blob: 7b76f703f8f02eb50d53b779a955597b975d1574 [file] [log] [blame]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/sksl/tracing/SkVMDebugTracePlayer.h"
namespace SkSL {
void SkVMDebugTracePlayer::reset(sk_sp<SkVMDebugTrace> debugTrace) {
size_t nslots = debugTrace ? debugTrace->fSlotInfo.size() : 0;
fDebugTrace = debugTrace;
fCursor = 0;
fSlots.clear();
fSlots.resize(nslots);
fWriteTime.clear();
fWriteTime.resize(nslots);
fStack.clear();
fStack.push_back({/*fFunction=*/-1,
/*fLine=*/-1,
/*fDisplayMask=*/SkBitSet(nslots)});
fDirtyMask.emplace(nslots);
fReturnValues.emplace(nslots);
for (size_t slotIdx = 0; slotIdx < nslots; ++slotIdx) {
if (fDebugTrace->fSlotInfo[slotIdx].fnReturnValue >= 0) {
fReturnValues->set(slotIdx);
}
}
}
void SkVMDebugTracePlayer::step() {
this->tidy();
while (!this->traceHasCompleted()) {
if (this->execute(fCursor++)) {
break;
}
}
}
void SkVMDebugTracePlayer::stepOver() {
this->tidy();
size_t initialStackDepth = fStack.size();
while (!this->traceHasCompleted()) {
bool canEscapeFromThisStackDepth = (fStack.size() <= initialStackDepth);
if (this->execute(fCursor++) && canEscapeFromThisStackDepth) {
break;
}
}
}
void SkVMDebugTracePlayer::stepOut() {
this->tidy();
size_t initialStackDepth = fStack.size();
while (!this->traceHasCompleted()) {
if (this->execute(fCursor++) && (fStack.size() < initialStackDepth)) {
break;
}
}
}
void SkVMDebugTracePlayer::tidy() {
fDirtyMask->reset();
// Conceptually this is `fStack.back().fDisplayMask &= ~fReturnValues`, but SkBitSet doesn't
// support masking one set of bits against another.
fReturnValues->forEachSetIndex([&](int slot) {
fStack.back().fDisplayMask.reset(slot);
});
}
bool SkVMDebugTracePlayer::traceHasCompleted() const {
return !fDebugTrace || fCursor >= fDebugTrace->fTraceInfo.size();
}
int32_t SkVMDebugTracePlayer::getCurrentLine() const {
SkASSERT(!fStack.empty());
return fStack.back().fLine;
}
std::vector<int> SkVMDebugTracePlayer::getCallStack() const {
SkASSERT(!fStack.empty());
std::vector<int> funcs;
funcs.reserve(fStack.size() - 1);
for (size_t index = 1; index < fStack.size(); ++index) {
funcs.push_back(fStack[index].fFunction);
}
return funcs;
}
int SkVMDebugTracePlayer::getStackDepth() const {
SkASSERT(!fStack.empty());
return fStack.size() - 1;
}
std::vector<SkVMDebugTracePlayer::VariableData> SkVMDebugTracePlayer::getVariablesForDisplayMask(
const SkBitSet& bits) const {
SkASSERT(bits.size() == fSlots.size());
std::vector<VariableData> vars;
bits.forEachSetIndex([&](int slot) {
vars.push_back({slot, fDirtyMask->test(slot), fSlots[slot]});
});
// Order the variable list so that the most recently-written variables are shown at the top.
std::stable_sort(vars.begin(), vars.end(), [&](const VariableData& a, const VariableData& b) {
return fWriteTime[a.fSlotIndex] > fWriteTime[b.fSlotIndex];
});
return vars;
}
std::vector<SkVMDebugTracePlayer::VariableData> SkVMDebugTracePlayer::getLocalVariables(
int stackFrameIndex) const {
// The first entry on the stack is the "global" frame before we enter main, so offset our index
// by one to account for it.
++stackFrameIndex;
if (stackFrameIndex <= 0 || (size_t)stackFrameIndex >= fStack.size()) {
SkDEBUGFAILF("stack frame %d doesn't exist", stackFrameIndex - 1);
return {};
}
return this->getVariablesForDisplayMask(fStack[stackFrameIndex].fDisplayMask);
}
std::vector<SkVMDebugTracePlayer::VariableData> SkVMDebugTracePlayer::getGlobalVariables() const {
if (fStack.empty()) {
return {};
}
return this->getVariablesForDisplayMask(fStack.front().fDisplayMask);
}
void SkVMDebugTracePlayer::updateVariableWriteTime(int slotIdx, size_t cursor) {
// The slotIdx could point to any slot within a variable.
// We want to update the write time on EVERY slot associated with this variable.
// The SlotInfo gives us enough information to find the affected range.
const SkSL::SkVMSlotInfo& changedSlot = fDebugTrace->fSlotInfo[slotIdx];
slotIdx -= changedSlot.componentIndex;
int lastSlotIdx = slotIdx + (changedSlot.columns * changedSlot.rows);
for (; slotIdx < lastSlotIdx; ++slotIdx) {
fWriteTime[slotIdx] = cursor;
}
}
bool SkVMDebugTracePlayer::execute(size_t position) {
if (position >= fDebugTrace->fTraceInfo.size()) {
SkDEBUGFAILF("position %zu out of range", position);
return true;
}
const SkVMTraceInfo& trace = fDebugTrace->fTraceInfo[position];
switch (trace.op) {
case SkVMTraceInfo::Op::kLine: { // data: line number, (unused)
SkASSERT(!fStack.empty());
int lineNumber = trace.data[0];
SkASSERT(lineNumber >= 0);
SkASSERT((size_t)lineNumber < fDebugTrace->fSource.size());
fStack.back().fLine = lineNumber;
return true;
}
case SkVMTraceInfo::Op::kVar: { // data: slot, value
int slot = trace.data[0];
int value = trace.data[1];
SkASSERT(slot >= 0);
SkASSERT((size_t)slot < fDebugTrace->fSlotInfo.size());
fSlots[slot] = value;
this->updateVariableWriteTime(slot, position);
if (fDebugTrace->fSlotInfo[slot].fnReturnValue < 0) {
// Normal variables are associated with the current function.
SkASSERT(fStack.size() > 0);
fStack.rbegin()[0].fDisplayMask.set(slot);
} else {
// Return values are associated with the parent function (since the current function
// is exiting and we won't see them there).
SkASSERT(fStack.size() > 1);
fStack.rbegin()[1].fDisplayMask.set(slot);
}
fDirtyMask->set(slot);
break;
}
case SkVMTraceInfo::Op::kEnter: { // data: function index, (unused)
int fnIdx = trace.data[0];
SkASSERT(fnIdx >= 0);
SkASSERT((size_t)fnIdx < fDebugTrace->fFuncInfo.size());
fStack.push_back({/*fFunction=*/fnIdx,
/*fLine=*/-1,
/*fDisplayMask=*/SkBitSet(fDebugTrace->fSlotInfo.size())});
break;
}
case SkVMTraceInfo::Op::kExit: { // data: function index, (unused)
SkASSERT(!fStack.empty());
SkASSERT(fStack.back().fFunction == trace.data[0]);
fStack.pop_back();
return true;
}
case SkVMTraceInfo::Op::kScope: { // data: scope delta, (unused)
// TODO(skia:12741): track scope depth of variables
return false;
}
}
return false;
}
} // namespace SkSL