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android
/
platform
/
external
/
shaderc
/
glslang
/
ndk-r18-beta1
/
.
/
Test
/
hlsl.cast.frag
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float4
PixelShaderFunction
(
float4 input
)
:
COLOR0
{
return
(
float4
)
input
+
(
int4
)
input
+
(
float4
)
1.198
;
}