| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkBlendMode.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSurfaceProps.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "include/private/SkColorData.h" | |
| #include "include/private/base/SkAlignedStorage.h" | |
| #include "include/private/base/SkOnce.h" | |
| #include "include/private/base/SkTArray.h" | |
| #include "include/private/base/SkTo.h" | |
| #include "include/private/gpu/ganesh/GrTypesPriv.h" | |
| #include "src/base/SkArenaAlloc.h" | |
| #include "src/core/SkSLTypeShared.h" | |
| #include "src/gpu/KeyBuilder.h" | |
| #include "src/gpu/ResourceKey.h" | |
| #include "src/gpu/SkBackingFit.h" | |
| #include "src/gpu/ganesh/GrBuffer.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrColor.h" | |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" | |
| #include "src/gpu/ganesh/GrDrawIndirectCommand.h" | |
| #include "src/gpu/ganesh/GrGeometryProcessor.h" | |
| #include "src/gpu/ganesh/GrMeshDrawTarget.h" | |
| #include "src/gpu/ganesh/GrOpFlushState.h" | |
| #include "src/gpu/ganesh/GrOpsRenderPass.h" | |
| #include "src/gpu/ganesh/GrPipeline.h" | |
| #include "src/gpu/ganesh/GrPixmap.h" | |
| #include "src/gpu/ganesh/GrProcessorAnalysis.h" | |
| #include "src/gpu/ganesh/GrProcessorSet.h" | |
| #include "src/gpu/ganesh/GrProgramInfo.h" | |
| #include "src/gpu/ganesh/GrResourceProvider.h" | |
| #include "src/gpu/ganesh/GrShaderCaps.h" | |
| #include "src/gpu/ganesh/GrShaderVar.h" | |
| #include "src/gpu/ganesh/GrUserStencilSettings.h" | |
| #include "src/gpu/ganesh/SurfaceDrawContext.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLVarying.h" | |
| #include "src/gpu/ganesh/glsl/GrGLSLVertexGeoBuilder.h" | |
| #include "src/gpu/ganesh/ops/GrDrawOp.h" | |
| #include "src/gpu/ganesh/ops/GrOp.h" | |
| #include "src/gpu/ganesh/ops/GrSimpleMeshDrawOpHelper.h" | |
| #include "tests/CtsEnforcement.h" | |
| #include "tests/Test.h" | |
| #include <algorithm> | |
| #include <array> | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <functional> | |
| #include <initializer_list> | |
| #include <memory> | |
| #include <utility> | |
| #include <vector> | |
| class GrAppliedClip; | |
| class GrDstProxyView; | |
| class GrGLSLProgramDataManager; | |
| class GrRecordingContext; | |
| class GrSurfaceProxyView; | |
| enum class GrXferBarrierFlags; | |
| struct GrContextOptions; | |
| using namespace skia_private; | |
| #if 0 | |
| #include "tools/ToolUtils.h" | |
| #define WRITE_PNG_CONTEXT_TYPE kANGLE_D3D11_ES3 | |
| #endif | |
| SKGPU_DECLARE_STATIC_UNIQUE_KEY(gIndexBufferKey); | |
| static constexpr int kBoxSize = 2; | |
| static constexpr int kBoxCountY = 8; | |
| static constexpr int kBoxCountX = 8; | |
| static constexpr int kBoxCount = kBoxCountY * kBoxCountX; | |
| static constexpr int kImageWidth = kBoxCountY * kBoxSize; | |
| static constexpr int kImageHeight = kBoxCountX * kBoxSize; | |
| static constexpr int kIndexPatternRepeatCount = 3; | |
| constexpr uint16_t kIndexPattern[6] = {0, 1, 2, 1, 2, 3}; | |
| class DrawMeshHelper { | |
| public: | |
| DrawMeshHelper(GrOpFlushState* state) : fState(state) {} | |
| sk_sp<const GrBuffer> getIndexBuffer(); | |
| sk_sp<const GrBuffer> makeIndexBuffer(const uint16_t[], int count); | |
| template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const TArray<T>& data) { | |
| return this->makeVertexBuffer(data.begin(), data.size()); | |
| } | |
| template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const std::vector<T>& data) { | |
| return this->makeVertexBuffer(data.data(), data.size()); | |
| } | |
| template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const T* data, int count); | |
| GrMeshDrawTarget* target() { return fState; } | |
| sk_sp<const GrBuffer> fIndexBuffer; | |
| sk_sp<const GrBuffer> fIndexBuffer2; | |
| sk_sp<const GrBuffer> fInstBuffer; | |
| sk_sp<const GrBuffer> fVertBuffer; | |
| sk_sp<const GrBuffer> fVertBuffer2; | |
| sk_sp<const GrBuffer> fDrawIndirectBuffer; | |
| size_t fDrawIndirectBufferOffset; | |
| GrOpsRenderPass* bindPipeline(GrPrimitiveType, bool isInstanced, bool hasVertexBuffer); | |
| private: | |
| GrOpFlushState* fState; | |
| }; | |
| struct Box { | |
| float fX, fY; | |
| GrColor fColor; | |
| }; | |
| //////////////////////////////////////////////////////////////////////////////////////////////////// | |
| /** | |
| * This is a GPU-backend specific test. It tries to test all possible usecases of | |
| * GrOpsRenderPass::draw*. The test works by drawing checkerboards of colored boxes, reading back | |
| * the pixels, and comparing with expected results. The boxes are drawn on integer boundaries and | |
| * the (opaque) colors are chosen from the set (r,g,b) = (0,255)^3, so the GPU renderings ought to | |
| * produce exact matches. | |
| */ | |
| static void run_test(GrDirectContext*, | |
| const char* testName, | |
| skiatest::Reporter*, | |
| const std::unique_ptr<skgpu::ganesh::SurfaceDrawContext>&, | |
| const SkBitmap& gold, | |
| std::function<void(DrawMeshHelper*)> prepareFn, | |
| std::function<void(DrawMeshHelper*)> executeFn); | |
| #ifdef WRITE_PNG_CONTEXT_TYPE | |
| static bool IsContextTypeForOutputPNGs(skgpu::ContextType type) { | |
| return type == skgpu::ContextType::WRITE_PNG_CONTEXT_TYPE; | |
| } | |
| DEF_GANESH_TEST_FOR_CONTEXTS(GrMeshTest, IsContextTypeForOutputPNGs, reporter, ctxInfo, nullptr) { | |
| #else | |
| DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(GrMeshTest, reporter, ctxInfo, CtsEnforcement::kApiLevel_T) { | |
| #endif | |
| auto dContext = ctxInfo.directContext(); | |
| auto sdc = skgpu::ganesh::SurfaceDrawContext::Make(dContext, | |
| GrColorType::kRGBA_8888, | |
| nullptr, | |
| SkBackingFit::kExact, | |
| {kImageWidth, kImageHeight}, | |
| SkSurfaceProps(), | |
| /*label=*/{}); | |
| if (!sdc) { | |
| ERRORF(reporter, "could not create render target context."); | |
| return; | |
| } | |
| TArray<Box> boxes; | |
| TArray<std::array<Box, 4>> vertexData; | |
| SkBitmap gold; | |
| // ---- setup ---------- | |
| SkPaint paint; | |
| paint.setBlendMode(SkBlendMode::kSrc); | |
| gold.allocN32Pixels(kImageWidth, kImageHeight); | |
| SkCanvas goldCanvas(gold); | |
| for (int y = 0; y < kBoxCountY; ++y) { | |
| for (int x = 0; x < kBoxCountX; ++x) { | |
| int c = y + x; | |
| int rgb[3] = {-(c & 1) & 0xff, -((c >> 1) & 1) & 0xff, -((c >> 2) & 1) & 0xff}; | |
| const Box box = boxes.push_back() = { | |
| float(x * kBoxSize), | |
| float(y * kBoxSize), | |
| GrColorPackRGBA(rgb[0], rgb[1], rgb[2], 255) | |
| }; | |
| std::array<Box, 4>& boxVertices = vertexData.push_back(); | |
| for (int i = 0; i < 4; ++i) { | |
| boxVertices[i] = { | |
| box.fX + (i / 2) * kBoxSize, | |
| box.fY + (i % 2) * kBoxSize, | |
| box.fColor | |
| }; | |
| } | |
| paint.setARGB(255, rgb[0], rgb[1], rgb[2]); | |
| goldCanvas.drawRect(SkRect::MakeXYWH(box.fX, box.fY, kBoxSize, kBoxSize), paint); | |
| } | |
| } | |
| // ---- tests ---------- | |
| #define VALIDATE(buff) \ | |
| do { \ | |
| if (!buff) { \ | |
| ERRORF(reporter, #buff " is null."); \ | |
| return; \ | |
| } \ | |
| } while (0) | |
| run_test(dContext, "draw", reporter, sdc, gold, | |
| [&](DrawMeshHelper* helper) { | |
| TArray<Box> expandedVertexData; | |
| for (int i = 0; i < kBoxCount; ++i) { | |
| for (int j = 0; j < 6; ++j) { | |
| expandedVertexData.push_back(vertexData[i][kIndexPattern[j]]); | |
| } | |
| } | |
| // Draw boxes one line at a time to exercise base vertex. | |
| helper->fVertBuffer = helper->makeVertexBuffer(expandedVertexData); | |
| VALIDATE(helper->fVertBuffer); | |
| }, | |
| [&](DrawMeshHelper* helper) { | |
| for (int y = 0; y < kBoxCountY; ++y) { | |
| auto pass = helper->bindPipeline(GrPrimitiveType::kTriangles, false, true); | |
| pass->bindBuffers(nullptr, nullptr, helper->fVertBuffer); | |
| pass->draw(kBoxCountX * 6, y * kBoxCountX * 6); | |
| } | |
| }); | |
| run_test(dContext, "drawIndexed", reporter, sdc, gold, | |
| [&](DrawMeshHelper* helper) { | |
| helper->fIndexBuffer = helper->getIndexBuffer(); | |
| VALIDATE(helper->fIndexBuffer); | |
| helper->fVertBuffer = helper->makeVertexBuffer(vertexData); | |
| VALIDATE(helper->fVertBuffer); | |
| }, | |
| [&](DrawMeshHelper* helper) { | |
| int baseRepetition = 0; | |
| int i = 0; | |
| // Start at various repetitions within the patterned index buffer to exercise base | |
| // index. | |
| while (i < kBoxCount) { | |
| static_assert(kIndexPatternRepeatCount >= 3); | |
| int repetitionCount = std::min(3 - baseRepetition, kBoxCount - i); | |
| auto pass = helper->bindPipeline(GrPrimitiveType::kTriangles, false, true); | |
| pass->bindBuffers(helper->fIndexBuffer, nullptr, helper->fVertBuffer); | |
| pass->drawIndexed(repetitionCount * 6, baseRepetition * 6, baseRepetition * 4, | |
| (baseRepetition + repetitionCount) * 4 - 1, | |
| (i - baseRepetition) * 4); | |
| baseRepetition = (baseRepetition + 1) % 3; | |
| i += repetitionCount; | |
| } | |
| }); | |
| run_test(dContext, "drawIndexPattern", reporter, sdc, gold, | |
| [&](DrawMeshHelper* helper) { | |
| helper->fIndexBuffer = helper->getIndexBuffer(); | |
| VALIDATE(helper->fIndexBuffer); | |
| helper->fVertBuffer = helper->makeVertexBuffer(vertexData); | |
| VALIDATE(helper->fVertBuffer); | |
| }, | |
| [&](DrawMeshHelper* helper) { | |
| // Draw boxes one line at a time to exercise base vertex. drawIndexPattern does | |
| // not support a base index. | |
| for (int y = 0; y < kBoxCountY; ++y) { | |
| auto pass = helper->bindPipeline(GrPrimitiveType::kTriangles, false, true); | |
| pass->bindBuffers(helper->fIndexBuffer, nullptr, helper->fVertBuffer); | |
| pass->drawIndexPattern(6, kBoxCountX, kIndexPatternRepeatCount, 4, | |
| y * kBoxCountX * 4); | |
| } | |
| }); | |
| for (bool indexed : {false, true}) { | |
| if (!dContext->priv().caps()->drawInstancedSupport()) { | |
| break; | |
| } | |
| run_test(dContext, indexed ? "drawIndexedInstanced" : "drawInstanced", | |
| reporter, sdc, gold, | |
| [&](DrawMeshHelper* helper) { | |
| helper->fIndexBuffer = indexed ? helper->getIndexBuffer() : nullptr; | |
| TArray<uint16_t> baseIndexData; | |
| baseIndexData.push_back(kBoxCountX/2 * 6); // for testing base index. | |
| for (int i = 0; i < 6; ++i) { | |
| baseIndexData.push_back(kIndexPattern[i]); | |
| } | |
| helper->fIndexBuffer2 = helper->makeIndexBuffer(baseIndexData.begin(), | |
| baseIndexData.size()); | |
| helper->fInstBuffer = helper->makeVertexBuffer(boxes); | |
| VALIDATE(helper->fInstBuffer); | |
| helper->fVertBuffer = | |
| helper->makeVertexBuffer(std::vector<float>{0,0, 0,1, 1,0, 1,1}); | |
| VALIDATE(helper->fVertBuffer); | |
| helper->fVertBuffer2 = helper->makeVertexBuffer( // for testing base vertex. | |
| std::vector<float>{-1,-1, -1,-1, 0,0, 0,1, 1,0, 1,1}); | |
| VALIDATE(helper->fVertBuffer2); | |
| }, | |
| [&](DrawMeshHelper* helper) { | |
| // Draw boxes one line at a time to exercise base instance, base vertex, and | |
| // null vertex buffer. | |
| for (int y = 0; y < kBoxCountY; ++y) { | |
| sk_sp<const GrBuffer> vertexBuffer; | |
| int baseVertex = 0; | |
| switch (y % 3) { | |
| case 0: | |
| if (dContext->priv().caps()->shaderCaps()->fVertexIDSupport) { | |
| break; | |
| } | |
| [[fallthrough]]; | |
| case 1: | |
| vertexBuffer = helper->fVertBuffer; | |
| break; | |
| case 2: | |
| vertexBuffer = helper->fVertBuffer2; | |
| baseVertex = 2; | |
| break; | |
| } | |
| GrPrimitiveType primitiveType = indexed ? GrPrimitiveType::kTriangles | |
| : GrPrimitiveType::kTriangleStrip; | |
| auto pass = helper->bindPipeline(primitiveType, true, | |
| SkToBool(vertexBuffer)); | |
| if (indexed) { | |
| sk_sp<const GrBuffer> indexBuffer = (y % 2) ? | |
| helper->fIndexBuffer2 : helper->fIndexBuffer; | |
| VALIDATE(indexBuffer); | |
| int baseIndex = (y % 2); | |
| pass->bindBuffers(std::move(indexBuffer), helper->fInstBuffer, | |
| std::move(vertexBuffer)); | |
| pass->drawIndexedInstanced(6, baseIndex, kBoxCountX, y * kBoxCountX, | |
| baseVertex); | |
| } else { | |
| pass->bindBuffers(nullptr, helper->fInstBuffer, | |
| std::move(vertexBuffer)); | |
| pass->drawInstanced(kBoxCountX, y * kBoxCountY, 4, baseVertex); | |
| } | |
| } | |
| }); | |
| } | |
| for (bool indexed : {false, true}) { | |
| if (!dContext->priv().caps()->drawInstancedSupport()) { | |
| break; | |
| } | |
| run_test(dContext, (indexed) ? "drawIndexedIndirect" : "drawIndirect", | |
| reporter, sdc, gold, | |
| [&](DrawMeshHelper* helper) { | |
| TArray<uint16_t> baseIndexData; | |
| baseIndexData.push_back(kBoxCountX/2 * 6); // for testing base index. | |
| for (int j = 0; j < kBoxCountY; ++j) { | |
| for (int i = 0; i < 6; ++i) { | |
| baseIndexData.push_back(kIndexPattern[i]); | |
| } | |
| } | |
| helper->fIndexBuffer2 = helper->makeIndexBuffer(baseIndexData.begin(), | |
| baseIndexData.size()); | |
| VALIDATE(helper->fIndexBuffer2); | |
| helper->fInstBuffer = helper->makeVertexBuffer(boxes); | |
| VALIDATE(helper->fInstBuffer); | |
| helper->fVertBuffer = helper->makeVertexBuffer(std::vector<float>{ | |
| -1,-1, 0,0, 0,1, 1,0, 1,1, -1,-1, 0,0, 1,0, 0,1, 1,1}); | |
| VALIDATE(helper->fVertBuffer); | |
| GrDrawIndirectWriter indirectWriter; | |
| GrDrawIndexedIndirectWriter indexedIndirectWriter; | |
| if (indexed) { | |
| // Make helper->fDrawIndirectBufferOffset nonzero. | |
| sk_sp<const GrBuffer> ignoredBuff; | |
| size_t ignoredOffset; | |
| // Make a superfluous call to makeDrawIndirectSpace in order to test | |
| // "offsetInBytes!=0" for the actual call to makeDrawIndexedIndirectSpace. | |
| helper->target()->makeDrawIndirectSpace(29, &ignoredBuff, &ignoredOffset); | |
| indexedIndirectWriter = helper->target()->makeDrawIndexedIndirectSpace( | |
| kBoxCountY, &helper->fDrawIndirectBuffer, | |
| &helper->fDrawIndirectBufferOffset); | |
| } else { | |
| // Make helper->fDrawIndirectBufferOffset nonzero. | |
| sk_sp<const GrBuffer> ignoredBuff; | |
| size_t ignoredOffset; | |
| // Make a superfluous call to makeDrawIndexedIndirectSpace in order to test | |
| // "offsetInBytes!=0" for the actual call to makeDrawIndirectSpace. | |
| helper->target()->makeDrawIndexedIndirectSpace(7, &ignoredBuff, | |
| &ignoredOffset); | |
| indirectWriter = helper->target()->makeDrawIndirectSpace( | |
| kBoxCountY, &helper->fDrawIndirectBuffer, | |
| &helper->fDrawIndirectBufferOffset); | |
| } | |
| // Draw boxes one line at a time to exercise multiple draws. | |
| for (int y = 0; y < kBoxCountY; ++y) { | |
| int baseVertex = (y % 2) ? 1 : 6; | |
| if (indexed) { | |
| int baseIndex = 1 + y * 6; | |
| indexedIndirectWriter.writeIndexed(6, baseIndex, kBoxCountX, | |
| y * kBoxCountX, baseVertex); | |
| } else { | |
| indirectWriter.write(kBoxCountX, y * kBoxCountX, 4, baseVertex); | |
| } | |
| } | |
| }, | |
| [&](DrawMeshHelper* helper) { | |
| GrOpsRenderPass* pass; | |
| if (indexed) { | |
| pass = helper->bindPipeline(GrPrimitiveType::kTriangles, true, true); | |
| pass->bindBuffers(helper->fIndexBuffer2, helper->fInstBuffer, | |
| helper->fVertBuffer); | |
| for (int i = 0; i < 3; ++i) { | |
| int start = kBoxCountY * i / 3; | |
| int end = kBoxCountY * (i + 1) / 3; | |
| size_t offset = helper->fDrawIndirectBufferOffset + start * | |
| sizeof(GrDrawIndexedIndirectCommand); | |
| pass->drawIndexedIndirect(helper->fDrawIndirectBuffer.get(), offset, | |
| end - start); | |
| } | |
| } else { | |
| pass = helper->bindPipeline(GrPrimitiveType::kTriangleStrip, true, true); | |
| pass->bindBuffers(nullptr, helper->fInstBuffer, helper->fVertBuffer); | |
| for (int i = 0; i < 2; ++i) { | |
| int start = kBoxCountY * i / 2; | |
| int end = kBoxCountY * (i + 1) / 2; | |
| size_t offset = helper->fDrawIndirectBufferOffset + start * | |
| sizeof(GrDrawIndirectCommand); | |
| pass->drawIndirect(helper->fDrawIndirectBuffer.get(), offset, | |
| end - start); | |
| } | |
| } | |
| }); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////////////////////////// | |
| namespace { | |
| class MeshTestOp : public GrDrawOp { | |
| public: | |
| DEFINE_OP_CLASS_ID | |
| static GrOp::Owner Make(GrRecordingContext* rContext, | |
| std::function<void(DrawMeshHelper*)> prepareFn, | |
| std::function<void(DrawMeshHelper*)> executeFn) { | |
| return GrOp::Make<MeshTestOp>(rContext, prepareFn, executeFn); | |
| } | |
| private: | |
| friend class GrOp; // for ctor | |
| MeshTestOp(std::function<void(DrawMeshHelper*)> prepareFn, | |
| std::function<void(DrawMeshHelper*)> executeFn) | |
| : INHERITED(ClassID()), fPrepareFn(prepareFn), fExecuteFn(executeFn) { | |
| this->setBounds( | |
| SkRect::MakeIWH(kImageWidth, kImageHeight), HasAABloat::kNo, IsHairline::kNo); | |
| } | |
| const char* name() const override { return "GrMeshTestOp"; } | |
| FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } | |
| GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, GrClampType) override { | |
| return GrProcessorSet::EmptySetAnalysis(); | |
| } | |
| void onPrePrepare(GrRecordingContext*, | |
| const GrSurfaceProxyView& writeView, | |
| GrAppliedClip*, | |
| const GrDstProxyView&, | |
| GrXferBarrierFlags renderPassXferBarriers, | |
| GrLoadOp colorLoadOp) override {} | |
| void onPrepare(GrOpFlushState* state) override { | |
| fHelper = std::make_unique<DrawMeshHelper>(state); | |
| fPrepareFn(fHelper.get()); | |
| } | |
| void onExecute(GrOpFlushState* state, const SkRect& chainBounds) override { | |
| fExecuteFn(fHelper.get()); | |
| } | |
| std::unique_ptr<DrawMeshHelper> fHelper; | |
| std::function<void(DrawMeshHelper*)> fPrepareFn; | |
| std::function<void(DrawMeshHelper*)> fExecuteFn; | |
| using INHERITED = GrDrawOp; | |
| }; | |
| class MeshTestProcessor : public GrGeometryProcessor { | |
| public: | |
| static GrGeometryProcessor* Make(SkArenaAlloc* arena, bool instanced, bool hasVertexBuffer) { | |
| return arena->make([&](void* ptr) { | |
| return new (ptr) MeshTestProcessor(instanced, hasVertexBuffer); | |
| }); | |
| } | |
| const char* name() const override { return "GrMeshTestProcessor"; } | |
| void addToKey(const GrShaderCaps&, skgpu::KeyBuilder* b) const final { | |
| b->add32(fInstanceLocation.isInitialized()); | |
| b->add32(fVertexPosition.isInitialized()); | |
| } | |
| std::unique_ptr<ProgramImpl> makeProgramImpl(const GrShaderCaps&) const final; | |
| private: | |
| class Impl; | |
| const Attribute& inColor() const { | |
| return fVertexColor.isInitialized() ? fVertexColor : fInstanceColor; | |
| } | |
| MeshTestProcessor(bool instanced, bool hasVertexBuffer) | |
| : INHERITED(kGrMeshTestProcessor_ClassID) { | |
| if (instanced) { | |
| fInstanceLocation = {"location", kFloat2_GrVertexAttribType, SkSLType::kHalf2}; | |
| fInstanceColor = {"color", kUByte4_norm_GrVertexAttribType, SkSLType::kHalf4}; | |
| this->setInstanceAttributesWithImplicitOffsets(&fInstanceLocation, 2); | |
| if (hasVertexBuffer) { | |
| fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, SkSLType::kHalf2}; | |
| this->setVertexAttributesWithImplicitOffsets(&fVertexPosition, 1); | |
| } | |
| } else { | |
| fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, SkSLType::kHalf2}; | |
| fVertexColor = {"color", kUByte4_norm_GrVertexAttribType, SkSLType::kHalf4}; | |
| this->setVertexAttributesWithImplicitOffsets(&fVertexPosition, 2); | |
| } | |
| } | |
| Attribute fVertexPosition; | |
| Attribute fVertexColor; | |
| Attribute fInstanceLocation; | |
| Attribute fInstanceColor; | |
| using INHERITED = GrGeometryProcessor; | |
| }; | |
| } // anonymous namespace | |
| std::unique_ptr<GrGeometryProcessor::ProgramImpl> MeshTestProcessor::makeProgramImpl( | |
| const GrShaderCaps&) const { | |
| class Impl : public ProgramImpl { | |
| public: | |
| void setData(const GrGLSLProgramDataManager&, | |
| const GrShaderCaps&, | |
| const GrGeometryProcessor&) final {} | |
| private: | |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final { | |
| const MeshTestProcessor& mp = args.fGeomProc.cast<MeshTestProcessor>(); | |
| GrGLSLVertexBuilder* v = args.fVertBuilder; | |
| GrGLSLFPFragmentBuilder* f = args.fFragBuilder; | |
| GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | |
| varyingHandler->emitAttributes(mp); | |
| f->codeAppendf("half4 %s;", args.fOutputColor); | |
| varyingHandler->addPassThroughAttribute(mp.inColor().asShaderVar(), args.fOutputColor); | |
| if (!mp.fInstanceLocation.isInitialized()) { | |
| v->codeAppendf("float2 vertex = %s;", mp.fVertexPosition.name()); | |
| } else { | |
| if (mp.fVertexPosition.isInitialized()) { | |
| v->codeAppendf("float2 offset = %s;", mp.fVertexPosition.name()); | |
| } else { | |
| v->codeAppend("float2 offset = float2(sk_VertexID / 2, sk_VertexID % 2);"); | |
| } | |
| v->codeAppendf("float2 vertex = %s + offset * %i;", mp.fInstanceLocation.name(), | |
| kBoxSize); | |
| } | |
| gpArgs->fPositionVar.set(SkSLType::kFloat2, "vertex"); | |
| f->codeAppendf("const half4 %s = half4(1);", args.fOutputCoverage); | |
| } | |
| }; | |
| return std::make_unique<Impl>(); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////////////////////////// | |
| sk_sp<const GrBuffer> DrawMeshHelper::makeIndexBuffer(const uint16_t indices[], int count) { | |
| return fState->resourceProvider()->createBuffer(indices, | |
| count*sizeof(uint16_t), | |
| GrGpuBufferType::kIndex, | |
| kDynamic_GrAccessPattern); | |
| } | |
| template<typename T> | |
| sk_sp<const GrBuffer> DrawMeshHelper::makeVertexBuffer(const T* data, int count) { | |
| return fState->resourceProvider()->createBuffer(data, | |
| count*sizeof(T), | |
| GrGpuBufferType::kVertex, | |
| kDynamic_GrAccessPattern); | |
| } | |
| sk_sp<const GrBuffer> DrawMeshHelper::getIndexBuffer() { | |
| SKGPU_DEFINE_STATIC_UNIQUE_KEY(gIndexBufferKey); | |
| return fState->resourceProvider()->findOrCreatePatternedIndexBuffer( | |
| kIndexPattern, 6, kIndexPatternRepeatCount, 4, gIndexBufferKey); | |
| } | |
| GrOpsRenderPass* DrawMeshHelper::bindPipeline(GrPrimitiveType primitiveType, bool isInstanced, | |
| bool hasVertexBuffer) { | |
| GrProcessorSet processorSet(SkBlendMode::kSrc); | |
| // TODO: add a GrProcessorSet testing helper to make this easier | |
| SkPMColor4f overrideColor; | |
| processorSet.finalize(GrProcessorAnalysisColor(), | |
| GrProcessorAnalysisCoverage::kNone, | |
| fState->appliedClip(), | |
| nullptr, | |
| fState->caps(), | |
| GrClampType::kAuto, | |
| &overrideColor); | |
| auto pipeline = GrSimpleMeshDrawOpHelper::CreatePipeline(fState, | |
| std::move(processorSet), | |
| GrPipeline::InputFlags::kNone); | |
| GrGeometryProcessor* mtp = MeshTestProcessor::Make(fState->allocator(), isInstanced, | |
| hasVertexBuffer); | |
| GrProgramInfo programInfo(fState->caps(), fState->writeView(), fState->usesMSAASurface(), | |
| pipeline, &GrUserStencilSettings::kUnused, mtp, primitiveType, | |
| fState->renderPassBarriers(), fState->colorLoadOp()); | |
| fState->opsRenderPass()->bindPipeline(programInfo, SkRect::MakeIWH(kImageWidth, kImageHeight)); | |
| return fState->opsRenderPass(); | |
| } | |
| static void run_test(GrDirectContext* dContext, | |
| const char* testName, | |
| skiatest::Reporter* reporter, | |
| const std::unique_ptr<skgpu::ganesh::SurfaceDrawContext>& sdc, | |
| const SkBitmap& gold, | |
| std::function<void(DrawMeshHelper*)> prepareFn, | |
| std::function<void(DrawMeshHelper*)> executeFn) { | |
| const int w = gold.width(), h = gold.height(); | |
| const uint32_t* goldPx = reinterpret_cast<const uint32_t*>(gold.getPixels()); | |
| if (h != sdc->height() || w != sdc->width()) { | |
| ERRORF(reporter, "[%s] expectation and rtc not compatible (?).", testName); | |
| return; | |
| } | |
| if (sizeof(uint32_t) * kImageWidth != gold.rowBytes()) { | |
| ERRORF(reporter, "[%s] unexpected row bytes in gold image", testName); | |
| return; | |
| } | |
| GrPixmap resultPM = GrPixmap::Allocate(gold.info()); | |
| sdc->clear(SkPMColor4f::FromBytes_RGBA(0xbaaaaaad)); | |
| sdc->addDrawOp(MeshTestOp::Make(dContext, prepareFn, executeFn)); | |
| sdc->readPixels(dContext, resultPM, {0, 0}); | |
| #ifdef WRITE_PNG_CONTEXT_TYPE | |
| #define STRINGIFY(X) #X | |
| #define TOSTRING(X) STRINGIFY(X) | |
| SkString filename; | |
| filename.printf("GrMeshTest_%s_%s.png", TOSTRING(WRITE_PNG_CONTEXT_TYPE), testName); | |
| SkDebugf("writing %s...\n", filename.c_str()); | |
| ToolUtils::EncodeImageToPngFile(filename.c_str(), resultPM); | |
| #endif | |
| for (int y = 0; y < h; ++y) { | |
| for (int x = 0; x < w; ++x) { | |
| uint32_t expected = goldPx[y * kImageWidth + x]; | |
| uint32_t actual = static_cast<uint32_t*>(resultPM.addr())[y * kImageWidth + x]; | |
| if (expected != actual) { | |
| ERRORF(reporter, "[%s] pixel (%i,%i): got 0x%x expected 0x%x", | |
| testName, x, y, actual, expected); | |
| return; | |
| } | |
| } | |
| } | |
| } |