsigned i = TILEX_PROCF(f, max);
i = (i << 4) | TILEX_LOW_BITS(f, max);
return (i << 14) | (TILEX_PROCF((f + one), max));
}
static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask)) == 0);
SkASSERT(s.fInvKy == 0);
PREAMBLE(s);
const unsigned maxX = s.fBitmap->width() - 1;
const SkFixed one = s.fFilterOneX;
const SkFixed dx = s.fInvSx;
SkFixed fx;
{
SkPoint pt;
s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &pt);
const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1);
const unsigned maxY = s.fBitmap->height() - 1;
// compute our two Y values up front
*xy++ = PACK_FILTER_Y_NAME(fy, maxY, s.fFilterOneY PREAMBLE_ARG_Y);
// now initialize fx
fx = SkScalarToFixed(pt.fX) - (one >> 1);
}
#ifdef CHECK_FOR_DECAL
// test if we don't need to apply the tile proc
if (dx > 0 &&
(unsigned)(fx >> 16) <= maxX &&
(unsigned)((fx + dx * (count - 1)) >> 16) < maxX) {
decal_filter_scale(xy, fx, dx, count);
} else
#endif
{
do {
*xy++ = PACK_FILTER_X_NAME(fx, maxX, one PREAMBLE_ARG_X);
fx += dx;
} while (--count != 0);
}
}
static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask |
SkMatrix::kAffine_Mask)) == 0);
PREAMBLE(s);
SkPoint srcPt;
s.fInvProc(*s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
SkFixed oneX = s.fFilterOneX;
SkFixed oneY = s.fFilterOneY;
SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1);
SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1);
SkFixed dx = s.fInvSx;
SkFixed dy = s.fInvKy;
unsigned maxX = s.fBitmap->width() - 1;
unsigned maxY = s.fBitmap->height() - 1;
do {
*xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y);
fy += dy;
*xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X);
fx += dx;
} while (--count != 0);
}
static void PERSP_FILTER_NAME(const SkBitmapProcState& s,
uint32_t* SK_RESTRICT xy, int count,
int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
PREAMBLE(s);
unsigned maxX = s.fBitmap->width() - 1;
unsigned maxY = s.fBitmap->height() - 1;
SkFixed oneX = s.fFilterOneX;
SkFixed oneY = s.fFilterOneY;
SkPerspIter iter(*s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, count);
while ((count = iter.next()) != 0) {
const SkFixed* SK_RESTRICT srcXY = iter.getXY();
do {
*xy++ = PACK_FILTER_Y_NAME(srcXY[1] - (oneY >> 1), maxY,
oneY PREAMBLE_ARG_Y);
*xy++ = PACK_FILTER_X_NAME(srcXY[0] - (oneX >> 1), maxX,
oneX PREAMBLE_ARG_X);
srcXY += 2;
} while (--count != 0);
}
}
static SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
SCALE_NOFILTER_NAME,
SCALE_FILTER_NAME,
AFFINE_NOFILTER_NAME,
AFFINE_FILTER_NAME,
PERSP_NOFILTER_NAME,
PERSP_FILTER_NAME
};
#undef MAKENAME
#undef TILEX_PROCF
#undef TILEY_PROCF
#ifdef CHECK_FOR_DECAL
#undef CHECK_FOR_DECAL
#endif
#undef SCALE_NOFILTER_NAME
#undef SCALE_FILTER_NAME
#undef AFFINE_NOFILTER_NAME
#undef AFFINE_FILTER_NAME
#undef PERSP_NOFILTER_NAME
#undef PERSP_FILTER_NAME
#undef PREAMBLE
#undef PREAMBLE_PARAM_X
#undef PREAMBLE_PARAM_Y
#undef PREAMBLE_ARG_X
#undef PREAMBLE_ARG_Y
#undef TILEX_LOW_BITS
#undef TILEY_LOW_BITS