blob: bc86ab24acc2f77f6b4055255d025183d0e80792 [file] [log] [blame]
spv.texture.sampler.transform.frag
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 19
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 9 16
ExecutionMode 4 OriginUpperLeft
Source GLSL 440
Name 4 "main"
Name 9 "color"
Name 12 "tex"
Name 16 "coord"
Decorate 12(tex) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Output 7(fvec4)
9(color): 8(ptr) Variable Output
10: TypeImage 6(float) 2D sampled format:Unknown
11: TypePointer UniformConstant 10
12(tex): 11(ptr) Variable UniformConstant
14: TypeVector 6(float) 2
15: TypePointer Input 14(fvec2)
16(coord): 15(ptr) Variable Input
4(main): 2 Function None 3
5: Label
13: 10 Load 12(tex)
17: 14(fvec2) Load 16(coord)
18: 7(fvec4) ImageSampleImplicitLod 13 17
Store 9(color) 18
Return
FunctionEnd