update spirv-headers and fix handling of gl_HitTEXT (#2471)

* update spirv-headers and fix handling of gl_HitTEXT

Update spirv-headers known_good to f027d53ded7e230e008d37c8b47ede7cd308e19d
and update SPIRV/spirv.hpp to copy from that version as well.

In GLSL gl_HitTNV/gl_HitTEXT is defined as an alias of gl_RayTmaxNV/gl_RayTmaxEXT
SPV_NV_ray_tracing has a dedicated HitTNV which gl_HitTNV maps to.
For SPV_KHR_ray_tracing, gl_HitTEXT gets mapped to a RayTmaxKHR decoraged variable
to simplify the SPIRV consumer.
This change fixes the mapping for the GL_EXT_ray_tracing extension, and updates
the test results to match.

* update MissNV shader test to not use ObjectRay builtins

They shouldn't existing in the miss stage because there is no object intersected
diff --git a/SPIRV/GlslangToSpv.cpp b/SPIRV/GlslangToSpv.cpp
index 4a489df..1adebef 100644
--- a/SPIRV/GlslangToSpv.cpp
+++ b/SPIRV/GlslangToSpv.cpp
@@ -1006,7 +1006,17 @@
     case glslang::EbvInstanceCustomIndex:
         return spv::BuiltInInstanceCustomIndexKHR;
     case glslang::EbvHitT:
-        return spv::BuiltInHitTKHR;
+        {
+            // this is a GLSL alias of RayTmax
+            // in SPV_NV_ray_tracing it has a dedicated builtin
+            // but in SPV_KHR_ray_tracing it gets mapped to RayTmax
+            auto& extensions = glslangIntermediate->getRequestedExtensions();
+            if (extensions.find("GL_NV_ray_tracing") != extensions.end()) {
+                return spv::BuiltInHitTNV;
+            } else {
+                return spv::BuiltInRayTmaxKHR;
+            }
+        }
     case glslang::EbvHitKind:
         return spv::BuiltInHitKindKHR;
     case glslang::EbvObjectToWorld:
diff --git a/SPIRV/doc.cpp b/SPIRV/doc.cpp
index de681a8..5327f22 100644
--- a/SPIRV/doc.cpp
+++ b/SPIRV/doc.cpp
@@ -395,7 +395,7 @@
     case BuiltInRayGeometryIndexKHR:         return "RayGeometryIndexKHR";
     case BuiltInObjectToWorldKHR:            return "ObjectToWorldKHR";
     case BuiltInWorldToObjectKHR:            return "WorldToObjectKHR";
-    case BuiltInHitTKHR:                     return "HitTKHR";
+    case BuiltInHitTNV:                      return "HitTNV";
     case BuiltInHitKindKHR:                  return "HitKindKHR";
     case BuiltInIncomingRayFlagsKHR:         return "IncomingRayFlagsKHR";
     case BuiltInViewportMaskNV:              return "ViewportMaskNV";
diff --git a/SPIRV/spirv.hpp b/SPIRV/spirv.hpp
index a5383de..43dd2aa 100644
--- a/SPIRV/spirv.hpp
+++ b/SPIRV/spirv.hpp
@@ -614,7 +614,6 @@
     BuiltInObjectToWorldNV = 5330,
     BuiltInWorldToObjectKHR = 5331,
     BuiltInWorldToObjectNV = 5331,
-    BuiltInHitTKHR = 5332,
     BuiltInHitTNV = 5332,
     BuiltInHitKindKHR = 5333,
     BuiltInHitKindNV = 5333,
diff --git a/Test/baseResults/spv.AnyHitShader.rahit.out b/Test/baseResults/spv.AnyHitShader.rahit.out
index f33a1bd..c893f88 100644
--- a/Test/baseResults/spv.AnyHitShader.rahit.out
+++ b/Test/baseResults/spv.AnyHitShader.rahit.out
@@ -53,7 +53,7 @@
                               Decorate 42(gl_ObjectRayDirectionNV) BuiltIn ObjectRayDirectionKHR
                               Decorate 47(gl_RayTminNV) BuiltIn RayTminKHR
                               Decorate 50(gl_RayTmaxNV) BuiltIn RayTmaxKHR
-                              Decorate 53(gl_HitTNV) BuiltIn HitTKHR
+                              Decorate 53(gl_HitTNV) BuiltIn HitTNV
                               Decorate 58(gl_HitKindNV) BuiltIn HitKindKHR
                               Decorate 64(gl_ObjectToWorldNV) BuiltIn ObjectToWorldKHR
                               Decorate 67(gl_WorldToObjectNV) BuiltIn WorldToObjectKHR
diff --git a/Test/baseResults/spv.ClosestHitShader.rchit.out b/Test/baseResults/spv.ClosestHitShader.rchit.out
index 4a8e65d..b76629c 100644
--- a/Test/baseResults/spv.ClosestHitShader.rchit.out
+++ b/Test/baseResults/spv.ClosestHitShader.rchit.out
@@ -55,7 +55,7 @@
                               Decorate 42(gl_ObjectRayDirectionNV) BuiltIn ObjectRayDirectionKHR
                               Decorate 47(gl_RayTminNV) BuiltIn RayTminKHR
                               Decorate 50(gl_RayTmaxNV) BuiltIn RayTmaxKHR
-                              Decorate 53(gl_HitTNV) BuiltIn HitTKHR
+                              Decorate 53(gl_HitTNV) BuiltIn HitTNV
                               Decorate 58(gl_HitKindNV) BuiltIn HitKindKHR
                               Decorate 64(gl_ObjectToWorldNV) BuiltIn ObjectToWorldKHR
                               Decorate 67(gl_WorldToObjectNV) BuiltIn WorldToObjectKHR
diff --git a/Test/baseResults/spv.MissShader.rmiss.out b/Test/baseResults/spv.MissShader.rmiss.out
index 563e53f..e573bba 100644
--- a/Test/baseResults/spv.MissShader.rmiss.out
+++ b/Test/baseResults/spv.MissShader.rmiss.out
@@ -1,13 +1,13 @@
 spv.MissShader.rmiss
 // Module Version 10000
 // Generated by (magic number): 8000a
-// Id's are bound by 60
+// Id's are bound by 59
 
                               Capability RayTracingNV
                               Extension  "SPV_NV_ray_tracing"
                1:             ExtInstImport  "GLSL.std.450"
                               MemoryModel Logical GLSL450
-                              EntryPoint MissKHR 4  "main" 11 14 21 24 27 30 35 38
+                              EntryPoint MissKHR 4  "main" 11 14 21 24 29 34 37
                               Source GLSL 460
                               SourceExtension  "GL_NV_ray_tracing"
                               Name 4  "main"
@@ -19,29 +19,26 @@
                               Name 21  "gl_WorldRayOriginNV"
                               Name 23  "v3"
                               Name 24  "gl_WorldRayDirectionNV"
-                              Name 26  "v4"
-                              Name 27  "gl_ObjectRayOriginNV"
-                              Name 29  "v5"
-                              Name 30  "gl_ObjectRayDirectionNV"
-                              Name 33  "v6"
-                              Name 35  "gl_RayTminNV"
-                              Name 37  "v7"
-                              Name 38  "gl_RayTmaxNV"
-                              Name 42  "accNV"
-                              Name 57  "localPayload"
-                              Name 59  "incomingPayload"
+                              Name 27  "v4"
+                              Name 29  "gl_IncomingRayFlagsNV"
+                              Name 32  "v6"
+                              Name 34  "gl_RayTminNV"
+                              Name 36  "v7"
+                              Name 37  "gl_RayTmaxNV"
+                              Name 41  "accNV"
+                              Name 56  "localPayload"
+                              Name 58  "incomingPayload"
                               Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdKHR
                               Decorate 14(gl_LaunchSizeNV) BuiltIn LaunchSizeKHR
                               Decorate 21(gl_WorldRayOriginNV) BuiltIn WorldRayOriginKHR
                               Decorate 24(gl_WorldRayDirectionNV) BuiltIn WorldRayDirectionKHR
-                              Decorate 27(gl_ObjectRayOriginNV) BuiltIn ObjectRayOriginKHR
-                              Decorate 30(gl_ObjectRayDirectionNV) BuiltIn ObjectRayDirectionKHR
-                              Decorate 35(gl_RayTminNV) BuiltIn RayTminKHR
-                              Decorate 38(gl_RayTmaxNV) BuiltIn RayTmaxKHR
-                              Decorate 42(accNV) DescriptorSet 0
-                              Decorate 42(accNV) Binding 0
-                              Decorate 57(localPayload) Location 0
-                              Decorate 59(incomingPayload) Location 1
+                              Decorate 29(gl_IncomingRayFlagsNV) BuiltIn IncomingRayFlagsKHR
+                              Decorate 34(gl_RayTminNV) BuiltIn RayTminKHR
+                              Decorate 37(gl_RayTmaxNV) BuiltIn RayTmaxKHR
+                              Decorate 41(accNV) DescriptorSet 0
+                              Decorate 41(accNV) Binding 0
+                              Decorate 56(localPayload) Location 0
+                              Decorate 58(incomingPayload) Location 1
                2:             TypeVoid
                3:             TypeFunction 2
                6:             TypeInt 32 0
@@ -56,41 +53,41 @@
               20:             TypePointer Input 17(fvec3)
 21(gl_WorldRayOriginNV):     20(ptr) Variable Input
 24(gl_WorldRayDirectionNV):     20(ptr) Variable Input
-27(gl_ObjectRayOriginNV):     20(ptr) Variable Input
-30(gl_ObjectRayDirectionNV):     20(ptr) Variable Input
-              32:             TypePointer Function 16(float)
-              34:             TypePointer Input 16(float)
-35(gl_RayTminNV):     34(ptr) Variable Input
-38(gl_RayTmaxNV):     34(ptr) Variable Input
-              40:             TypeAccelerationStructureKHR
-              41:             TypePointer UniformConstant 40
-       42(accNV):     41(ptr) Variable UniformConstant
-              44:      6(int) Constant 0
-              45:      6(int) Constant 1
-              46:      6(int) Constant 2
-              47:      6(int) Constant 3
-              48:   16(float) Constant 1056964608
-              49:   17(fvec3) ConstantComposite 48 48 48
-              50:   16(float) Constant 1065353216
-              51:   17(fvec3) ConstantComposite 50 50 50
-              52:   16(float) Constant 1061158912
-              53:             TypeInt 32 1
-              54:     53(int) Constant 1
-              55:             TypeVector 16(float) 4
-              56:             TypePointer RayPayloadKHR 55(fvec4)
-57(localPayload):     56(ptr) Variable RayPayloadKHR
-              58:             TypePointer IncomingRayPayloadKHR 55(fvec4)
-59(incomingPayload):     58(ptr) Variable IncomingRayPayloadKHR
+              26:             TypePointer Function 6(int)
+              28:             TypePointer Input 6(int)
+29(gl_IncomingRayFlagsNV):     28(ptr) Variable Input
+              31:             TypePointer Function 16(float)
+              33:             TypePointer Input 16(float)
+34(gl_RayTminNV):     33(ptr) Variable Input
+37(gl_RayTmaxNV):     33(ptr) Variable Input
+              39:             TypeAccelerationStructureKHR
+              40:             TypePointer UniformConstant 39
+       41(accNV):     40(ptr) Variable UniformConstant
+              43:      6(int) Constant 0
+              44:      6(int) Constant 1
+              45:      6(int) Constant 2
+              46:      6(int) Constant 3
+              47:   16(float) Constant 1056964608
+              48:   17(fvec3) ConstantComposite 47 47 47
+              49:   16(float) Constant 1065353216
+              50:   17(fvec3) ConstantComposite 49 49 49
+              51:   16(float) Constant 1061158912
+              52:             TypeInt 32 1
+              53:     52(int) Constant 1
+              54:             TypeVector 16(float) 4
+              55:             TypePointer RayPayloadKHR 54(fvec4)
+56(localPayload):     55(ptr) Variable RayPayloadKHR
+              57:             TypePointer IncomingRayPayloadKHR 54(fvec4)
+58(incomingPayload):     57(ptr) Variable IncomingRayPayloadKHR
          4(main):           2 Function None 3
                5:             Label
            9(v0):      8(ptr) Variable Function
           13(v1):      8(ptr) Variable Function
           19(v2):     18(ptr) Variable Function
           23(v3):     18(ptr) Variable Function
-          26(v4):     18(ptr) Variable Function
-          29(v5):     18(ptr) Variable Function
-          33(v6):     32(ptr) Variable Function
-          37(v7):     32(ptr) Variable Function
+          27(v4):     26(ptr) Variable Function
+          32(v6):     31(ptr) Variable Function
+          36(v7):     31(ptr) Variable Function
               12:    7(ivec3) Load 11(gl_LaunchIDNV)
                               Store 9(v0) 12
               15:    7(ivec3) Load 14(gl_LaunchSizeNV)
@@ -99,15 +96,13 @@
                               Store 19(v2) 22
               25:   17(fvec3) Load 24(gl_WorldRayDirectionNV)
                               Store 23(v3) 25
-              28:   17(fvec3) Load 27(gl_ObjectRayOriginNV)
-                              Store 26(v4) 28
-              31:   17(fvec3) Load 30(gl_ObjectRayDirectionNV)
-                              Store 29(v5) 31
-              36:   16(float) Load 35(gl_RayTminNV)
-                              Store 33(v6) 36
-              39:   16(float) Load 38(gl_RayTmaxNV)
-                              Store 37(v7) 39
-              43:          40 Load 42(accNV)
-                              TraceNV 43 44 45 46 47 44 49 48 51 52 54
+              30:      6(int) Load 29(gl_IncomingRayFlagsNV)
+                              Store 27(v4) 30
+              35:   16(float) Load 34(gl_RayTminNV)
+                              Store 32(v6) 35
+              38:   16(float) Load 37(gl_RayTmaxNV)
+                              Store 36(v7) 38
+              42:          39 Load 41(accNV)
+                              TraceNV 42 43 44 45 46 43 48 47 50 51 53
                               Return
                               FunctionEnd
diff --git a/Test/baseResults/spv.ext.AnyHitShader.rahit.out b/Test/baseResults/spv.ext.AnyHitShader.rahit.out
index 133fd63..7bcf812 100644
--- a/Test/baseResults/spv.ext.AnyHitShader.rahit.out
+++ b/Test/baseResults/spv.ext.AnyHitShader.rahit.out
@@ -62,7 +62,7 @@
                               Decorate 42(gl_ObjectRayDirectionEXT) BuiltIn ObjectRayDirectionKHR
                               Decorate 47(gl_RayTminEXT) BuiltIn RayTminKHR
                               Decorate 50(gl_RayTmaxEXT) BuiltIn RayTmaxKHR
-                              Decorate 53(gl_HitTEXT) BuiltIn HitTKHR
+                              Decorate 53(gl_HitTEXT) BuiltIn RayTmaxKHR
                               Decorate 58(gl_HitKindEXT) BuiltIn HitKindKHR
                               Decorate 64(gl_ObjectToWorldEXT) BuiltIn ObjectToWorldKHR
                               Decorate 67(gl_WorldToObjectEXT) BuiltIn WorldToObjectKHR
diff --git a/Test/baseResults/spv.ext.ClosestHitShader.rchit.out b/Test/baseResults/spv.ext.ClosestHitShader.rchit.out
index 559ba00..40903e6 100644
--- a/Test/baseResults/spv.ext.ClosestHitShader.rchit.out
+++ b/Test/baseResults/spv.ext.ClosestHitShader.rchit.out
@@ -61,7 +61,7 @@
                               Decorate 42(gl_ObjectRayDirectionEXT) BuiltIn ObjectRayDirectionKHR
                               Decorate 47(gl_RayTminEXT) BuiltIn RayTminKHR
                               Decorate 50(gl_RayTmaxEXT) BuiltIn RayTmaxKHR
-                              Decorate 53(gl_HitTEXT) BuiltIn HitTKHR
+                              Decorate 53(gl_HitTEXT) BuiltIn RayTmaxKHR
                               Decorate 58(gl_HitKindEXT) BuiltIn HitKindKHR
                               Decorate 64(gl_ObjectToWorldEXT) BuiltIn ObjectToWorldKHR
                               Decorate 67(gl_WorldToObjectEXT) BuiltIn WorldToObjectKHR
diff --git a/Test/spv.MissShader.rmiss b/Test/spv.MissShader.rmiss
index 06113de..3c6b31c 100644
--- a/Test/spv.MissShader.rmiss
+++ b/Test/spv.MissShader.rmiss
@@ -9,8 +9,7 @@
 	uvec3 v1 = gl_LaunchSizeNV;
 	vec3 v2 = gl_WorldRayOriginNV;
 	vec3 v3 = gl_WorldRayDirectionNV;
-	vec3 v4 = gl_ObjectRayOriginNV;
-	vec3 v5 = gl_ObjectRayDirectionNV;
+	uint v4 = gl_IncomingRayFlagsNV;
 	float v6 = gl_RayTminNV;
 	float v7 = gl_RayTmaxNV;
 	traceNV(accNV, 0u, 1u, 2u, 3u, 0u, vec3(0.5f), 0.5f, vec3(1.0f), 0.75f, 1);
diff --git a/known_good.json b/known_good.json
index ae9c279..81301e1 100644
--- a/known_good.json
+++ b/known_good.json
@@ -12,7 +12,7 @@
       "site" : "github",
       "subrepo" : "KhronosGroup/SPIRV-Headers",
       "subdir" : "External/spirv-tools/external/spirv-headers",
-      "commit" : "104ecc356c1bea4476320faca64440cd1df655a3"
+      "commit" : "f027d53ded7e230e008d37c8b47ede7cd308e19d"
     }
   ]
 }