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android
/
platform
/
external
/
shaderc
/
glslang
/
f2e1440116da114bf2ec5738c07dfe97703101eb
/
.
/
Test
/
spv.branch-return.vert
blob: 4b2f5d447cda6682d721f5db909c81d3f4a4df50 [
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#version 310 es
void
main
()
{
switch
(
gl_InstanceIndex
)
{
case
0
:
return
;
case
1
:
gl_Position
=
vec4
(
0.0
);
break
;
case
2
:
return
;
case
3
:
return
;
}
gl_Position
.
x
+=
0.123
;
}