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android
/
platform
/
external
/
shaderc
/
glslang
/
5ff3c3da3b374a03a5eff96544fcd6678ed575c1
/
.
/
Test
/
hlsl.sin.frag
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float4
PixelShaderFunction
(
float4 input
)
:
COLOR0
{
return
sin
(
input
);
}