| /* | |
| * Copyright 2019 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkAlphaType.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkColorSpace.h" | |
| #include "include/core/SkColorType.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/core/SkImageInfo.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkRefCnt.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/gpu/GpuTypes.h" | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "include/gpu/GrTypes.h" | |
| #include "include/gpu/ganesh/SkSurfaceGanesh.h" | |
| #include "src/gpu/ganesh/GrCaps.h" | |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" | |
| #include "tests/CtsEnforcement.h" | |
| #include "tests/Test.h" | |
| #include "tools/gpu/FenceSync.h" | |
| #include "tools/gpu/ManagedBackendTexture.h" | |
| #include <chrono> | |
| #include <memory> | |
| struct GrContextOptions; | |
| using namespace sk_gpu_test; | |
| static void testing_finished_proc(void* ctx) { | |
| int* count = (int*)ctx; | |
| *count += 1; | |
| } | |
| static void busy_wait_for_callback(int* count, int expectedValue, GrDirectContext* dContext, | |
| skiatest::Reporter* reporter) { | |
| // Busy waiting should detect that the work is done. | |
| auto begin = std::chrono::steady_clock::now(); | |
| auto end = begin; | |
| do { | |
| dContext->checkAsyncWorkCompletion(); | |
| end = std::chrono::steady_clock::now(); | |
| } while (*count != expectedValue && (end - begin) < std::chrono::seconds(1)); | |
| if (*count != expectedValue) { | |
| ERRORF(reporter, "Expected count failed to reach %d within 1 second of busy waiting.", | |
| expectedValue); | |
| } | |
| } | |
| DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(FlushFinishedProcTest, | |
| reporter, | |
| ctxInfo, | |
| CtsEnforcement::kApiLevel_T) { | |
| auto dContext = ctxInfo.directContext(); | |
| SkImageInfo info = | |
| SkImageInfo::Make(8, 8, kRGBA_8888_SkColorType, kPremul_SkAlphaType); | |
| sk_sp<SkSurface> surface = SkSurfaces::RenderTarget(dContext, skgpu::Budgeted::kNo, info); | |
| SkCanvas* canvas = surface->getCanvas(); | |
| canvas->clear(SK_ColorGREEN); | |
| auto image = surface->makeImageSnapshot(); | |
| dContext->flush(); | |
| dContext->submit(GrSyncCpu::kYes); | |
| int count = 0; | |
| GrFlushInfo flushInfoFinishedProc; | |
| flushInfoFinishedProc.fFinishedProc = testing_finished_proc; | |
| flushInfoFinishedProc.fFinishedContext = (void*)&count; | |
| // There is no work on the surface so flushing may immediately call the finished proc. | |
| dContext->flush(surface.get(), flushInfoFinishedProc); | |
| dContext->submit(); | |
| REPORTER_ASSERT(reporter, count == 0 || count == 1); | |
| // Busy waiting should detect that the work is done. | |
| busy_wait_for_callback(&count, 1, dContext, reporter); | |
| canvas->clear(SK_ColorRED); | |
| dContext->flush(surface.get(), flushInfoFinishedProc); | |
| dContext->submit(GrSyncCpu::kNo); | |
| bool fenceSupport = dContext->priv().caps()->fenceSyncSupport(); | |
| bool expectAsyncCallback = dContext->backend() == GrBackendApi::kVulkan || | |
| ((dContext->backend() == GrBackendApi::kOpenGL) && fenceSupport) || | |
| ((dContext->backend() == GrBackendApi::kMetal) && fenceSupport) || | |
| dContext->backend() == GrBackendApi::kDirect3D; | |
| if (expectAsyncCallback) { | |
| // On Vulkan the command buffer we just submitted may or may not have finished immediately | |
| // so the finish proc may not have been called. | |
| REPORTER_ASSERT(reporter, count == 1 || count == 2); | |
| } else { | |
| REPORTER_ASSERT(reporter, count == 2); | |
| } | |
| dContext->flush(); | |
| dContext->submit(GrSyncCpu::kYes); | |
| REPORTER_ASSERT(reporter, count == 2); | |
| // Test flushing via the SkImage | |
| canvas->drawImage(image, 0, 0); | |
| dContext->flush(image, flushInfoFinishedProc); | |
| dContext->submit(GrSyncCpu::kNo); | |
| if (expectAsyncCallback) { | |
| // On Vulkan the command buffer we just submitted may or may not have finished immediately | |
| // so the finish proc may not have been called. | |
| REPORTER_ASSERT(reporter, count == 2 || count == 3); | |
| } else { | |
| REPORTER_ASSERT(reporter, count == 3); | |
| } | |
| dContext->flush(); | |
| dContext->submit(GrSyncCpu::kYes); | |
| REPORTER_ASSERT(reporter, count == 3); | |
| // Test flushing via the GrDirectContext | |
| canvas->clear(SK_ColorBLUE); | |
| dContext->flush(flushInfoFinishedProc); | |
| dContext->submit(GrSyncCpu::kNo); | |
| if (expectAsyncCallback) { | |
| // On Vulkan the command buffer we just submitted may or may not have finished immediately | |
| // so the finish proc may not have been called. | |
| REPORTER_ASSERT(reporter, count == 3 || count == 4); | |
| } else { | |
| REPORTER_ASSERT(reporter, count == 4); | |
| } | |
| dContext->flush(); | |
| dContext->submit(GrSyncCpu::kYes); | |
| REPORTER_ASSERT(reporter, count == 4); | |
| // There is no work on the surface so flushing may immediately call the finished proc. | |
| dContext->flush(flushInfoFinishedProc); | |
| dContext->submit(GrSyncCpu::kNo); | |
| REPORTER_ASSERT(reporter, count == 4 || count == 5); | |
| busy_wait_for_callback(&count, 5, dContext, reporter); | |
| count = 0; | |
| int count2 = 0; | |
| canvas->clear(SK_ColorGREEN); | |
| dContext->flush(surface.get(), flushInfoFinishedProc); | |
| dContext->submit(GrSyncCpu::kNo); | |
| // There is no work to be flushed here so this will return immediately, but make sure the | |
| // finished call from this proc isn't called till the previous surface flush also is finished. | |
| flushInfoFinishedProc.fFinishedContext = (void*)&count2; | |
| dContext->flush(flushInfoFinishedProc); | |
| dContext->submit(GrSyncCpu::kNo); | |
| REPORTER_ASSERT(reporter, count <= 1 && count2 <= count); | |
| dContext->flush(); | |
| dContext->submit(GrSyncCpu::kYes); | |
| REPORTER_ASSERT(reporter, count == 1); | |
| REPORTER_ASSERT(reporter, count == count2); | |
| } | |
| static void abandon_context(void* context) { | |
| ((GrDirectContext*)context)->abandonContext(); | |
| } | |
| static void async_callback(void* c, std::unique_ptr<const SkImage::AsyncReadResult> result) { | |
| // We don't actually care about the results so just drop them without doing anything. | |
| } | |
| // This test checks that calls to the async read pixels callback can safely be made even if the | |
| // context has been abandoned previously. Specifically there was a bug where the client buffer | |
| // manager stored on the GrDirectContext was accessed in the async callback after it was deleted. | |
| // This bug is detected on ASAN bots running non GL backends (GL isn't affected purely based on | |
| // how we call finish callbacks during abandon). | |
| DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS(FinishedAsyncProcWhenAbandonedTest, | |
| reporter, | |
| ctxInfo, | |
| CtsEnforcement::kApiLevel_U) { | |
| auto dContext = ctxInfo.directContext(); | |
| SkImageInfo info = | |
| SkImageInfo::Make(8, 8, kRGBA_8888_SkColorType, kPremul_SkAlphaType); | |
| auto mbet = sk_gpu_test::ManagedBackendTexture::MakeFromInfo( | |
| dContext, info, skgpu::Mipmapped::kNo, GrRenderable::kYes); | |
| if (!mbet) { | |
| return; | |
| } | |
| auto surface = SkSurfaces::WrapBackendTexture(dContext, | |
| mbet->texture(), | |
| kTopLeft_GrSurfaceOrigin, | |
| /*sample count*/ 1, | |
| kRGBA_8888_SkColorType, | |
| /*color space*/ nullptr, | |
| /*surface props*/ nullptr, | |
| sk_gpu_test::ManagedBackendTexture::ReleaseProc, | |
| mbet->releaseContext(nullptr, nullptr)); | |
| if (!surface) { | |
| return; | |
| } | |
| SkCanvas* canvas = surface->getCanvas(); | |
| canvas->clear(SK_ColorGREEN); | |
| // To trigger bug we must have a finish callback that abanonds the context before an asyc | |
| // read callbck on the same command buffer. So we add the abandon callback first and flush | |
| // then add the asyc to enforce this order. | |
| GrFlushInfo flushInfo; | |
| flushInfo.fFinishedProc = abandon_context; | |
| flushInfo.fFinishedContext = dContext; | |
| dContext->flush(flushInfo); | |
| surface->asyncRescaleAndReadPixels(info, | |
| SkIRect::MakeWH(8, 8), | |
| SkImage::RescaleGamma::kSrc, | |
| SkImage::RescaleMode::kNearest, | |
| async_callback, | |
| nullptr); | |
| surface.reset(); | |
| dContext->flushAndSubmit(GrSyncCpu::kYes); | |
| } |