| # Copyright 2017 The Shaderc Authors. All rights reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| import expect |
| from glslc_test_framework import inside_glslc_testsuite |
| from placeholder import FileShader |
| |
| |
| # A GLSL shader with uniforms without explicit bindings. |
| GLSL_SHADER = """#version 450 |
| buffer B { float x; vec3 y; } my_ssbo; |
| void main() { |
| my_ssbo.x = 1.0; |
| }""" |
| |
| |
| @inside_glslc_testsuite('OptionFHlslOffsets') |
| class StandardOffsetsByDefault(expect.ValidAssemblyFileWithSubstr): |
| """Tests that standard GLSL packign is used by default.""" |
| |
| shader = FileShader(GLSL_SHADER, '.vert') |
| glslc_args = ['-S', shader] |
| expected_assembly_substr = "OpMemberDecorate %B 1 Offset 16" |
| |
| |
| @inside_glslc_testsuite('OptionFHlslOffsets') |
| class HlslOffsetsWhenRequested(expect.ValidAssemblyFileWithSubstr): |
| """Tests that standard GLSL packign is used by default.""" |
| |
| shader = FileShader(GLSL_SHADER, '.vert') |
| glslc_args = ['-S', '-fhlsl-offsets', shader] |
| expected_assembly_substr = "OpMemberDecorate %B 1 Offset 4" |