| hlsl.structIoFourWay.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| using depth_greater |
| 0:? Sequence |
| 0:15 Function Definition: @main(struct-T-f1-f1-f1-vf41; ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Function Parameters: |
| 0:15 't' ( in structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? Sequence |
| 0:17 Branch: Return with expression |
| 0:17 'local' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Function Definition: main( ( temp void) |
| 0:15 Function Parameters: |
| 0:? Sequence |
| 0:15 move second child to first child ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? 't' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? 't' (layout( location=0) in structure{ temp float f, centroid temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Sequence |
| 0:15 move second child to first child ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Function Call: @main(struct-T-f1-f1-f1-vf41; ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? 't' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 move second child to first child ( temp float) |
| 0:? 'f' (layout( location=0) out float) |
| 0:15 f: direct index for structure ( temp float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 move second child to first child ( temp float) |
| 0:? 'g' (layout( location=1) out float) |
| 0:15 g: direct index for structure ( temp float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 1 (const int) |
| 0:15 move second child to first child ( temp float) |
| 0:? 'd' ( out float FragDepth) |
| 0:15 d: direct index for structure ( temp float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 2 (const int) |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:? 'normal' (layout( location=2) out 4-component vector of float) |
| 0:15 normal: direct index for structure ( temp 4-component vector of float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 3 (const int) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform structure{layout( offset=68) temp float f, temp float g, temp float d, temp 4-component vector of float normal} s}) |
| 0:? 'anon@1' (layout( row_major std140) uniform block{layout( row_major std140 offset=88) uniform structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal} t}) |
| 0:? 'f' (layout( location=0) out float) |
| 0:? 'g' (layout( location=1) out float) |
| 0:? 'd' ( out float FragDepth) |
| 0:? 'normal' (layout( location=2) out 4-component vector of float) |
| 0:? 't' (layout( location=0) in structure{ temp float f, centroid temp float g, temp float d, temp 4-component vector of float normal}) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| using depth_greater |
| 0:? Sequence |
| 0:15 Function Definition: @main(struct-T-f1-f1-f1-vf41; ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Function Parameters: |
| 0:15 't' ( in structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? Sequence |
| 0:17 Branch: Return with expression |
| 0:17 'local' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Function Definition: main( ( temp void) |
| 0:15 Function Parameters: |
| 0:? Sequence |
| 0:15 move second child to first child ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? 't' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? 't' (layout( location=0) in structure{ temp float f, centroid temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Sequence |
| 0:15 move second child to first child ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Function Call: @main(struct-T-f1-f1-f1-vf41; ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:? 't' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 move second child to first child ( temp float) |
| 0:? 'f' (layout( location=0) out float) |
| 0:15 f: direct index for structure ( temp float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 move second child to first child ( temp float) |
| 0:? 'g' (layout( location=1) out float) |
| 0:15 g: direct index for structure ( temp float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 1 (const int) |
| 0:15 move second child to first child ( temp float) |
| 0:? 'd' ( out float FragDepth) |
| 0:15 d: direct index for structure ( temp float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 2 (const int) |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:? 'normal' (layout( location=2) out 4-component vector of float) |
| 0:15 normal: direct index for structure ( temp 4-component vector of float) |
| 0:15 'flattenTemp' ( temp structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal}) |
| 0:15 Constant: |
| 0:15 3 (const int) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform structure{layout( offset=68) temp float f, temp float g, temp float d, temp 4-component vector of float normal} s}) |
| 0:? 'anon@1' (layout( row_major std140) uniform block{layout( row_major std140 offset=88) uniform structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal} t}) |
| 0:? 'f' (layout( location=0) out float) |
| 0:? 'g' (layout( location=1) out float) |
| 0:? 'd' ( out float FragDepth) |
| 0:? 'normal' (layout( location=2) out 4-component vector of float) |
| 0:? 't' (layout( location=0) in structure{ temp float f, centroid temp float g, temp float d, temp 4-component vector of float normal}) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 64 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 21 43 46 49 53 |
| ExecutionMode 4 OriginUpperLeft |
| ExecutionMode 4 DepthGreater |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "T" |
| MemberName 8(T) 0 "f" |
| MemberName 8(T) 1 "g" |
| MemberName 8(T) 2 "d" |
| MemberName 8(T) 3 "normal" |
| Name 12 "@main(struct-T-f1-f1-f1-vf41;" |
| Name 11 "t" |
| Name 14 "local" |
| Name 18 "t" |
| Name 19 "T" |
| MemberName 19(T) 0 "f" |
| MemberName 19(T) 1 "g" |
| MemberName 19(T) 2 "d" |
| MemberName 19(T) 3 "normal" |
| Name 21 "t" |
| Name 38 "flattenTemp" |
| Name 39 "param" |
| Name 43 "f" |
| Name 46 "g" |
| Name 49 "d" |
| Name 53 "normal" |
| Name 56 "T" |
| MemberName 56(T) 0 "f" |
| MemberName 56(T) 1 "g" |
| MemberName 56(T) 2 "d" |
| MemberName 56(T) 3 "normal" |
| Name 57 "$Global" |
| MemberName 57($Global) 0 "s" |
| Name 59 "" |
| Name 60 "T" |
| MemberName 60(T) 0 "f" |
| MemberName 60(T) 1 "g" |
| MemberName 60(T) 2 "d" |
| MemberName 60(T) 3 "normal" |
| Name 61 "buff" |
| MemberName 61(buff) 0 "t" |
| Name 63 "" |
| MemberDecorate 19(T) 1 Centroid |
| Decorate 21(t) Location 0 |
| Decorate 43(f) Location 0 |
| Decorate 46(g) Location 1 |
| Decorate 49(d) BuiltIn FragDepth |
| Decorate 53(normal) Location 2 |
| MemberDecorate 56(T) 0 Offset 68 |
| MemberDecorate 56(T) 1 Offset 72 |
| MemberDecorate 56(T) 2 Offset 76 |
| MemberDecorate 56(T) 3 Offset 80 |
| MemberDecorate 57($Global) 0 Offset 0 |
| Decorate 57($Global) Block |
| Decorate 59 DescriptorSet 0 |
| MemberDecorate 60(T) 0 Offset 0 |
| MemberDecorate 60(T) 1 Offset 4 |
| MemberDecorate 60(T) 2 Offset 8 |
| MemberDecorate 60(T) 3 Offset 16 |
| MemberDecorate 61(buff) 0 Offset 96 |
| Decorate 61(buff) Block |
| Decorate 63 DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(T): TypeStruct 6(float) 6(float) 6(float) 7(fvec4) |
| 9: TypePointer Function 8(T) |
| 10: TypeFunction 8(T) 9(ptr) |
| 19(T): TypeStruct 6(float) 6(float) 6(float) 7(fvec4) |
| 20: TypePointer Input 19(T) |
| 21(t): 20(ptr) Variable Input |
| 24: TypeInt 32 1 |
| 25: 24(int) Constant 0 |
| 26: TypePointer Function 6(float) |
| 29: 24(int) Constant 1 |
| 32: 24(int) Constant 2 |
| 35: 24(int) Constant 3 |
| 36: TypePointer Function 7(fvec4) |
| 42: TypePointer Output 6(float) |
| 43(f): 42(ptr) Variable Output |
| 46(g): 42(ptr) Variable Output |
| 49(d): 42(ptr) Variable Output |
| 52: TypePointer Output 7(fvec4) |
| 53(normal): 52(ptr) Variable Output |
| 56(T): TypeStruct 6(float) 6(float) 6(float) 7(fvec4) |
| 57($Global): TypeStruct 56(T) |
| 58: TypePointer Uniform 57($Global) |
| 59: 58(ptr) Variable Uniform |
| 60(T): TypeStruct 6(float) 6(float) 6(float) 7(fvec4) |
| 61(buff): TypeStruct 60(T) |
| 62: TypePointer Uniform 61(buff) |
| 63: 62(ptr) Variable Uniform |
| 4(main): 2 Function None 3 |
| 5: Label |
| 18(t): 9(ptr) Variable Function |
| 38(flattenTemp): 9(ptr) Variable Function |
| 39(param): 9(ptr) Variable Function |
| 22: 19(T) Load 21(t) |
| 23: 6(float) CompositeExtract 22 0 |
| 27: 26(ptr) AccessChain 18(t) 25 |
| Store 27 23 |
| 28: 6(float) CompositeExtract 22 1 |
| 30: 26(ptr) AccessChain 18(t) 29 |
| Store 30 28 |
| 31: 6(float) CompositeExtract 22 2 |
| 33: 26(ptr) AccessChain 18(t) 32 |
| Store 33 31 |
| 34: 7(fvec4) CompositeExtract 22 3 |
| 37: 36(ptr) AccessChain 18(t) 35 |
| Store 37 34 |
| 40: 8(T) Load 18(t) |
| Store 39(param) 40 |
| 41: 8(T) FunctionCall 12(@main(struct-T-f1-f1-f1-vf41;) 39(param) |
| Store 38(flattenTemp) 41 |
| 44: 26(ptr) AccessChain 38(flattenTemp) 25 |
| 45: 6(float) Load 44 |
| Store 43(f) 45 |
| 47: 26(ptr) AccessChain 38(flattenTemp) 29 |
| 48: 6(float) Load 47 |
| Store 46(g) 48 |
| 50: 26(ptr) AccessChain 38(flattenTemp) 32 |
| 51: 6(float) Load 50 |
| Store 49(d) 51 |
| 54: 36(ptr) AccessChain 38(flattenTemp) 35 |
| 55: 7(fvec4) Load 54 |
| Store 53(normal) 55 |
| Return |
| FunctionEnd |
| 12(@main(struct-T-f1-f1-f1-vf41;): 8(T) Function None 10 |
| 11(t): 9(ptr) FunctionParameter |
| 13: Label |
| 14(local): 9(ptr) Variable Function |
| 15: 8(T) Load 14(local) |
| ReturnValue 15 |
| FunctionEnd |