| hlsl.precise.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: MyFunction(f1;vf3; (global void) |
| 0:6 Function Parameters: |
| 0:6 'myfloat' (noContraction in float) |
| 0:6 'myfloat3' (noContraction out 3-component vector of float) |
| 0:9 Function Definition: main( (global structure{noContraction temp 4-component vector of float color}) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:11 move second child to first child (noContraction temp 4-component vector of float) |
| 0:11 color: direct index for structure (noContraction temp 4-component vector of float) |
| 0:11 'ps_output' (temp structure{noContraction temp 4-component vector of float color}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 Constant: |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:? Sequence |
| 0:? Sequence |
| 0:12 move second child to first child (noContraction temp 4-component vector of float) |
| 0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float) |
| 0:12 color: direct index for structure (noContraction temp 4-component vector of float) |
| 0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color}) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Branch: Return |
| 0:? Linker Objects |
| 0:? 'precisefloat' (noContraction global float) |
| 0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: MyFunction(f1;vf3; (global void) |
| 0:6 Function Parameters: |
| 0:6 'myfloat' (noContraction in float) |
| 0:6 'myfloat3' (noContraction out 3-component vector of float) |
| 0:9 Function Definition: main( (global structure{noContraction temp 4-component vector of float color}) |
| 0:9 Function Parameters: |
| 0:? Sequence |
| 0:11 move second child to first child (noContraction temp 4-component vector of float) |
| 0:11 color: direct index for structure (noContraction temp 4-component vector of float) |
| 0:11 'ps_output' (temp structure{noContraction temp 4-component vector of float color}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 Constant: |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:11 1.000000 |
| 0:? Sequence |
| 0:? Sequence |
| 0:12 move second child to first child (noContraction temp 4-component vector of float) |
| 0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float) |
| 0:12 color: direct index for structure (noContraction temp 4-component vector of float) |
| 0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color}) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:12 Branch: Return |
| 0:? Linker Objects |
| 0:? 'precisefloat' (noContraction global float) |
| 0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 32 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 26 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 13 "MyFunction(f1;vf3;" |
| Name 11 "myfloat" |
| Name 12 "myfloat3" |
| Name 16 "PS_OUTPUT" |
| MemberName 16(PS_OUTPUT) 0 "color" |
| Name 18 "ps_output" |
| Name 26 "color" |
| Name 31 "precisefloat" |
| Decorate 26(color) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 8: TypeVector 6(float) 3 |
| 9: TypePointer Function 8(fvec3) |
| 10: TypeFunction 2 7(ptr) 9(ptr) |
| 15: TypeVector 6(float) 4 |
| 16(PS_OUTPUT): TypeStruct 15(fvec4) |
| 17: TypePointer Function 16(PS_OUTPUT) |
| 19: TypeInt 32 1 |
| 20: 19(int) Constant 0 |
| 21: 6(float) Constant 1065353216 |
| 22: 15(fvec4) ConstantComposite 21 21 21 21 |
| 23: TypePointer Function 15(fvec4) |
| 25: TypePointer Output 15(fvec4) |
| 26(color): 25(ptr) Variable Output |
| 30: TypePointer Private 6(float) |
| 31(precisefloat): 30(ptr) Variable Private |
| 4(main): 2 Function None 3 |
| 5: Label |
| 18(ps_output): 17(ptr) Variable Function |
| 24: 23(ptr) AccessChain 18(ps_output) 20 |
| Store 24 22 |
| 27: 23(ptr) AccessChain 18(ps_output) 20 |
| 28: 15(fvec4) Load 27 |
| Store 26(color) 28 |
| Return |
| FunctionEnd |
| 13(MyFunction(f1;vf3;): 2 Function None 10 |
| 11(myfloat): 7(ptr) FunctionParameter |
| 12(myfloat3): 9(ptr) FunctionParameter |
| 14: Label |
| Return |
| FunctionEnd |