| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkBlender.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkData.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPixmap.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkShader.h" | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkString.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/effects/SkPerlinNoiseShader.h" | |
| #include "include/effects/SkRuntimeEffect.h" | |
| #include "include/private/base/SkAssert.h" | |
| #include "tests/CtsEnforcement.h" | |
| #include "tests/Test.h" | |
| #include <cmath> | |
| #include <vector> | |
| #if defined(SK_GANESH) || defined(SK_GRAPHITE) | |
| #include "include/gpu/GpuTypes.h" | |
| #endif | |
| #if defined(SK_GANESH) | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "include/gpu/ganesh/SkSurfaceGanesh.h" | |
| struct GrContextOptions; | |
| #endif | |
| #if defined(SK_GRAPHITE) | |
| #include "include/gpu/graphite/Context.h" | |
| #include "include/gpu/graphite/Surface.h" | |
| #endif | |
| static void check_isaimage(skiatest::Reporter* reporter, SkShader* shader, | |
| int expectedW, int expectedH, | |
| SkTileMode expectedX, SkTileMode expectedY, | |
| const SkMatrix& expectedM) { | |
| SkTileMode tileModes[2]; | |
| SkMatrix localM; | |
| // wack these so we don't get a false positive | |
| localM.setScale(9999, -9999); | |
| tileModes[0] = tileModes[1] = (SkTileMode)99; | |
| SkImage* image = shader->isAImage(&localM, tileModes); | |
| REPORTER_ASSERT(reporter, image); | |
| REPORTER_ASSERT(reporter, image->width() == expectedW); | |
| REPORTER_ASSERT(reporter, image->height() == expectedH); | |
| REPORTER_ASSERT(reporter, localM == expectedM); | |
| REPORTER_ASSERT(reporter, tileModes[0] == expectedX); | |
| REPORTER_ASSERT(reporter, tileModes[1] == expectedY); | |
| } | |
| DEF_TEST(Shader_isAImage, reporter) { | |
| const int W = 100; | |
| const int H = 100; | |
| SkBitmap bm; | |
| bm.allocN32Pixels(W, H); | |
| auto img = bm.asImage(); | |
| const SkMatrix localM = SkMatrix::Scale(2, 3); | |
| const SkTileMode tmx = SkTileMode::kRepeat; | |
| const SkTileMode tmy = SkTileMode::kMirror; | |
| auto shader0 = bm.makeShader(tmx, tmy, SkSamplingOptions(), localM); | |
| auto shader1 = bm.asImage()->makeShader(tmx, tmy, SkSamplingOptions(), localM); | |
| check_isaimage(reporter, shader0.get(), W, H, tmx, tmy, localM); | |
| check_isaimage(reporter, shader1.get(), W, H, tmx, tmy, localM); | |
| } | |
| // Make sure things are ok with just a single leg. | |
| DEF_TEST(ComposeShaderSingle, reporter) { | |
| SkBitmap srcBitmap; | |
| srcBitmap.allocN32Pixels(10, 10); | |
| srcBitmap.eraseColor(SK_ColorRED); | |
| SkCanvas canvas(srcBitmap); | |
| SkPaint p; | |
| p.setShader(SkShaders::Blend(SkBlendMode::kClear, | |
| SkShaders::Empty(), | |
| SkShaders::MakeFractalNoise(1.0f, 1.0f, 2, 0.0f))); | |
| SkRRect rr; | |
| SkVector rd[] = {{0, 0}, {0, 0}, {0, 0}, {0, 0}}; | |
| rr.setRectRadii({0, 0, 0, 0}, rd); | |
| canvas.drawRRect(rr, p); | |
| } | |
| // Tests that nested blending will render as expected. | |
| static void test_nested_blends(skiatest::Reporter* reporter, SkSurface* surface) { | |
| auto [redEffect, redError] = SkRuntimeEffect::MakeForShader(SkString(R"( | |
| half4 main(float2 coord) { | |
| return half4(1, 0, 0, 1); | |
| } | |
| )")); | |
| auto [greenEffect, greenError] = SkRuntimeEffect::MakeForShader(SkString(R"( | |
| half4 main(float2 coord) { | |
| return half4(0, 1, 0, 1); | |
| } | |
| )")); | |
| auto [blendEffect, blenderError] = SkRuntimeEffect::MakeForBlender(SkString(R"( | |
| half4 main(half4 src, half4 dst) { | |
| return (src + dst) * 0.5; | |
| } | |
| )")); | |
| auto [nestedBlendEffect, nestedBlenderError] = SkRuntimeEffect::MakeForBlender(SkString(R"( | |
| uniform blender child_blender; | |
| half4 main(half4 src, half4 dst) { | |
| return (child_blender.eval(src, dst) + dst) * 0.5; | |
| } | |
| )")); | |
| sk_sp<SkShader> redShader = redEffect->makeShader(nullptr, {}); | |
| sk_sp<SkShader> greenShader = greenEffect->makeShader(nullptr, {}); | |
| sk_sp<SkBlender> blender = blendEffect->makeBlender(nullptr); | |
| std::vector<SkRuntimeEffect::ChildPtr> children = {SkRuntimeEffect::ChildPtr(blender)}; | |
| sk_sp<SkBlender> nestedBlender = nestedBlendEffect->makeBlender(nullptr, children); | |
| SkPaint paint; | |
| paint.setShader(SkShaders::Blend(nestedBlender, greenShader, redShader)); | |
| paint.setBlender(blender); | |
| // Do the drawing. | |
| SkCanvas* canvas = surface->getCanvas(); | |
| canvas->drawPaint(paint); | |
| // Read pixels. | |
| SkBitmap bitmap; | |
| SkPixmap pixmap; | |
| bitmap.allocPixels(surface->imageInfo()); | |
| SkAssertResult(bitmap.peekPixels(&pixmap)); | |
| if (!surface->readPixels(pixmap, 0, 0)) { | |
| ERRORF(reporter, "readPixels failed"); | |
| return; | |
| } | |
| // Check the resulting blended color. | |
| // First, in the paint's shader, red and green are averaged in the child blender to get | |
| // (0.5, 0.5, 0, 1), which is then averaged with green in the parent blender to get | |
| // (0.25, 0.75, 0, 1). Then, in the paint's blender this is averaged with a transparent | |
| // background to get (0.125, 0.375, 0, 0.5) and then unpremuled to get (0.25, 0.75, 0, 0.5). | |
| constexpr SkColor4f kExpected = {0.25f, 0.75f, 0.0f, 0.5f}; | |
| constexpr float kTolerance[4] = {0.01f, 0.01f, 0.0f, 0.01f}; | |
| SkColor4f color = pixmap.getColor4f(0, 0); | |
| for (int i = 0; i < 4; ++i) { | |
| if (std::abs(color[i] - kExpected[i]) > kTolerance[i]) { | |
| ERRORF(reporter, | |
| "Wrong color, expected (%.2f %.2f %.2f %.2f), actual (%.2f, %.2f, %.2f, %.2f)", | |
| kExpected.fR, kExpected.fG, kExpected.fB, kExpected.fA, | |
| color.fR, color.fG, color.fB, color.fA); | |
| break; | |
| } | |
| } | |
| } | |
| DEF_TEST(ShaderTestNestedBlendsCpu, reporter) { | |
| SkImageInfo ii = SkImageInfo::Make(SkISize::Make(1, 1), | |
| SkColorType::kRGBA_8888_SkColorType, | |
| SkAlphaType::kPremul_SkAlphaType); | |
| sk_sp<SkSurface> surface = SkSurfaces::Raster(ii); | |
| test_nested_blends(reporter, surface.get()); | |
| } | |
| #if defined(SK_GANESH) | |
| DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(ShaderTestNestedBlendsGanesh, | |
| reporter, | |
| contextInfo, | |
| CtsEnforcement::kNextRelease) { | |
| SkImageInfo ii = SkImageInfo::Make(SkISize::Make(1, 1), | |
| SkColorType::kRGBA_8888_SkColorType, | |
| SkAlphaType::kPremul_SkAlphaType); | |
| GrDirectContext* context = contextInfo.directContext(); | |
| sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(context, skgpu::Budgeted::kYes, ii); | |
| test_nested_blends(reporter, surface.get()); | |
| } | |
| #endif | |
| #if defined(SK_GRAPHITE) | |
| DEF_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS(ShaderTestNestedBlendsGraphite, reporter, context, | |
| CtsEnforcement::kNextRelease) { | |
| using namespace skgpu::graphite; | |
| SkImageInfo ii = SkImageInfo::Make(SkISize::Make(1, 1), | |
| SkColorType::kRGBA_8888_SkColorType, | |
| SkAlphaType::kPremul_SkAlphaType); | |
| std::unique_ptr<Recorder> recorder = context->makeRecorder(); | |
| sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(recorder.get(), ii); | |
| test_nested_blends(reporter, surface.get()); | |
| } | |
| #endif |