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shaderc
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glslang
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a14954cb8fd4b7b6030dfae3a77ef926e12f3a7a
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Test
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hlsl.y-negate-2.vert
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// Test Y negation from entry point out parameter
float4 pos
;
void
main
(
out
float4 position
:
SV_Position
)
{
position
=
pos
;
}