| hlsl.structin.vert |
| Shader version: 450 |
| 0:? Sequence |
| 0:8 Function Definition: main(vf4;struct-VI-vf4[2]-vu2-vf41;vf4; (temp structure Position{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:8 Function Parameters: |
| 0:8 'd' (layout(location=0 ) in 4-component vector of float) |
| 0:8 'vi' (in structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:8 'e' (layout(location=5 ) in 4-component vector of float) |
| 0:? Sequence |
| 0:11 move second child to first child (temp 4-component vector of float) |
| 0:11 b: direct index for structure (temp 4-component vector of float) |
| 0:11 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:11 Constant: |
| 0:11 2 (const int) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 direct index (layout(location=1 ) temp 4-component vector of float) |
| 0:? 'm' (layout(location=1 ) in 2-element array of 4-component vector of float) |
| 0:11 Constant: |
| 0:11 1 (const int) |
| 0:11 direct index (layout(location=1 ) temp 4-component vector of float) |
| 0:? 'm' (layout(location=1 ) in 2-element array of 4-component vector of float) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 Construct vec4 (temp 4-component vector of float) |
| 0:11 Convert uint to float (temp float) |
| 0:11 direct index (temp uint) |
| 0:? 'coord' (layout(location=3 ) in 2-component vector of uint) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 'd' (layout(location=0 ) in 4-component vector of float) |
| 0:11 'e' (layout(location=5 ) in 4-component vector of float) |
| 0:13 Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child (temp 2-element array of 4-component vector of float) |
| 0:? 'm' (layout(location=0 ) out 2-element array of 4-component vector of float) |
| 0:13 m: direct index for structure (temp 2-element array of 4-component vector of float) |
| 0:13 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 move second child to first child (temp 2-component vector of uint) |
| 0:? 'coord' (layout(location=2 ) out 2-component vector of uint) |
| 0:13 coord: direct index for structure (temp 2-component vector of uint) |
| 0:13 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 move second child to first child (temp 4-component vector of float) |
| 0:? 'b' (layout(location=3 ) smooth out 4-component vector of float) |
| 0:13 b: direct index for structure (temp 4-component vector of float) |
| 0:13 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:13 Branch: Return |
| 0:? Linker Objects |
| 0:? 'm' (layout(location=0 ) out 2-element array of 4-component vector of float) |
| 0:? 'coord' (layout(location=2 ) out 2-component vector of uint) |
| 0:? 'b' (layout(location=3 ) smooth out 4-component vector of float) |
| 0:? 'd' (layout(location=0 ) in 4-component vector of float) |
| 0:? 'm' (layout(location=1 ) in 2-element array of 4-component vector of float) |
| 0:? 'coord' (layout(location=3 ) in 2-component vector of uint) |
| 0:? 'b' (layout(location=4 ) in 4-component vector of float) |
| 0:? 'e' (layout(location=5 ) in 4-component vector of float) |
| |
| |
| Linked vertex stage: |
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| |
| Shader version: 450 |
| 0:? Sequence |
| 0:8 Function Definition: main(vf4;struct-VI-vf4[2]-vu2-vf41;vf4; (temp structure Position{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:8 Function Parameters: |
| 0:8 'd' (layout(location=0 ) in 4-component vector of float) |
| 0:8 'vi' (in structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:8 'e' (layout(location=5 ) in 4-component vector of float) |
| 0:? Sequence |
| 0:11 move second child to first child (temp 4-component vector of float) |
| 0:11 b: direct index for structure (temp 4-component vector of float) |
| 0:11 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:11 Constant: |
| 0:11 2 (const int) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 add (temp 4-component vector of float) |
| 0:11 direct index (layout(location=1 ) temp 4-component vector of float) |
| 0:? 'm' (layout(location=1 ) in 2-element array of 4-component vector of float) |
| 0:11 Constant: |
| 0:11 1 (const int) |
| 0:11 direct index (layout(location=1 ) temp 4-component vector of float) |
| 0:? 'm' (layout(location=1 ) in 2-element array of 4-component vector of float) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 Construct vec4 (temp 4-component vector of float) |
| 0:11 Convert uint to float (temp float) |
| 0:11 direct index (temp uint) |
| 0:? 'coord' (layout(location=3 ) in 2-component vector of uint) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:11 'd' (layout(location=0 ) in 4-component vector of float) |
| 0:11 'e' (layout(location=5 ) in 4-component vector of float) |
| 0:13 Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child (temp 2-element array of 4-component vector of float) |
| 0:? 'm' (layout(location=0 ) out 2-element array of 4-component vector of float) |
| 0:13 m: direct index for structure (temp 2-element array of 4-component vector of float) |
| 0:13 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 move second child to first child (temp 2-component vector of uint) |
| 0:? 'coord' (layout(location=2 ) out 2-component vector of uint) |
| 0:13 coord: direct index for structure (temp 2-component vector of uint) |
| 0:13 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 move second child to first child (temp 4-component vector of float) |
| 0:? 'b' (layout(location=3 ) smooth out 4-component vector of float) |
| 0:13 b: direct index for structure (temp 4-component vector of float) |
| 0:13 'local' (temp structure{temp 2-element array of 4-component vector of float m, temp 2-component vector of uint coord, temp 4-component vector of float b}) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:13 Branch: Return |
| 0:? Linker Objects |
| 0:? 'm' (layout(location=0 ) out 2-element array of 4-component vector of float) |
| 0:? 'coord' (layout(location=2 ) out 2-component vector of uint) |
| 0:? 'b' (layout(location=3 ) smooth out 4-component vector of float) |
| 0:? 'd' (layout(location=0 ) in 4-component vector of float) |
| 0:? 'm' (layout(location=1 ) in 2-element array of 4-component vector of float) |
| 0:? 'coord' (layout(location=3 ) in 2-component vector of uint) |
| 0:? 'b' (layout(location=4 ) in 4-component vector of float) |
| 0:? 'e' (layout(location=5 ) in 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 60 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 18 28 36 39 45 50 55 59 |
| Name 4 "main" |
| Name 12 "VI" |
| MemberName 12(VI) 0 "m" |
| MemberName 12(VI) 1 "coord" |
| MemberName 12(VI) 2 "b" |
| Name 14 "local" |
| Name 18 "m" |
| Name 28 "coord" |
| Name 36 "d" |
| Name 39 "e" |
| Name 45 "m" |
| Name 50 "coord" |
| Name 55 "b" |
| Name 59 "b" |
| Decorate 18(m) Location 1 |
| Decorate 28(coord) Location 3 |
| Decorate 36(d) Location 0 |
| Decorate 39(e) Location 5 |
| Decorate 45(m) Location 0 |
| Decorate 50(coord) Location 2 |
| Decorate 55(b) Location 3 |
| Decorate 59(b) Location 4 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypeInt 32 0 |
| 9: 8(int) Constant 2 |
| 10: TypeArray 7(fvec4) 9 |
| 11: TypeVector 8(int) 2 |
| 12(VI): TypeStruct 10 11(ivec2) 7(fvec4) |
| 13: TypePointer Function 12(VI) |
| 15: TypeInt 32 1 |
| 16: 15(int) Constant 2 |
| 17: TypePointer Input 10 |
| 18(m): 17(ptr) Variable Input |
| 19: 15(int) Constant 1 |
| 20: TypePointer Input 7(fvec4) |
| 23: 15(int) Constant 0 |
| 27: TypePointer Input 11(ivec2) |
| 28(coord): 27(ptr) Variable Input |
| 29: 8(int) Constant 0 |
| 30: TypePointer Input 8(int) |
| 36(d): 20(ptr) Variable Input |
| 39(e): 20(ptr) Variable Input |
| 42: TypePointer Function 7(fvec4) |
| 44: TypePointer Output 10 |
| 45(m): 44(ptr) Variable Output |
| 46: TypePointer Function 10 |
| 49: TypePointer Output 11(ivec2) |
| 50(coord): 49(ptr) Variable Output |
| 51: TypePointer Function 11(ivec2) |
| 54: TypePointer Output 7(fvec4) |
| 55(b): 54(ptr) Variable Output |
| 59(b): 20(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 14(local): 13(ptr) Variable Function |
| 21: 20(ptr) AccessChain 18(m) 19 |
| 22: 7(fvec4) Load 21 |
| 24: 20(ptr) AccessChain 18(m) 23 |
| 25: 7(fvec4) Load 24 |
| 26: 7(fvec4) FAdd 22 25 |
| 31: 30(ptr) AccessChain 28(coord) 29 |
| 32: 8(int) Load 31 |
| 33: 6(float) ConvertUToF 32 |
| 34: 7(fvec4) CompositeConstruct 33 33 33 33 |
| 35: 7(fvec4) FAdd 26 34 |
| 37: 7(fvec4) Load 36(d) |
| 38: 7(fvec4) FAdd 35 37 |
| 40: 7(fvec4) Load 39(e) |
| 41: 7(fvec4) FAdd 38 40 |
| 43: 42(ptr) AccessChain 14(local) 16 |
| Store 43 41 |
| 47: 46(ptr) AccessChain 14(local) 23 |
| 48: 10 Load 47 |
| Store 45(m) 48 |
| 52: 51(ptr) AccessChain 14(local) 19 |
| 53: 11(ivec2) Load 52 |
| Store 50(coord) 53 |
| 56: 42(ptr) AccessChain 14(local) 16 |
| 57: 7(fvec4) Load 56 |
| Store 55(b) 57 |
| Return |
| FunctionEnd |