| hlsl.sample.sub-vec4.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:14 Function Definition: main( (temp structure{temp 4-component vector of float Color}) |
| 0:14 Function Parameters: |
| 0:? Sequence |
| 0:17 Sequence |
| 0:17 move second child to first child (temp float) |
| 0:17 'txval10' (temp float) |
| 0:17 Construct float (temp float) |
| 0:? texture (temp 4-component vector of float) |
| 0:17 Construct combined texture-sampler (temp sampler1D) |
| 0:17 'g_tTex1df1' (uniform texture1D) |
| 0:17 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:17 Constant: |
| 0:17 0.100000 |
| 0:18 Sequence |
| 0:18 move second child to first child (temp 2-component vector of float) |
| 0:18 'txval11' (temp 2-component vector of float) |
| 0:18 Construct vec2 (temp 2-component vector of float) |
| 0:? texture (temp 4-component vector of float) |
| 0:18 Construct combined texture-sampler (temp sampler1D) |
| 0:18 'g_tTex1df2' (uniform texture1D) |
| 0:18 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:18 Constant: |
| 0:18 0.200000 |
| 0:19 Sequence |
| 0:19 move second child to first child (temp 3-component vector of float) |
| 0:19 'txval12' (temp 3-component vector of float) |
| 0:19 Construct vec3 (temp 3-component vector of float) |
| 0:? texture (temp 4-component vector of float) |
| 0:19 Construct combined texture-sampler (temp sampler1D) |
| 0:19 'g_tTex1df3' (uniform texture1D) |
| 0:19 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:19 Constant: |
| 0:19 0.200000 |
| 0:20 Sequence |
| 0:20 move second child to first child (temp 4-component vector of float) |
| 0:20 'txval13' (temp 4-component vector of float) |
| 0:20 texture (temp 4-component vector of float) |
| 0:20 Construct combined texture-sampler (temp sampler1D) |
| 0:20 'g_tTex1df4' (uniform texture1D) |
| 0:20 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:20 Constant: |
| 0:20 0.200000 |
| 0:22 move second child to first child (temp 4-component vector of float) |
| 0:22 Color: direct index for structure (temp 4-component vector of float) |
| 0:22 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Constant: |
| 0:22 1.000000 |
| 0:22 1.000000 |
| 0:22 1.000000 |
| 0:22 1.000000 |
| 0:23 Sequence |
| 0:23 Sequence |
| 0:23 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:23 Color: direct index for structure (temp 4-component vector of float) |
| 0:23 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:23 Constant: |
| 0:23 0 (const int) |
| 0:23 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df1' (uniform texture1D) |
| 0:? 'g_tTex1df2' (uniform texture1D) |
| 0:? 'g_tTex1df3' (uniform texture1D) |
| 0:? 'g_tTex1df4' (uniform texture1D) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:14 Function Definition: main( (temp structure{temp 4-component vector of float Color}) |
| 0:14 Function Parameters: |
| 0:? Sequence |
| 0:17 Sequence |
| 0:17 move second child to first child (temp float) |
| 0:17 'txval10' (temp float) |
| 0:17 Construct float (temp float) |
| 0:? texture (temp 4-component vector of float) |
| 0:17 Construct combined texture-sampler (temp sampler1D) |
| 0:17 'g_tTex1df1' (uniform texture1D) |
| 0:17 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:17 Constant: |
| 0:17 0.100000 |
| 0:18 Sequence |
| 0:18 move second child to first child (temp 2-component vector of float) |
| 0:18 'txval11' (temp 2-component vector of float) |
| 0:18 Construct vec2 (temp 2-component vector of float) |
| 0:? texture (temp 4-component vector of float) |
| 0:18 Construct combined texture-sampler (temp sampler1D) |
| 0:18 'g_tTex1df2' (uniform texture1D) |
| 0:18 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:18 Constant: |
| 0:18 0.200000 |
| 0:19 Sequence |
| 0:19 move second child to first child (temp 3-component vector of float) |
| 0:19 'txval12' (temp 3-component vector of float) |
| 0:19 Construct vec3 (temp 3-component vector of float) |
| 0:? texture (temp 4-component vector of float) |
| 0:19 Construct combined texture-sampler (temp sampler1D) |
| 0:19 'g_tTex1df3' (uniform texture1D) |
| 0:19 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:19 Constant: |
| 0:19 0.200000 |
| 0:20 Sequence |
| 0:20 move second child to first child (temp 4-component vector of float) |
| 0:20 'txval13' (temp 4-component vector of float) |
| 0:20 texture (temp 4-component vector of float) |
| 0:20 Construct combined texture-sampler (temp sampler1D) |
| 0:20 'g_tTex1df4' (uniform texture1D) |
| 0:20 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:20 Constant: |
| 0:20 0.200000 |
| 0:22 move second child to first child (temp 4-component vector of float) |
| 0:22 Color: direct index for structure (temp 4-component vector of float) |
| 0:22 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Constant: |
| 0:22 1.000000 |
| 0:22 1.000000 |
| 0:22 1.000000 |
| 0:22 1.000000 |
| 0:23 Sequence |
| 0:23 Sequence |
| 0:23 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:23 Color: direct index for structure (temp 4-component vector of float) |
| 0:23 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:23 Constant: |
| 0:23 0 (const int) |
| 0:23 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df1' (uniform texture1D) |
| 0:? 'g_tTex1df2' (uniform texture1D) |
| 0:? 'g_tTex1df3' (uniform texture1D) |
| 0:? 'g_tTex1df4' (uniform texture1D) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 67 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 63 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "txval10" |
| Name 11 "g_tTex1df1" |
| Name 15 "g_sSamp" |
| Name 25 "txval11" |
| Name 26 "g_tTex1df2" |
| Name 37 "txval12" |
| Name 38 "g_tTex1df3" |
| Name 48 "txval13" |
| Name 49 "g_tTex1df4" |
| Name 54 "PS_OUTPUT" |
| MemberName 54(PS_OUTPUT) 0 "Color" |
| Name 56 "psout" |
| Name 63 "Color" |
| Decorate 11(g_tTex1df1) DescriptorSet 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 26(g_tTex1df2) DescriptorSet 0 |
| Decorate 38(g_tTex1df3) DescriptorSet 0 |
| Decorate 49(g_tTex1df4) DescriptorSet 0 |
| Decorate 63(Color) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df1): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeSampledImage 9 |
| 19: 6(float) Constant 1036831949 |
| 20: TypeVector 6(float) 4 |
| 23: TypeVector 6(float) 2 |
| 24: TypePointer Function 23(fvec2) |
| 26(g_tTex1df2): 10(ptr) Variable UniformConstant |
| 30: 6(float) Constant 1045220557 |
| 35: TypeVector 6(float) 3 |
| 36: TypePointer Function 35(fvec3) |
| 38(g_tTex1df3): 10(ptr) Variable UniformConstant |
| 47: TypePointer Function 20(fvec4) |
| 49(g_tTex1df4): 10(ptr) Variable UniformConstant |
| 54(PS_OUTPUT): TypeStruct 20(fvec4) |
| 55: TypePointer Function 54(PS_OUTPUT) |
| 57: TypeInt 32 1 |
| 58: 57(int) Constant 0 |
| 59: 6(float) Constant 1065353216 |
| 60: 20(fvec4) ConstantComposite 59 59 59 59 |
| 62: TypePointer Output 20(fvec4) |
| 63(Color): 62(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(txval10): 7(ptr) Variable Function |
| 25(txval11): 24(ptr) Variable Function |
| 37(txval12): 36(ptr) Variable Function |
| 48(txval13): 47(ptr) Variable Function |
| 56(psout): 55(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df1) |
| 16: 13 Load 15(g_sSamp) |
| 18: 17 SampledImage 12 16 |
| 21: 20(fvec4) ImageSampleImplicitLod 18 19 |
| 22: 6(float) CompositeExtract 21 0 |
| Store 8(txval10) 22 |
| 27: 9 Load 26(g_tTex1df2) |
| 28: 13 Load 15(g_sSamp) |
| 29: 17 SampledImage 27 28 |
| 31: 20(fvec4) ImageSampleImplicitLod 29 30 |
| 32: 6(float) CompositeExtract 31 0 |
| 33: 6(float) CompositeExtract 31 1 |
| 34: 23(fvec2) CompositeConstruct 32 33 |
| Store 25(txval11) 34 |
| 39: 9 Load 38(g_tTex1df3) |
| 40: 13 Load 15(g_sSamp) |
| 41: 17 SampledImage 39 40 |
| 42: 20(fvec4) ImageSampleImplicitLod 41 30 |
| 43: 6(float) CompositeExtract 42 0 |
| 44: 6(float) CompositeExtract 42 1 |
| 45: 6(float) CompositeExtract 42 2 |
| 46: 35(fvec3) CompositeConstruct 43 44 45 |
| Store 37(txval12) 46 |
| 50: 9 Load 49(g_tTex1df4) |
| 51: 13 Load 15(g_sSamp) |
| 52: 17 SampledImage 50 51 |
| 53: 20(fvec4) ImageSampleImplicitLod 52 30 |
| Store 48(txval13) 53 |
| 61: 47(ptr) AccessChain 56(psout) 58 |
| Store 61 60 |
| 64: 47(ptr) AccessChain 56(psout) 58 |
| 65: 20(fvec4) Load 64 |
| Store 63(Color) 65 |
| Return |
| FunctionEnd |