| hlsl.samplecmplevelzero.offsetarray.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r11' (temp float) |
| 0:42 textureLodOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r13' (temp float) |
| 0:43 textureLodOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r15' (temp float) |
| 0:44 textureLodOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r31' (temp float) |
| 0:47 textureLodOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r33' (temp float) |
| 0:48 textureLodOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r35' (temp float) |
| 0:49 textureLodOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:63 move second child to first child (temp 4-component vector of float) |
| 0:63 Color: direct index for structure (temp 4-component vector of float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:64 move second child to first child (temp float) |
| 0:64 Depth: direct index for structure (temp float) |
| 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 1.000000 |
| 0:66 Sequence |
| 0:66 Sequence |
| 0:66 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:66 Color: direct index for structure (temp 4-component vector of float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 0 (const int) |
| 0:66 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:66 Depth: direct index for structure (temp float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 1 (const int) |
| 0:66 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r11' (temp float) |
| 0:42 textureLodOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r13' (temp float) |
| 0:43 textureLodOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r15' (temp float) |
| 0:44 textureLodOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r31' (temp float) |
| 0:47 textureLodOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r33' (temp float) |
| 0:48 textureLodOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r35' (temp float) |
| 0:49 textureLodOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:63 move second child to first child (temp 4-component vector of float) |
| 0:63 Color: direct index for structure (temp 4-component vector of float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:64 move second child to first child (temp float) |
| 0:64 Depth: direct index for structure (temp float) |
| 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 1.000000 |
| 0:66 Sequence |
| 0:66 Sequence |
| 0:66 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:66 Color: direct index for structure (temp 4-component vector of float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 0 (const int) |
| 0:66 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:66 Depth: direct index for structure (temp float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 1 (const int) |
| 0:66 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 163 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 110 114 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r11" |
| Name 11 "g_tTex1df4a" |
| Name 15 "g_sSamp" |
| Name 31 "r13" |
| Name 34 "g_tTex1di4a" |
| Name 43 "r15" |
| Name 47 "g_tTex1du4a" |
| Name 56 "r31" |
| Name 59 "g_tTex2df4a" |
| Name 74 "r33" |
| Name 77 "g_tTex2di4a" |
| Name 86 "r35" |
| Name 89 "g_tTex2du4a" |
| Name 99 "PS_OUTPUT" |
| MemberName 99(PS_OUTPUT) 0 "Color" |
| MemberName 99(PS_OUTPUT) 1 "Depth" |
| Name 101 "psout" |
| Name 110 "Color" |
| Name 114 "Depth" |
| Name 120 "g_tTex1df4" |
| Name 123 "g_tTex1di4" |
| Name 126 "g_tTex1du4" |
| Name 129 "g_tTex2df4" |
| Name 132 "g_tTex2di4" |
| Name 135 "g_tTex2du4" |
| Name 138 "g_tTex3df4" |
| Name 141 "g_tTex3di4" |
| Name 144 "g_tTex3du4" |
| Name 147 "g_tTexcdf4" |
| Name 150 "g_tTexcdi4" |
| Name 153 "g_tTexcdu4" |
| Name 156 "g_tTexcdf4a" |
| Name 159 "g_tTexcdi4a" |
| Name 162 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4a) DescriptorSet 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 34(g_tTex1di4a) DescriptorSet 0 |
| Decorate 47(g_tTex1du4a) DescriptorSet 0 |
| Decorate 59(g_tTex2df4a) DescriptorSet 0 |
| Decorate 77(g_tTex2di4a) DescriptorSet 0 |
| Decorate 89(g_tTex2du4a) DescriptorSet 0 |
| Decorate 110(Color) Location 0 |
| Decorate 114(Depth) BuiltIn FragDepth |
| Decorate 120(g_tTex1df4) DescriptorSet 0 |
| Decorate 120(g_tTex1df4) Binding 0 |
| Decorate 123(g_tTex1di4) DescriptorSet 0 |
| Decorate 126(g_tTex1du4) DescriptorSet 0 |
| Decorate 129(g_tTex2df4) DescriptorSet 0 |
| Decorate 132(g_tTex2di4) DescriptorSet 0 |
| Decorate 135(g_tTex2du4) DescriptorSet 0 |
| Decorate 138(g_tTex3df4) DescriptorSet 0 |
| Decorate 141(g_tTex3di4) DescriptorSet 0 |
| Decorate 144(g_tTex3du4) DescriptorSet 0 |
| Decorate 147(g_tTexcdf4) DescriptorSet 0 |
| Decorate 150(g_tTexcdi4) DescriptorSet 0 |
| Decorate 153(g_tTexcdu4) DescriptorSet 0 |
| Decorate 156(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 159(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 162(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D array sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4a): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth array sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1061158912 |
| 26: 6(float) Constant 0 |
| 27: TypeInt 32 1 |
| 28: 27(int) Constant 2 |
| 32: TypeImage 27(int) 1D array sampled format:Unknown |
| 33: TypePointer UniformConstant 32 |
| 34(g_tTex1di4a): 33(ptr) Variable UniformConstant |
| 37: TypeImage 27(int) 1D depth array sampled format:Unknown |
| 38: TypeSampledImage 37 |
| 44: TypeInt 32 0 |
| 45: TypeImage 44(int) 1D array sampled format:Unknown |
| 46: TypePointer UniformConstant 45 |
| 47(g_tTex1du4a): 46(ptr) Variable UniformConstant |
| 50: TypeImage 44(int) 1D depth array sampled format:Unknown |
| 51: TypeSampledImage 50 |
| 57: TypeImage 6(float) 2D array sampled format:Unknown |
| 58: TypePointer UniformConstant 57 |
| 59(g_tTex2df4a): 58(ptr) Variable UniformConstant |
| 62: TypeImage 6(float) 2D depth array sampled format:Unknown |
| 63: TypeSampledImage 62 |
| 65: TypeVector 6(float) 3 |
| 66: 6(float) Constant 1050253722 |
| 67: 65(fvec3) ConstantComposite 21 22 66 |
| 69: TypeVector 27(int) 2 |
| 70: 27(int) Constant 3 |
| 71: 69(ivec2) ConstantComposite 28 70 |
| 75: TypeImage 27(int) 2D array sampled format:Unknown |
| 76: TypePointer UniformConstant 75 |
| 77(g_tTex2di4a): 76(ptr) Variable UniformConstant |
| 80: TypeImage 27(int) 2D depth array sampled format:Unknown |
| 81: TypeSampledImage 80 |
| 87: TypeImage 44(int) 2D array sampled format:Unknown |
| 88: TypePointer UniformConstant 87 |
| 89(g_tTex2du4a): 88(ptr) Variable UniformConstant |
| 92: TypeImage 44(int) 2D depth array sampled format:Unknown |
| 93: TypeSampledImage 92 |
| 98: TypeVector 6(float) 4 |
| 99(PS_OUTPUT): TypeStruct 98(fvec4) 6(float) |
| 100: TypePointer Function 99(PS_OUTPUT) |
| 102: 27(int) Constant 0 |
| 103: 6(float) Constant 1065353216 |
| 104: 98(fvec4) ConstantComposite 103 103 103 103 |
| 105: TypePointer Function 98(fvec4) |
| 107: 27(int) Constant 1 |
| 109: TypePointer Output 98(fvec4) |
| 110(Color): 109(ptr) Variable Output |
| 113: TypePointer Output 6(float) |
| 114(Depth): 113(ptr) Variable Output |
| 118: TypeImage 6(float) 1D sampled format:Unknown |
| 119: TypePointer UniformConstant 118 |
| 120(g_tTex1df4): 119(ptr) Variable UniformConstant |
| 121: TypeImage 27(int) 1D sampled format:Unknown |
| 122: TypePointer UniformConstant 121 |
| 123(g_tTex1di4): 122(ptr) Variable UniformConstant |
| 124: TypeImage 44(int) 1D sampled format:Unknown |
| 125: TypePointer UniformConstant 124 |
| 126(g_tTex1du4): 125(ptr) Variable UniformConstant |
| 127: TypeImage 6(float) 2D sampled format:Unknown |
| 128: TypePointer UniformConstant 127 |
| 129(g_tTex2df4): 128(ptr) Variable UniformConstant |
| 130: TypeImage 27(int) 2D sampled format:Unknown |
| 131: TypePointer UniformConstant 130 |
| 132(g_tTex2di4): 131(ptr) Variable UniformConstant |
| 133: TypeImage 44(int) 2D sampled format:Unknown |
| 134: TypePointer UniformConstant 133 |
| 135(g_tTex2du4): 134(ptr) Variable UniformConstant |
| 136: TypeImage 6(float) 3D sampled format:Unknown |
| 137: TypePointer UniformConstant 136 |
| 138(g_tTex3df4): 137(ptr) Variable UniformConstant |
| 139: TypeImage 27(int) 3D sampled format:Unknown |
| 140: TypePointer UniformConstant 139 |
| 141(g_tTex3di4): 140(ptr) Variable UniformConstant |
| 142: TypeImage 44(int) 3D sampled format:Unknown |
| 143: TypePointer UniformConstant 142 |
| 144(g_tTex3du4): 143(ptr) Variable UniformConstant |
| 145: TypeImage 6(float) Cube sampled format:Unknown |
| 146: TypePointer UniformConstant 145 |
| 147(g_tTexcdf4): 146(ptr) Variable UniformConstant |
| 148: TypeImage 27(int) Cube sampled format:Unknown |
| 149: TypePointer UniformConstant 148 |
| 150(g_tTexcdi4): 149(ptr) Variable UniformConstant |
| 151: TypeImage 44(int) Cube sampled format:Unknown |
| 152: TypePointer UniformConstant 151 |
| 153(g_tTexcdu4): 152(ptr) Variable UniformConstant |
| 154: TypeImage 6(float) Cube array sampled format:Unknown |
| 155: TypePointer UniformConstant 154 |
| 156(g_tTexcdf4a): 155(ptr) Variable UniformConstant |
| 157: TypeImage 27(int) Cube array sampled format:Unknown |
| 158: TypePointer UniformConstant 157 |
| 159(g_tTexcdi4a): 158(ptr) Variable UniformConstant |
| 160: TypeImage 44(int) Cube array sampled format:Unknown |
| 161: TypePointer UniformConstant 160 |
| 162(g_tTexcdu4a): 161(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r11): 7(ptr) Variable Function |
| 31(r13): 7(ptr) Variable Function |
| 43(r15): 7(ptr) Variable Function |
| 56(r31): 7(ptr) Variable Function |
| 74(r33): 7(ptr) Variable Function |
| 86(r35): 7(ptr) Variable Function |
| 101(psout): 100(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4a) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 25: 6(float) CompositeExtract 23 0 |
| 29: 6(float) CompositeExtract 25 0 |
| 30: 6(float) ImageSampleDrefExplicitLod 19 25 29 Lod ConstOffset 26 28 |
| Store 8(r11) 30 |
| 35: 32 Load 34(g_tTex1di4a) |
| 36: 13 Load 15(g_sSamp) |
| 39: 38 SampledImage 35 36 |
| 40: 6(float) CompositeExtract 23 0 |
| 41: 6(float) CompositeExtract 40 0 |
| 42: 6(float) ImageSampleDrefExplicitLod 39 40 41 Lod ConstOffset 26 28 |
| Store 31(r13) 42 |
| 48: 45 Load 47(g_tTex1du4a) |
| 49: 13 Load 15(g_sSamp) |
| 52: 51 SampledImage 48 49 |
| 53: 6(float) CompositeExtract 23 0 |
| 54: 6(float) CompositeExtract 53 0 |
| 55: 6(float) ImageSampleDrefExplicitLod 52 53 54 Lod ConstOffset 26 28 |
| Store 43(r15) 55 |
| 60: 57 Load 59(g_tTex2df4a) |
| 61: 13 Load 15(g_sSamp) |
| 64: 63 SampledImage 60 61 |
| 68: 6(float) CompositeExtract 67 0 |
| 72: 6(float) CompositeExtract 68 0 |
| 73: 6(float) ImageSampleDrefExplicitLod 64 68 72 Lod ConstOffset 26 71 |
| Store 56(r31) 73 |
| 78: 75 Load 77(g_tTex2di4a) |
| 79: 13 Load 15(g_sSamp) |
| 82: 81 SampledImage 78 79 |
| 83: 6(float) CompositeExtract 67 0 |
| 84: 6(float) CompositeExtract 83 0 |
| 85: 6(float) ImageSampleDrefExplicitLod 82 83 84 Lod ConstOffset 26 71 |
| Store 74(r33) 85 |
| 90: 87 Load 89(g_tTex2du4a) |
| 91: 13 Load 15(g_sSamp) |
| 94: 93 SampledImage 90 91 |
| 95: 6(float) CompositeExtract 67 0 |
| 96: 6(float) CompositeExtract 95 0 |
| 97: 6(float) ImageSampleDrefExplicitLod 94 95 96 Lod ConstOffset 26 71 |
| Store 86(r35) 97 |
| 106: 105(ptr) AccessChain 101(psout) 102 |
| Store 106 104 |
| 108: 7(ptr) AccessChain 101(psout) 107 |
| Store 108 103 |
| 111: 105(ptr) AccessChain 101(psout) 102 |
| 112: 98(fvec4) Load 111 |
| Store 110(Color) 112 |
| 115: 7(ptr) AccessChain 101(psout) 107 |
| 116: 6(float) Load 115 |
| Store 114(Depth) 116 |
| Return |
| FunctionEnd |