| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <machine/cpu-features.h> |
| #include "SkBitmapProcState.h" |
| #include "SkColorPriv.h" |
| #include "SkUtils.h" |
| |
| #if __ARM_ARCH__ >= 5 && !defined(SK_CPU_BENDIAN) |
| void S16_D16_nofilter_DX_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, uint16_t* SK_RESTRICT colors) { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
| SkASSERT(s.fDoFilter == false); |
| |
| const uint16_t* SK_RESTRICT srcAddr = (const uint16_t*)s.fBitmap->getPixels(); |
| |
| // buffer is y32, x16, x16, x16, x16, x16 |
| // bump srcAddr to the proper row, since we're told Y never changes |
| SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
| srcAddr = (const uint16_t*)((const char*)srcAddr + |
| xy[0] * s.fBitmap->rowBytes()); |
| |
| uint16_t src; |
| |
| if (1 == s.fBitmap->width()) { |
| src = srcAddr[0]; |
| uint16_t dstValue = src; |
| sk_memset16(colors, dstValue, count); |
| } else { |
| int i; |
| const uint16_t* SK_RESTRICT xx = (const uint16_t*)(xy + 1); |
| |
| if((count >> 2) > 0) { |
| asm volatile ( |
| "mov r8, %[count], lsr #2 \n\t" // shift down count so we iterate in fours |
| "1: \n\t" |
| "subs r8, r8, #1 \n\t" // decrement loop counter |
| "ldrh r4, [%[xx]], #2 \n\t" // load xx value, update ptr |
| "ldrh r5, [%[xx]], #2 \n\t" // load xx value, update ptr |
| "ldrh r6, [%[xx]], #2 \n\t" // load xx value, update ptr |
| "add r4, r4, r4 \n\t" // double offset for half word addressing |
| "ldrh r7, [%[xx]], #2 \n\t" // load xx value, update ptr |
| "add r5, r5, r5 \n\t" // double offset for half word addressing |
| "ldrh r4, [%[srcAddr], r4] \n\t" // load value from srcAddr[*xx] |
| "add r6, r6, r6 \n\t" // double offset for half word addressing |
| "ldrh r5, [%[srcAddr], r5] \n\t" // load value from srcAddr[*xx] |
| "add r7, r7, r7 \n\t" // double offset for half word addressing |
| "ldrh r6, [%[srcAddr], r6] \n\t" // load value from srcAddr[*xx] |
| "ldrh r7, [%[srcAddr], r7] \n\t" // load value from srcAddr[*xx] |
| "strh r4, [%[colors]], #2 \n\t" // store value to colors, update ptr |
| "strh r5, [%[colors]], #2 \n\t" // store value to colors, update ptr |
| "strh r6, [%[colors]], #2 \n\t" // store value to colors, update ptr |
| "strh r7, [%[colors]], #2 \n\t" // store value to colors, update ptr |
| "bgt 1b \n\t" // branch if loop counter > 0 |
| : [count] "+r" (count), [xx] "+r" (xx), [srcAddr] "+r" (srcAddr), [colors] "+r" (colors) |
| : |
| : "cc", "memory", "r4", "r5", "r6", "r7", "r8" |
| ); |
| } |
| for (i = (count & 3); i > 0; --i) { |
| SkASSERT(*xx < (unsigned)s.fBitmap->width()); |
| src = srcAddr[*xx++]; *colors++ = src; |
| } |
| } |
| } |
| #endif //__ARM_ARCH__ >= 5 && !defined(SK_CPU_BENDIAN) |
| |
| #if defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN) |
| void S16_D16_filter_DX_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, uint16_t* SK_RESTRICT colors) |
| { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fDoFilter); |
| |
| const char* SK_RESTRICT srcAddr = (const char*)s.fBitmap->getPixels(); |
| unsigned rb = s.fBitmap->rowBytes(); |
| unsigned subY; |
| const uint16_t* SK_RESTRICT row0; |
| const uint16_t* SK_RESTRICT row1; |
| unsigned int rowgap; |
| const uint32_t c7ffe = 0x7ffe; |
| |
| // setup row ptrs and update proc_table |
| { |
| uint32_t XY = *xy++; |
| unsigned y0 = XY >> 14; |
| row0 = (const uint16_t*)(srcAddr + (y0 >> 4) * rb); |
| row1 = (const uint16_t*)(srcAddr + (XY & 0x3FFF) * rb); |
| rowgap = (unsigned int)row1 - (unsigned int)row0; |
| subY = y0 & 0xF; |
| } |
| |
| unsigned int count4 = ((count >> 2) << 4) | subY; |
| count &= 3; |
| |
| asm volatile ( |
| "and r4, %[count4], #0xF \n\t" // mask off subY |
| "vmov.u16 d2[0], r4 \n\t" // move subY to Neon |
| "rsb r4, r4, #16 \n\t" // r4 = 16-subY |
| "vmov.u16 d2[1], r4 \n\t" // move 16-subY to Neon |
| "movs %[count4], %[count4], lsr #4 \n\t" // shift count down, lose subY |
| "vmov.u16 d3, #16 \n\t" // create constant |
| "vmov.u16 q2, #31 \n\t" // set up blue mask |
| "beq 2f \n\t" // if count4 == 0, exit |
| |
| "1: \n\t" |
| "ldmia %[xy]!, {r4, r5, r6, r7} \n\t" // load four xy values |
| // xy = [ x0:14 | subX:4 | x1:14 ] |
| // extract subX for iter 0-3 |
| "vmov d0, r4, r5 \n\t" // move xy to Neon, iter 0-1 |
| "vmov d1, r6, r7 \n\t" // move xy to Neon, iter 2-3 |
| |
| // Load 16 pixels for four filter iterations from memory. |
| // Because the source pixels are potentially scattered, each lane |
| // of each vector is loaded separately. Also, the X sub pixel |
| // offset is extracted. |
| |
| // iter 0 |
| "mov r8, r4, lsr #18 \n\t" // extract x0 |
| "and r4, %[c7ffe], r4, lsl #1 \n\t" // extract x1 and make byte offset |
| "add r8, %[row0], r8, lsl #1 \n\t" // calculate address of row0[x0] |
| "add r4, %[row0], r4 \n\t" // calculate address of row0[x1] |
| "vld1.u16 {d16[0]}, [r8], %[rowgap] \n\t" // load row0[x0] and move ptr to row1 |
| "vld1.u16 {d17[0]}, [r4], %[rowgap] \n\t" // load row0[x1] and move ptr to row1 |
| "vld1.u16 {d18[0]}, [r8] \n\t" // load row1[x0] |
| "vld1.u16 {d19[0]}, [r4] \n\t" // load row1[x1] |
| |
| // iter 1 |
| "mov r8, r5, lsr #18 \n\t" // extract x0 |
| "and r5, %[c7ffe], r5, lsl #1 \n\t" // extract x1 and make byte offset |
| "add r8, %[row0], r8, lsl #1 \n\t" // calculate address of row0[x0] |
| "add r5, %[row0], r5 \n\t" // calculate address of row0[x1] |
| "vld1.u16 {d16[1]}, [r8], %[rowgap] \n\t" // load row0[x0] and move ptr to row1 |
| "vld1.u16 {d17[1]}, [r5], %[rowgap] \n\t" // load row0[x1] and move ptr to row1 |
| "vld1.u16 {d18[1]}, [r8] \n\t" // load row1[x0] |
| "vld1.u16 {d19[1]}, [r5] \n\t" // load row1[x1] |
| |
| "vshrn.u32 d0, q0, #2 \n\t" // shift right subX by 2 and narrow |
| // iter 2 |
| "mov r8, r6, lsr #18 \n\t" // extract x0 |
| "and r6, %[c7ffe], r6, lsl #1 \n\t" // extract x1 and make byte offset |
| "add r8, %[row0], r8, lsl #1 \n\t" // calculate address of row0[x0] |
| "add r6, %[row0], r6 \n\t" // calculate address of row0[x1] |
| "vld1.u16 {d16[2]}, [r8], %[rowgap] \n\t" // load row0[x0] and move ptr to row1 |
| "vld1.u16 {d17[2]}, [r6], %[rowgap] \n\t" // load row0[x1] and move ptr to row1 |
| "vld1.u16 {d18[2]}, [r8] \n\t" // load row1[x0] |
| "vld1.u16 {d19[2]}, [r6] \n\t" // load row1[x1] |
| |
| "vshr.u16 d0, d0, #12 \n\t" // shift right subX to bottom 4 bits |
| // iter 3 |
| "mov r8, r7, lsr #18 \n\t" // extract x0 |
| "and r7, %[c7ffe], r7, lsl #1 \n\t" // extract x1 and make byte offset |
| "add r8, %[row0], r8, lsl #1 \n\t" // calculate address of row0[x0] |
| "add r7, %[row0], r7 \n\t" // calculate address of row0[x1] |
| "vld1.u16 {d16[3]}, [r8], %[rowgap] \n\t" // load row0[x0] and move ptr to row1 |
| "vld1.u16 {d17[3]}, [r7], %[rowgap] \n\t" // load row0[x1] and move ptr to row1 |
| "vld1.u16 {d18[3]}, [r8] \n\t" // load row1[x0] |
| "vld1.u16 {d19[3]}, [r7] \n\t" // load row1[x1] |
| |
| // Registers d16-d19 now contain pixels a00-a11 for 4 iterations: |
| // d16 = [ a00_3 | a00_2 | a00_1 | a00_0 ] |
| // d17 = [ a01_3 | a01_2 | a01_1 | a01_0 ] |
| // d18 = [ a10_3 | a10_2 | a10_1 | a10_0 ] |
| // d19 = [ a11_3 | a11_2 | a11_1 | a11_0 ] |
| // |
| // Extract RGB channels from each 565 pixel. |
| |
| "vshl.i16 q11, q8, #5 \n\t" // shift greens to top of each lane |
| "vand q12, q8, q2 \n\t" // mask blues |
| "vshr.u16 q10, q8, #11 \n\t" // shift reds to bottom of each lane |
| "vshr.u16 q11, q11, #10 \n\t" // shift greens to bottom of each lane |
| "vshl.i16 q14, q9, #5 \n\t" // shift greens to top of each lane |
| "vand q15, q9, q2 \n\t" // mask blues |
| "vshr.u16 q13, q9, #11 \n\t" // shift reds to bottom of each lane |
| "vshr.u16 q14, q14, #10 \n\t" // shift greens to bottom of each lane |
| |
| // There are now six Q regs, containing |
| // q10 = [ a01r3 | a01r2 | a01r1 | a01r0 | a00r3 | a00r2 | a00r1 | a00r0 ] |
| // q11 = [ a01g3 | a01g2 | a01g1 | a01g0 | a00g3 | a00g2 | a00g1 | a00g0 ] |
| // q12 = [ a01b3 | a01b2 | a01b1 | a01b0 | a00b3 | a00b2 | a00b1 | a00b0 ] |
| // q13 = [ a11r3 | a11r2 | a11r1 | a11r0 | a01r3 | a01r2 | a01r1 | a01r0 ] |
| // q14 = [ a11g3 | a11g2 | a11g1 | a11g0 | a01g3 | a01g2 | a01g1 | a01g0 ] |
| // q15 = [ a11b3 | a11b2 | a11b1 | a11b0 | a01b3 | a01b2 | a01b1 | a01b0 ] |
| // where aXXyZ: XX = pixel position, y = colour channel, Z = iteration |
| // d0 = subX, d1 = 16-subX |
| // d2[0] = subY, d2[1] = 16-subY |
| // d3 = 16, q2(d4d5) = 31 |
| |
| // The filter: |
| // |
| // | | |
| // ---- a00 ---- a01 ----> * (16-y) |
| // | | |
| // -----a10 ---- a11 ----> * y |
| // | | |
| // V V |
| // * (16-x) * x |
| // |
| // result = (a00.(16-y).(16-x) + a01.(16-y).x + a10.(16-x).y + a11.x.y) >> 8 |
| // |
| |
| "vsub.u16 d1, d3, d0 \n\t" // calculate 16-subX |
| // multiply top pixel pair by (16-y) |
| "vmul.i16 q10, q10, d2[1] \n\t" // top reds multiplied by (16-y) |
| "vmul.i16 q11, q11, d2[1] \n\t" // top greens multiplied by (16-y) |
| "vmul.i16 q12, q12, d2[1] \n\t" // top blues multiplied by (16-y) |
| // multiply bottom pixel pair by y |
| "vmul.i16 q13, q13, d2[0] \n\t" // bottom reds multiplied by y |
| "vmul.i16 q14, q14, d2[0] \n\t" // bottom greens multiplied by y |
| "vmul.i16 q15, q15, d2[0] \n\t" // bottom blues multiplied by y |
| // mul/acc left pixels by (16-x) |
| "vmul.i16 d16, d20, d1 \n\t" // resultr = a00r * (16-x) |
| "vmul.i16 d17, d22, d1 \n\t" // resultg = a00g * (16-x) |
| "vmul.i16 d18, d24, d1 \n\t" // resultb = a00b * (16-x) |
| "vmla.i16 d16, d26, d1 \n\t" // resultr += a00r * (16-x) |
| "vmla.i16 d17, d28, d1 \n\t" // resultg += a00g * (16-x) |
| "vmla.i16 d18, d30, d1 \n\t" // resultb += a00b * (16-x) |
| // mul/acc right pixels by x |
| "vmla.i16 d16, d21, d0 \n\t" // resultr += a01r * x |
| "vmla.i16 d17, d23, d0 \n\t" // resultg += a01g * x |
| "vmla.i16 d18, d25, d0 \n\t" // resultb += a01b * x |
| "vmla.i16 d16, d27, d0 \n\t" // resultr += a11r * x |
| "vmla.i16 d17, d29, d0 \n\t" // resultg += a11g * x |
| "vmla.i16 d18, d31, d0 \n\t" // resultb += a11b * x |
| "subs %[count4], %[count4], #1 \n\t" // decrement counter |
| // shift results down 8 bits |
| "vshr.u16 q8, q8, #8 \n\t" // resultr >>= 8, resultg >>=8 |
| "vshr.u16 d18, d18, #8 \n\t" // resultb >>= 8 |
| // put rgb into 565 |
| "vsli.i16 d18, d17, #5 \n\t" // shift greens into blues |
| "vsli.i16 d18, d16, #11 \n\t" // shift reds into greens and blues |
| "vst1.i16 {d18}, [%[colors]]! \n\t" // store result |
| "bgt 1b \n\t" // if counter > 0, loop |
| "2: \n\t" // exit |
| : [xy] "+r" (xy), [count4] "+r" (count4), [colors] "+r" (colors) |
| : [row0] "r" (row0), [rowgap] "r" (rowgap), [c7ffe] "r" (c7ffe) |
| : "cc", "memory", "r4", "r5", "r6", "r7", "r8", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d16", "d17", "d18", "d19", "d20", "d21", "d22", "d23", "d24", "d25", "d26", "d27", "d28", "d29", "d30", "d31" |
| ); |
| |
| while (count != 0) { |
| uint32_t XX = *xy++; // x0:14 | subX:4 | x1:14 |
| unsigned x0 = XX >> 14; |
| unsigned x1 = XX & 0x3FFF; |
| unsigned subX = x0 & 0xF; |
| x0 >>= 4; |
| |
| uint32_t a00 = SkExpand_rgb_16(row0[x0]); |
| uint32_t a01 = SkExpand_rgb_16(row0[x1]); |
| uint32_t a10 = SkExpand_rgb_16(row1[x0]); |
| uint32_t a11 = SkExpand_rgb_16(row1[x1]); |
| |
| int xy = subX * subY >> 3; |
| uint32_t c = a00 * (32 - 2*subY - 2*subX + xy) + |
| a01 * (2*subX - xy) + |
| a10 * (2*subY - xy) + |
| a11 * xy; |
| |
| *colors++ = SkCompact_rgb_16(c>>5); |
| count--; |
| } |
| } |
| #endif //defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN) |
| |
| #if __ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN) |
| void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, uint16_t* SK_RESTRICT colors) { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
| SkASSERT(s.fDoFilter == false); |
| |
| const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->lock16BitCache(); |
| const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
| |
| // buffer is y32, x16, x16, x16, x16, x16 |
| // bump srcAddr to the proper row, since we're told Y never changes |
| SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
| srcAddr = (const uint8_t*)((const char*)srcAddr + |
| xy[0] * s.fBitmap->rowBytes()); |
| |
| uint8_t src; |
| |
| if (1 == s.fBitmap->width()) { |
| src = srcAddr[0]; |
| uint16_t dstValue = table[src]; |
| sk_memset16(colors, dstValue, count); |
| } else { |
| int i; |
| int count8 = count >> 3; |
| const uint16_t* SK_RESTRICT xx = (const uint16_t*)(xy + 1); |
| |
| asm volatile ( |
| "cmp %[count8], #0 \n\t" // compare loop counter with 0 |
| "beq 2f \n\t" // if loop counter == 0, exit |
| "1: \n\t" |
| "ldmia %[xx]!, {r5, r7, r9, r11} \n\t" // load ptrs to pixels 0-7 |
| "subs %[count8], %[count8], #1 \n\t" // decrement loop counter |
| "uxth r4, r5 \n\t" // extract ptr 0 |
| "mov r5, r5, lsr #16 \n\t" // extract ptr 1 |
| "uxth r6, r7 \n\t" // extract ptr 2 |
| "mov r7, r7, lsr #16 \n\t" // extract ptr 3 |
| "ldrb r4, [%[srcAddr], r4] \n\t" // load pixel 0 from image |
| "uxth r8, r9 \n\t" // extract ptr 4 |
| "ldrb r5, [%[srcAddr], r5] \n\t" // load pixel 1 from image |
| "mov r9, r9, lsr #16 \n\t" // extract ptr 5 |
| "ldrb r6, [%[srcAddr], r6] \n\t" // load pixel 2 from image |
| "uxth r10, r11 \n\t" // extract ptr 6 |
| "ldrb r7, [%[srcAddr], r7] \n\t" // load pixel 3 from image |
| "mov r11, r11, lsr #16 \n\t" // extract ptr 7 |
| "ldrb r8, [%[srcAddr], r8] \n\t" // load pixel 4 from image |
| "add r4, r4, r4 \n\t" // double pixel 0 for RGB565 lookup |
| "ldrb r9, [%[srcAddr], r9] \n\t" // load pixel 5 from image |
| "add r5, r5, r5 \n\t" // double pixel 1 for RGB565 lookup |
| "ldrb r10, [%[srcAddr], r10] \n\t" // load pixel 6 from image |
| "add r6, r6, r6 \n\t" // double pixel 2 for RGB565 lookup |
| "ldrb r11, [%[srcAddr], r11] \n\t" // load pixel 7 from image |
| "add r7, r7, r7 \n\t" // double pixel 3 for RGB565 lookup |
| "ldrh r4, [%[table], r4] \n\t" // load pixel 0 RGB565 from colmap |
| "add r8, r8, r8 \n\t" // double pixel 4 for RGB565 lookup |
| "ldrh r5, [%[table], r5] \n\t" // load pixel 1 RGB565 from colmap |
| "add r9, r9, r9 \n\t" // double pixel 5 for RGB565 lookup |
| "ldrh r6, [%[table], r6] \n\t" // load pixel 2 RGB565 from colmap |
| "add r10, r10, r10 \n\t" // double pixel 6 for RGB565 lookup |
| "ldrh r7, [%[table], r7] \n\t" // load pixel 3 RGB565 from colmap |
| "add r11, r11, r11 \n\t" // double pixel 7 for RGB565 lookup |
| "ldrh r8, [%[table], r8] \n\t" // load pixel 4 RGB565 from colmap |
| "ldrh r9, [%[table], r9] \n\t" // load pixel 5 RGB565 from colmap |
| "ldrh r10, [%[table], r10] \n\t" // load pixel 6 RGB565 from colmap |
| "ldrh r11, [%[table], r11] \n\t" // load pixel 7 RGB565 from colmap |
| "pkhbt r5, r4, r5, lsl #16 \n\t" // pack pixels 0 and 1 |
| "pkhbt r6, r6, r7, lsl #16 \n\t" // pack pixels 2 and 3 |
| "pkhbt r8, r8, r9, lsl #16 \n\t" // pack pixels 4 and 5 |
| "pkhbt r10, r10, r11, lsl #16 \n\t" // pack pixels 6 and 7 |
| "stmia %[colors]!, {r5, r6, r8, r10} \n\t" // store last 8 pixels |
| "bgt 1b \n\t" // loop if counter > 0 |
| "2: \n\t" |
| : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors) |
| : [table] "r" (table), [srcAddr] "r" (srcAddr) |
| : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" |
| ); |
| |
| for (i = (count & 7); i > 0; --i) { |
| src = srcAddr[*xx++]; *colors++ = table[src]; |
| } |
| } |
| |
| s.fBitmap->getColorTable()->unlock16BitCache(); |
| } |
| |
| void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, SkPMColor* SK_RESTRICT colors) { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
| SkASSERT(s.fDoFilter == false); |
| |
| const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(); |
| const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
| |
| // buffer is y32, x16, x16, x16, x16, x16 |
| // bump srcAddr to the proper row, since we're told Y never changes |
| SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
| srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowBytes()); |
| |
| if (1 == s.fBitmap->width()) { |
| uint8_t src = srcAddr[0]; |
| SkPMColor dstValue = table[src]; |
| sk_memset32(colors, dstValue, count); |
| } else { |
| const uint16_t* xx = (const uint16_t*)(xy + 1); |
| |
| asm volatile ( |
| "subs %[count], %[count], #8 \n\t" // decrement count by 8, set flags |
| "blt 2f \n\t" // if count < 0, branch to singles |
| "1: \n\t" // eights loop |
| "ldmia %[xx]!, {r5, r7, r9, r11} \n\t" // load ptrs to pixels 0-7 |
| "uxth r4, r5 \n\t" // extract ptr 0 |
| "mov r5, r5, lsr #16 \n\t" // extract ptr 1 |
| "uxth r6, r7 \n\t" // extract ptr 2 |
| "mov r7, r7, lsr #16 \n\t" // extract ptr 3 |
| "ldrb r4, [%[srcAddr], r4] \n\t" // load pixel 0 from image |
| "uxth r8, r9 \n\t" // extract ptr 4 |
| "ldrb r5, [%[srcAddr], r5] \n\t" // load pixel 1 from image |
| "mov r9, r9, lsr #16 \n\t" // extract ptr 5 |
| "ldrb r6, [%[srcAddr], r6] \n\t" // load pixel 2 from image |
| "uxth r10, r11 \n\t" // extract ptr 6 |
| "ldrb r7, [%[srcAddr], r7] \n\t" // load pixel 3 from image |
| "mov r11, r11, lsr #16 \n\t" // extract ptr 7 |
| "ldrb r8, [%[srcAddr], r8] \n\t" // load pixel 4 from image |
| "ldrb r9, [%[srcAddr], r9] \n\t" // load pixel 5 from image |
| "ldrb r10, [%[srcAddr], r10] \n\t" // load pixel 6 from image |
| "ldrb r11, [%[srcAddr], r11] \n\t" // load pixel 7 from image |
| "ldr r4, [%[table], r4, lsl #2] \n\t" // load pixel 0 SkPMColor from colmap |
| "ldr r5, [%[table], r5, lsl #2] \n\t" // load pixel 1 SkPMColor from colmap |
| "ldr r6, [%[table], r6, lsl #2] \n\t" // load pixel 2 SkPMColor from colmap |
| "ldr r7, [%[table], r7, lsl #2] \n\t" // load pixel 3 SkPMColor from colmap |
| "ldr r8, [%[table], r8, lsl #2] \n\t" // load pixel 4 SkPMColor from colmap |
| "ldr r9, [%[table], r9, lsl #2] \n\t" // load pixel 5 SkPMColor from colmap |
| "ldr r10, [%[table], r10, lsl #2] \n\t" // load pixel 6 SkPMColor from colmap |
| "ldr r11, [%[table], r11, lsl #2] \n\t" // load pixel 7 SkPMColor from colmap |
| "subs %[count], %[count], #8 \n\t" // decrement loop counter |
| "stmia %[colors]!, {r4-r11} \n\t" // store 8 pixels |
| "bge 1b \n\t" // loop if counter >= 0 |
| "2: \n\t" |
| "adds %[count], %[count], #8 \n\t" // fix up counter, set flags |
| "beq 4f \n\t" // if count == 0, branch to exit |
| "3: \n\t" // singles loop |
| "ldrh r4, [%[xx]], #2 \n\t" // load pixel ptr |
| "subs %[count], %[count], #1 \n\t" // decrement loop counter |
| "ldrb r5, [%[srcAddr], r4] \n\t" // load pixel from image |
| "ldr r6, [%[table], r5, lsl #2] \n\t" // load SkPMColor from colmap |
| "str r6, [%[colors]], #4 \n\t" // store pixel, update ptr |
| "bne 3b \n\t" // loop if counter != 0 |
| "4: \n\t" // exit |
| : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors) |
| : [table] "r" (table), [srcAddr] "r" (srcAddr) |
| : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" |
| ); |
| } |
| |
| s.fBitmap->getColorTable()->unlockColors(false); |
| } |
| #endif //__ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN) |
| |
| #if defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN) |
| static inline void Filter_32_direct(unsigned x, unsigned y, |
| SkPMColor a00, SkPMColor a01, |
| SkPMColor a10, SkPMColor a11, |
| SkPMColor *dst) { |
| asm volatile( |
| "vdup.8 d0, %[y] \n\t" // duplicate y into d0 |
| "vmov.u8 d16, #16 \n\t" // set up constant in d16 |
| "vsub.u8 d1, d16, d0 \n\t" // d1 = 16-y |
| |
| "vdup.32 d4, %[a00] \n\t" // duplicate a00 into d4 |
| "vdup.32 d5, %[a10] \n\t" // duplicate a10 into d5 |
| "vmov.32 d4[1], %[a01] \n\t" // set top of d4 to a01 |
| "vmov.32 d5[1], %[a11] \n\t" // set top of d5 to a11 |
| |
| "vmull.u8 q3, d4, d1 \n\t" // q3 = [a01|a00] * (16-y) |
| "vmull.u8 q0, d5, d0 \n\t" // q0 = [a11|a10] * y |
| |
| "vdup.16 d5, %[x] \n\t" // duplicate x into d5 |
| "vmov.u16 d16, #16 \n\t" // set up constant in d16 |
| "vsub.u16 d3, d16, d5 \n\t" // d3 = 16-x |
| |
| "vmul.i16 d4, d7, d5 \n\t" // d4 = a01 * x |
| "vmla.i16 d4, d1, d5 \n\t" // d4 += a11 * x |
| "vmla.i16 d4, d6, d3 \n\t" // d4 += a00 * (16-x) |
| "vmla.i16 d4, d0, d3 \n\t" // d4 += a10 * (16-x) |
| "vshrn.i16 d0, q2, #8 \n\t" // shift down result by 8 |
| "vst1.32 {d0[0]}, [%[dst]] \n\t" // store result |
| : |
| : [x] "r" (x), [y] "r" (y), [a00] "r" (a00), [a01] "r" (a01), [a10] "r" (a10), [a11] "r" (a11), [dst] "r" (dst) |
| : "cc", "memory", "r4", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d16" |
| ); |
| } |
| |
| static inline void Filter_32_direct_alpha(unsigned x, unsigned y, |
| SkPMColor a00, SkPMColor a01, |
| SkPMColor a10, SkPMColor a11, |
| SkPMColor *dst, uint16_t scale) { |
| asm volatile( |
| "vdup.8 d0, %[y] \n\t" // duplicate y into d0 |
| "vmov.u8 d16, #16 \n\t" // set up constant in d16 |
| "vsub.u8 d1, d16, d0 \n\t" // d1 = 16-y |
| |
| "vdup.32 d4, %[a00] \n\t" // duplicate a00 into d4 |
| "vdup.32 d5, %[a10] \n\t" // duplicate a10 into d5 |
| "vmov.32 d4[1], %[a01] \n\t" // set top of d4 to a01 |
| "vmov.32 d5[1], %[a11] \n\t" // set top of d5 to a11 |
| |
| "vmull.u8 q3, d4, d1 \n\t" // q3 = [a01|a00] * (16-y) |
| "vmull.u8 q0, d5, d0 \n\t" // q0 = [a11|a10] * y |
| |
| "vdup.16 d5, %[x] \n\t" // duplicate x into d5 |
| "vmov.u16 d16, #16 \n\t" // set up constant in d16 |
| "vsub.u16 d3, d16, d5 \n\t" // d3 = 16-x |
| |
| "vmul.i16 d4, d7, d5 \n\t" // d4 = a01 * x |
| "vmla.i16 d4, d1, d5 \n\t" // d4 += a11 * x |
| "vmla.i16 d4, d6, d3 \n\t" // d4 += a00 * (16-x) |
| "vmla.i16 d4, d0, d3 \n\t" // d4 += a10 * (16-x) |
| "vdup.16 d3, %[scale] \n\t" // duplicate scale into d3 |
| "vshr.u16 d4, d4, #8 \n\t" // shift down result by 8 |
| "vmul.i16 d4, d4, d3 \n\t" // multiply result by scale |
| "vshrn.i16 d0, q2, #8 \n\t" // shift down result by 8 |
| "vst1.32 {d0[0]}, [%[dst]] \n\t" // store result |
| : |
| : [x] "r" (x), [y] "r" (y), [a00] "r" (a00), [a01] "r" (a01), [a10] "r" (a10), [a11] "r" (a11), [dst] "r" (dst), [scale] "r" (scale) |
| : "cc", "memory", "r4", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d16" |
| ); |
| } |
| |
| void SI8_opaque_D32_filter_DX_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, SkPMColor* SK_RESTRICT colors) { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fDoFilter); |
| |
| const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(); |
| const char* SK_RESTRICT srcAddr = (const char*)s.fBitmap->getPixels(); |
| unsigned rb = s.fBitmap->rowBytes(); |
| unsigned subY; |
| const uint8_t* SK_RESTRICT row0; |
| const uint8_t* SK_RESTRICT row1; |
| |
| // setup row ptrs and update proc_table |
| { |
| uint32_t XY = *xy++; |
| unsigned y0 = XY >> 14; |
| row0 = (const uint8_t*)(srcAddr + (y0 >> 4) * rb); |
| row1 = (const uint8_t*)(srcAddr + (XY & 0x3FFF) * rb); |
| subY = y0 & 0xF; |
| } |
| |
| do { |
| uint32_t XX = *xy++; // x0:14 | 4 | x1:14 |
| unsigned x0 = XX >> 14; |
| unsigned x1 = XX & 0x3FFF; |
| unsigned subX = x0 & 0xF; |
| x0 >>= 4; |
| |
| Filter_32_direct(subX, subY, table[row0[x0]], |
| table[row0[x1]], |
| table[row1[x0]], |
| table[row1[x1]], colors); |
| colors++; |
| } while (--count != 0); |
| |
| s.fBitmap->getColorTable()->unlockColors(false); |
| } |
| |
| void SI8_opaque_D32_filter_DXDY_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, SkPMColor* SK_RESTRICT colors) { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fDoFilter); |
| |
| const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(); |
| const char* SK_RESTRICT srcAddr = (const char*)s.fBitmap->getPixels(); |
| int rb = s.fBitmap->rowBytes(); |
| |
| do { |
| uint32_t data = *xy++; |
| unsigned y0 = data >> 14; |
| unsigned y1 = data & 0x3FFF; |
| unsigned subY = y0 & 0xF; |
| y0 >>= 4; |
| |
| data = *xy++; |
| unsigned x0 = data >> 14; |
| unsigned x1 = data & 0x3FFF; |
| unsigned subX = x0 & 0xF; |
| x0 >>= 4; |
| |
| const uint8_t* SK_RESTRICT row0 = (const uint8_t*)(srcAddr + y0 * rb); |
| const uint8_t* SK_RESTRICT row1 = (const uint8_t*)(srcAddr + y1 * rb); |
| |
| Filter_32_direct(subX, subY, table[row0[x0]], |
| table[row0[x1]], |
| table[row1[x0]], |
| table[row1[x1]], colors); |
| colors++; |
| } while (--count != 0); |
| |
| s.fBitmap->getColorTable()->unlockColors(false); |
| } |
| |
| void SI8_alpha_D32_filter_DX_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, SkPMColor* SK_RESTRICT colors) { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fDoFilter); |
| |
| unsigned scale = s.fAlphaScale; |
| const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(); |
| const char* SK_RESTRICT srcAddr = (const char*)s.fBitmap->getPixels(); |
| unsigned rb = s.fBitmap->rowBytes(); |
| unsigned subY; |
| const uint8_t* SK_RESTRICT row0; |
| const uint8_t* SK_RESTRICT row1; |
| |
| // setup row ptrs and update proc_table |
| { |
| uint32_t XY = *xy++; |
| unsigned y0 = XY >> 14; |
| row0 = (const uint8_t*)(srcAddr + (y0 >> 4) * rb); |
| row1 = (const uint8_t*)(srcAddr + (XY & 0x3FFF) * rb); |
| subY = y0 & 0xF; |
| } |
| |
| do { |
| uint32_t XX = *xy++; // x0:14 | 4 | x1:14 |
| unsigned x0 = XX >> 14; |
| unsigned x1 = XX & 0x3FFF; |
| unsigned subX = x0 & 0xF; |
| x0 >>= 4; |
| |
| Filter_32_direct_alpha(subX, subY, table[row0[x0]], |
| table[row0[x1]], |
| table[row1[x0]], |
| table[row1[x1]], colors, scale); |
| colors++; |
| } while (--count != 0); |
| |
| s.fBitmap->getColorTable()->unlockColors(false); |
| } |
| |
| void SI8_alpha_D32_filter_DXDY_arm(const SkBitmapProcState& s, |
| const uint32_t* SK_RESTRICT xy, |
| int count, SkPMColor* SK_RESTRICT colors) { |
| SkASSERT(count > 0 && colors != NULL); |
| SkASSERT(s.fDoFilter); |
| |
| unsigned scale = s.fAlphaScale; |
| const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(); |
| const char* SK_RESTRICT srcAddr = (const char*)s.fBitmap->getPixels(); |
| int rb = s.fBitmap->rowBytes(); |
| |
| do { |
| uint32_t data = *xy++; |
| unsigned y0 = data >> 14; |
| unsigned y1 = data & 0x3FFF; |
| unsigned subY = y0 & 0xF; |
| y0 >>= 4; |
| |
| data = *xy++; |
| unsigned x0 = data >> 14; |
| unsigned x1 = data & 0x3FFF; |
| unsigned subX = x0 & 0xF; |
| x0 >>= 4; |
| |
| const uint8_t* SK_RESTRICT row0 = (const uint8_t*)(srcAddr + y0 * rb); |
| const uint8_t* SK_RESTRICT row1 = (const uint8_t*)(srcAddr + y1 * rb); |
| |
| Filter_32_direct_alpha(subX, subY, table[row0[x0]], |
| table[row0[x1]], |
| table[row1[x0]], |
| table[row1[x1]], colors, scale); |
| colors++; |
| } while (--count != 0); |
| |
| s.fBitmap->getColorTable()->unlockColors(false); |
| } |
| #endif //defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN) |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| /* If we replace a sampleproc, then we null-out the associated shaderproc, |
| otherwise the shader won't even look at the matrix/sampler |
| */ |
| void SkBitmapProcState::platformProcs() { |
| bool doFilter = fDoFilter; |
| bool isOpaque = 256 == fAlphaScale; |
| bool justDx = false; |
| |
| if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
| justDx = true; |
| } |
| |
| switch (fBitmap->config()) { |
| case SkBitmap::kRGB_565_Config: |
| #if defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN) |
| if (justDx && doFilter) { |
| fSampleProc16 = S16_D16_filter_DX_arm; |
| fShaderProc16 = NULL; |
| } |
| #endif |
| #if __ARM_ARCH__ >= 5 && !defined(SK_CPU_BENDIAN) |
| if (justDx && !doFilter) { |
| fSampleProc16 = S16_D16_nofilter_DX_arm; |
| fShaderProc16 = NULL; |
| } |
| #endif |
| break; // k565 |
| case SkBitmap::kIndex8_Config: |
| #if __ARM_ARCH__ >= 6 && !defined(SK_CPU_BENDIAN) |
| if (justDx && !doFilter) { |
| #if 0 /* crashing on android device */ |
| fSampleProc16 = SI8_D16_nofilter_DX_arm; |
| fShaderProc16 = NULL; |
| #endif |
| if (isOpaque) { |
| fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm; |
| fShaderProc32 = NULL; |
| } |
| } |
| #endif |
| #if defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN) |
| if (doFilter) { |
| if (isOpaque) { |
| if (justDx) { |
| fSampleProc32 = SI8_opaque_D32_filter_DX_arm; |
| } else { |
| fSampleProc32 = SI8_opaque_D32_filter_DXDY_arm; |
| } |
| } else { // !isOpaque |
| if (justDx) { |
| fSampleProc32 = SI8_alpha_D32_filter_DX_arm; |
| } else { |
| fSampleProc32 = SI8_alpha_D32_filter_DXDY_arm; |
| } |
| } |
| fShaderProc32 = NULL; |
| } |
| #endif |
| break; // kIndex8 |
| default: |
| break; |
| } |
| } |
| |