blob: 942f160f56f6c3209a7b6ec2b928cd683f5fbe95 [file] [log] [blame]
struct FSIn {
@builtin(front_facing) sk_Clockwise: bool,
@builtin(position) sk_FragCoord: vec4<f32>,
};
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct _GlobalUniforms {
colorGreen: vec4<f32>,
colorRed: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
fn inout_params_are_distinct_bhh(x: ptr<function, f32>, y: ptr<function, f32>) -> bool {
{
(*x) = 1.0;
(*y) = 2.0;
return (*x) == 1.0 && (*y) == 2.0;
}
}
fn main(coords: vec2<f32>) -> vec4<f32> {
{
var x: f32 = 0.0;
var _skTemp0: vec4<f32>;
var _skTemp1: f32 = x;
var _skTemp2: f32 = x;
let _skTemp3 = inout_params_are_distinct_bhh(&_skTemp1, &_skTemp2);
x = _skTemp1;
x = _skTemp2;
if _skTemp3 {
_skTemp0 = _globalUniforms.colorGreen;
} else {
_skTemp0 = _globalUniforms.colorRed;
}
return _skTemp0;
}
}
@fragment fn fragmentMain(_stageIn: FSIn) -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = main(_stageIn.sk_FragCoord.xy);
return _stageOut;
}