| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkColor.h" | |
| #include "include/core/SkImage.h" // IWYU pragma: keep | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkPath.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/core/SkSamplingOptions.h" | |
| #include "include/core/SkScalar.h" | |
| #include "include/core/SkShader.h" // IWYU pragma: keep | |
| #include "include/core/SkSize.h" | |
| #include "include/core/SkTileMode.h" | |
| #include "include/core/SkTypes.h" | |
| #include "src/base/SkRandom.h" | |
| #include "src/core/SkMatrixUtils.h" | |
| #include "tests/Test.h" | |
| #include <array> | |
| #include <cstddef> | |
| #include <cstdint> | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static void rand_matrix(SkMatrix* mat, SkRandom& rand, unsigned mask) { | |
| mat->setIdentity(); | |
| if (mask & SkMatrix::kTranslate_Mask) { | |
| mat->postTranslate(rand.nextSScalar1(), rand.nextSScalar1()); | |
| } | |
| if (mask & SkMatrix::kScale_Mask) { | |
| mat->postScale(rand.nextSScalar1(), rand.nextSScalar1()); | |
| } | |
| if (mask & SkMatrix::kAffine_Mask) { | |
| mat->postRotate(rand.nextSScalar1() * 360); | |
| } | |
| if (mask & SkMatrix::kPerspective_Mask) { | |
| mat->setPerspX(rand.nextSScalar1()); | |
| mat->setPerspY(rand.nextSScalar1()); | |
| } | |
| } | |
| static void rand_size(SkISize* size, SkRandom& rand) { | |
| size->set(rand.nextU() & 0xFFFF, rand.nextU() & 0xFFFF); | |
| } | |
| static void test_treatAsSprite(skiatest::Reporter* reporter) { | |
| SkMatrix mat; | |
| SkISize size; | |
| SkRandom rand; | |
| const SkSamplingOptions sampling; | |
| // assert: translate-only no-aa can always be treated as sprite | |
| for (int i = 0; i < 1000; ++i) { | |
| rand_matrix(&mat, rand, SkMatrix::kTranslate_Mask); | |
| for (int j = 0; j < 1000; ++j) { | |
| rand_size(&size, rand); | |
| REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, sampling, false)); | |
| } | |
| } | |
| // assert: rotate/perspect is never treated as sprite | |
| for (int i = 0; i < 1000; ++i) { | |
| rand_matrix(&mat, rand, SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask); | |
| for (int j = 0; j < 1000; ++j) { | |
| rand_size(&size, rand); | |
| REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, sampling, false)); | |
| REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, sampling, true)); | |
| } | |
| } | |
| size.set(500, 600); | |
| const SkScalar tooMuchSubpixel = 100.1f; | |
| mat.setTranslate(tooMuchSubpixel, 0); | |
| REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, sampling, true)); | |
| mat.setTranslate(0, tooMuchSubpixel); | |
| REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, sampling, true)); | |
| const SkScalar tinySubPixel = 100.02f; | |
| mat.setTranslate(tinySubPixel, 0); | |
| REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, sampling, true)); | |
| mat.setTranslate(0, tinySubPixel); | |
| REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, sampling, true)); | |
| const SkScalar twoThirds = SK_Scalar1 * 2 / 3; | |
| const SkScalar bigScale = (size.width() + twoThirds) / size.width(); | |
| mat.setScale(bigScale, bigScale); | |
| REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, sampling, false)); | |
| REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, sampling, true)); | |
| const SkScalar oneThird = SK_Scalar1 / 3; | |
| const SkScalar smallScale = (size.width() + oneThird) / size.width(); | |
| mat.setScale(smallScale, smallScale); | |
| REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, sampling, false)); | |
| REPORTER_ASSERT(reporter, !SkTreatAsSprite(mat, size, sampling, true)); | |
| const SkScalar oneFortyth = SK_Scalar1 / 40; | |
| const SkScalar tinyScale = (size.width() + oneFortyth) / size.width(); | |
| mat.setScale(tinyScale, tinyScale); | |
| REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, sampling, false)); | |
| REPORTER_ASSERT(reporter, SkTreatAsSprite(mat, size, sampling, true)); | |
| } | |
| static void test_wacky_bitmapshader(skiatest::Reporter* reporter, | |
| int width, int height) { | |
| SkBitmap dev; | |
| dev.allocN32Pixels(0x56F, 0x4f6); | |
| dev.eraseColor(SK_ColorTRANSPARENT); // necessary, so we know if we draw to it | |
| SkMatrix matrix; | |
| SkCanvas c(dev); | |
| matrix.setAll(-119.34097f, | |
| -43.436558f, | |
| 93489.945f, | |
| 43.436558f, | |
| -119.34097f, | |
| 123.98426f, | |
| 0, 0, SK_Scalar1); | |
| c.concat(matrix); | |
| SkBitmap bm; | |
| if (bm.tryAllocN32Pixels(width, height)) { | |
| bm.eraseColor(SK_ColorRED); | |
| } else { | |
| SkASSERT(false); | |
| return; | |
| } | |
| matrix.setAll(0.0078740157f, | |
| 0, | |
| SkIntToScalar(249), | |
| 0, | |
| 0.0078740157f, | |
| SkIntToScalar(239), | |
| 0, 0, SK_Scalar1); | |
| SkPaint paint; | |
| paint.setShader(bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, | |
| SkSamplingOptions(), matrix)); | |
| SkRect r = SkRect::MakeXYWH(681, 239, 695, 253); | |
| c.drawRect(r, paint); | |
| for (int y = 0; y < dev.height(); ++y) { | |
| for (int x = 0; x < dev.width(); ++x) { | |
| if (SK_ColorTRANSPARENT == *dev.getAddr32(x, y)) { | |
| REPORTER_ASSERT(reporter, false); | |
| return; | |
| } | |
| } | |
| } | |
| } | |
| // ATTENTION We should always draw each of these sizes safely now. ATTENTION | |
| // ATTENTION I'm leaving this next /*comment*/ for posterity. ATTENTION | |
| /* | |
| * Original bug was asserting that the matrix-proc had generated a (Y) value | |
| * that was out of range. This led (in the release build) to the sampler-proc | |
| * reading memory out-of-bounds of the original bitmap. | |
| * | |
| * We were numerically overflowing our 16bit coordinates that we communicate | |
| * between these two procs. The fixes was in two parts: | |
| * | |
| * 1. Just don't draw bitmaps larger than 64K-1 in width or height, since we | |
| * can't represent those coordinates in our transport format (yet). | |
| * 2. Perform an unsigned shift during the calculation, so we don't get | |
| * sign-extension bleed when packing the two values (X,Y) into our 32bit | |
| * slot. | |
| * | |
| * This tests exercises the original setup, plus 2 more to ensure that we can, | |
| * in fact, handle bitmaps at 64K-1 (assuming we don't exceed the total | |
| * memory allocation limit). | |
| */ | |
| static void test_giantrepeat_crbug118018(skiatest::Reporter* reporter) { | |
| static const struct { | |
| int fWidth; | |
| int fHeight; | |
| } gTests[] = { | |
| { 0x1b294, 0x7f}, // crbug 118018 (width exceeds 64K)... should draw safely now. | |
| { 0xFFFF, 0x7f }, // should draw, test max width | |
| { 0x7f, 0xFFFF }, // should draw, test max height | |
| }; | |
| for (size_t i = 0; i < std::size(gTests); ++i) { | |
| test_wacky_bitmapshader(reporter, | |
| gTests[i].fWidth, gTests[i].fHeight); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| static void test_nan_antihair() { | |
| SkBitmap bm; | |
| bm.allocN32Pixels(20, 20); | |
| SkCanvas canvas(bm); | |
| SkPath path; | |
| path.moveTo(0, 0); | |
| path.lineTo(10, SK_ScalarNaN); | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setStyle(SkPaint::kStroke_Style); | |
| // before our fix to SkScan_Antihair.cpp to check for integral NaN (0x800...) | |
| // this would trigger an assert/crash. | |
| // | |
| // see rev. 3558 | |
| canvas.drawPath(path, paint); | |
| } | |
| static bool check_for_all_zeros(const SkBitmap& bm) { | |
| size_t count = bm.width() * bm.bytesPerPixel(); | |
| for (int y = 0; y < bm.height(); y++) { | |
| const uint8_t* ptr = reinterpret_cast<const uint8_t*>(bm.getAddr(0, y)); | |
| for (size_t i = 0; i < count; i++) { | |
| if (ptr[i]) { | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| static const int gWidth = 256; | |
| static const int gHeight = 256; | |
| static void create(SkBitmap* bm, SkColor color) { | |
| bm->allocN32Pixels(gWidth, gHeight); | |
| bm->eraseColor(color); | |
| } | |
| DEF_TEST(DrawBitmapRect, reporter) { | |
| SkBitmap src, dst; | |
| create(&src, 0xFFFFFFFF); | |
| create(&dst, 0); | |
| SkCanvas canvas(dst); | |
| SkRect srcR = { gWidth, 0, gWidth + 16, 16 }; | |
| SkRect dstR = { 0, 0, 16, 16 }; | |
| canvas.drawImageRect(src.asImage(), srcR, dstR, SkSamplingOptions(), nullptr, | |
| SkCanvas::kStrict_SrcRectConstraint); | |
| // ensure that we draw nothing if srcR does not intersect the bitmap | |
| REPORTER_ASSERT(reporter, check_for_all_zeros(dst)); | |
| test_nan_antihair(); | |
| test_giantrepeat_crbug118018(reporter); | |
| test_treatAsSprite(reporter); | |
| } |