| hlsl.array.implicit-size.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:3 Sequence |
| 0:3 move second child to first child ( temp 5-element array of float) |
| 0:3 'g_array' ( global 5-element array of float) |
| 0:3 Constant: |
| 0:3 1.000000 |
| 0:3 2.000000 |
| 0:3 3.000000 |
| 0:3 4.000000 |
| 0:3 5.000000 |
| 0:6 Sequence |
| 0:6 move second child to first child ( temp 7-element array of float) |
| 0:6 'g_array_unused' ( global 7-element array of float) |
| 0:6 Constant: |
| 0:6 1.000000 |
| 0:6 2.000000 |
| 0:6 3.000000 |
| 0:6 4.000000 |
| 0:6 5.000000 |
| 0:6 6.000000 |
| 0:6 7.000000 |
| 0:12 Sequence |
| 0:12 move second child to first child ( temp 2-element array of structure{ temp int i, temp float f}) |
| 0:12 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f}) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 2.000000 |
| 0:12 3 (const int) |
| 0:12 4.000000 |
| 0:26 Function Definition: main(struct-PS_OUTPUT-vf41; ( temp void) |
| 0:26 Function Parameters: |
| 0:26 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:? Sequence |
| 0:28 Sequence |
| 0:28 move second child to first child ( temp 3-element array of float) |
| 0:28 'l_array' ( temp 3-element array of float) |
| 0:28 Constant: |
| 0:28 1.000000 |
| 0:28 2.000000 |
| 0:28 3.000000 |
| 0:31 move second child to first child ( temp 4-component vector of float) |
| 0:31 color: direct index for structure ( temp 4-component vector of float) |
| 0:31 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 Construct vec4 ( temp 4-component vector of float) |
| 0:31 add ( temp float) |
| 0:31 add ( temp float) |
| 0:31 add ( temp float) |
| 0:31 add ( temp float) |
| 0:31 direct index ( temp float) |
| 0:31 'g_array' ( global 5-element array of float) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 direct index ( temp float) |
| 0:31 'g_array' ( global 5-element array of float) |
| 0:31 Constant: |
| 0:31 4 (const int) |
| 0:31 direct index ( temp float) |
| 0:31 'l_array' ( temp 3-element array of float) |
| 0:31 Constant: |
| 0:31 1 (const int) |
| 0:31 f: direct index for structure ( temp float) |
| 0:31 direct index ( temp structure{ temp int i, temp float f}) |
| 0:31 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f}) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 Constant: |
| 0:31 1 (const int) |
| 0:31 indirect index ( temp float) |
| 0:31 'g_array' ( global 5-element array of float) |
| 0:31 'idx' ( temp int) |
| 0:? Linker Objects |
| 0:? 'g_array' ( global 5-element array of float) |
| 0:? 'g_array_unused' ( global 7-element array of float) |
| 0:? 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f}) |
| |
| |
| Linked fragment stage: |
| |
| WARNING: Linking fragment stage: Entry point not found |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:3 Sequence |
| 0:3 move second child to first child ( temp 5-element array of float) |
| 0:3 'g_array' ( global 5-element array of float) |
| 0:3 Constant: |
| 0:3 1.000000 |
| 0:3 2.000000 |
| 0:3 3.000000 |
| 0:3 4.000000 |
| 0:3 5.000000 |
| 0:6 Sequence |
| 0:6 move second child to first child ( temp 7-element array of float) |
| 0:6 'g_array_unused' ( global 7-element array of float) |
| 0:6 Constant: |
| 0:6 1.000000 |
| 0:6 2.000000 |
| 0:6 3.000000 |
| 0:6 4.000000 |
| 0:6 5.000000 |
| 0:6 6.000000 |
| 0:6 7.000000 |
| 0:12 Sequence |
| 0:12 move second child to first child ( temp 2-element array of structure{ temp int i, temp float f}) |
| 0:12 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f}) |
| 0:12 Constant: |
| 0:12 1 (const int) |
| 0:12 2.000000 |
| 0:12 3 (const int) |
| 0:12 4.000000 |
| 0:26 Function Definition: main(struct-PS_OUTPUT-vf41; ( temp void) |
| 0:26 Function Parameters: |
| 0:26 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:? Sequence |
| 0:28 Sequence |
| 0:28 move second child to first child ( temp 3-element array of float) |
| 0:28 'l_array' ( temp 3-element array of float) |
| 0:28 Constant: |
| 0:28 1.000000 |
| 0:28 2.000000 |
| 0:28 3.000000 |
| 0:31 move second child to first child ( temp 4-component vector of float) |
| 0:31 color: direct index for structure ( temp 4-component vector of float) |
| 0:31 'ps_output' ( out structure{ temp 4-component vector of float color}) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 Construct vec4 ( temp 4-component vector of float) |
| 0:31 add ( temp float) |
| 0:31 add ( temp float) |
| 0:31 add ( temp float) |
| 0:31 add ( temp float) |
| 0:31 direct index ( temp float) |
| 0:31 'g_array' ( global 5-element array of float) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 direct index ( temp float) |
| 0:31 'g_array' ( global 5-element array of float) |
| 0:31 Constant: |
| 0:31 4 (const int) |
| 0:31 direct index ( temp float) |
| 0:31 'l_array' ( temp 3-element array of float) |
| 0:31 Constant: |
| 0:31 1 (const int) |
| 0:31 f: direct index for structure ( temp float) |
| 0:31 direct index ( temp structure{ temp int i, temp float f}) |
| 0:31 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f}) |
| 0:31 Constant: |
| 0:31 0 (const int) |
| 0:31 Constant: |
| 0:31 1 (const int) |
| 0:31 indirect index ( temp float) |
| 0:31 'g_array' ( global 5-element array of float) |
| 0:31 'idx' ( temp int) |
| 0:? Linker Objects |
| 0:? 'g_array' ( global 5-element array of float) |
| 0:? 'g_array_unused' ( global 7-element array of float) |
| 0:? 'g_mystruct' ( global 2-element array of structure{ temp int i, temp float f}) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 72 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "PixelShaderFunction" |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "PixelShaderFunction" |
| Name 8 "PS_OUTPUT" |
| MemberName 8(PS_OUTPUT) 0 "color" |
| Name 12 "main(struct-PS_OUTPUT-vf41;" |
| Name 11 "ps_output" |
| Name 18 "g_array" |
| Name 28 "g_array_unused" |
| Name 33 "mystruct" |
| MemberName 33(mystruct) 0 "i" |
| MemberName 33(mystruct) 1 "f" |
| Name 37 "g_mystruct" |
| Name 46 "l_array" |
| Name 64 "idx" |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(PS_OUTPUT): TypeStruct 7(fvec4) |
| 9: TypePointer Function 8(PS_OUTPUT) |
| 10: TypeFunction 2 9(ptr) |
| 14: TypeInt 32 0 |
| 15: 14(int) Constant 5 |
| 16: TypeArray 6(float) 15 |
| 17: TypePointer Private 16 |
| 18(g_array): 17(ptr) Variable Private |
| 19: 6(float) Constant 1065353216 |
| 20: 6(float) Constant 1073741824 |
| 21: 6(float) Constant 1077936128 |
| 22: 6(float) Constant 1082130432 |
| 23: 6(float) Constant 1084227584 |
| 24: 16 ConstantComposite 19 20 21 22 23 |
| 25: 14(int) Constant 7 |
| 26: TypeArray 6(float) 25 |
| 27: TypePointer Private 26 |
| 28(g_array_unused): 27(ptr) Variable Private |
| 29: 6(float) Constant 1086324736 |
| 30: 6(float) Constant 1088421888 |
| 31: 26 ConstantComposite 19 20 21 22 23 29 30 |
| 32: TypeInt 32 1 |
| 33(mystruct): TypeStruct 32(int) 6(float) |
| 34: 14(int) Constant 2 |
| 35: TypeArray 33(mystruct) 34 |
| 36: TypePointer Private 35 |
| 37(g_mystruct): 36(ptr) Variable Private |
| 38: 32(int) Constant 1 |
| 39:33(mystruct) ConstantComposite 38 20 |
| 40: 32(int) Constant 3 |
| 41:33(mystruct) ConstantComposite 40 22 |
| 42: 35 ConstantComposite 39 41 |
| 43: 14(int) Constant 3 |
| 44: TypeArray 6(float) 43 |
| 45: TypePointer Function 44 |
| 47: 44 ConstantComposite 19 20 21 |
| 48: 32(int) Constant 0 |
| 49: TypePointer Private 6(float) |
| 52: 32(int) Constant 4 |
| 56: TypePointer Function 6(float) |
| 63: TypePointer Function 32(int) |
| 70: TypePointer Function 7(fvec4) |
| 4(PixelShaderFunction): 2 Function None 3 |
| 5: Label |
| Store 18(g_array) 24 |
| Store 28(g_array_unused) 31 |
| Store 37(g_mystruct) 42 |
| Return |
| FunctionEnd |
| 12(main(struct-PS_OUTPUT-vf41;): 2 Function None 10 |
| 11(ps_output): 9(ptr) FunctionParameter |
| 13: Label |
| 46(l_array): 45(ptr) Variable Function |
| 64(idx): 63(ptr) Variable Function |
| Store 46(l_array) 47 |
| 50: 49(ptr) AccessChain 18(g_array) 48 |
| 51: 6(float) Load 50 |
| 53: 49(ptr) AccessChain 18(g_array) 52 |
| 54: 6(float) Load 53 |
| 55: 6(float) FAdd 51 54 |
| 57: 56(ptr) AccessChain 46(l_array) 38 |
| 58: 6(float) Load 57 |
| 59: 6(float) FAdd 55 58 |
| 60: 49(ptr) AccessChain 37(g_mystruct) 48 38 |
| 61: 6(float) Load 60 |
| 62: 6(float) FAdd 59 61 |
| 65: 32(int) Load 64(idx) |
| 66: 49(ptr) AccessChain 18(g_array) 65 |
| 67: 6(float) Load 66 |
| 68: 6(float) FAdd 62 67 |
| 69: 7(fvec4) CompositeConstruct 68 68 68 68 |
| 71: 70(ptr) AccessChain 11(ps_output) 48 |
| Store 71 69 |
| Return |
| FunctionEnd |