blob: 385e8e34718a52fb76d33651d59988a994177e24 [file] [log] [blame]
struct FSIn {
@builtin(front_facing) sk_Clockwise: bool,
};
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
fn main(_stageOut: ptr<function, FSOut>) {
{
loop {
{
(*_stageOut).sk_FragColor = vec4<f32>(1.0);
}
continuing {
break if !(false);
}
}
}
}
@fragment fn fragmentMain(_stageIn: FSIn) -> FSOut {
var _stageOut: FSOut;
main(&_stageOut);
return _stageOut;
}