| hlsl.samplecmp.offset.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r01' (temp float) |
| 0:42 textureOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r03' (temp float) |
| 0:43 textureOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r05' (temp float) |
| 0:44 textureOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r21' (temp float) |
| 0:47 textureOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r23' (temp float) |
| 0:48 textureOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r25' (temp float) |
| 0:49 textureOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:62 move second child to first child (temp 4-component vector of float) |
| 0:62 Color: direct index for structure (temp 4-component vector of float) |
| 0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:63 move second child to first child (temp float) |
| 0:63 Depth: direct index for structure (temp float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:65 Sequence |
| 0:65 Sequence |
| 0:65 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:65 Color: direct index for structure (temp 4-component vector of float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 0 (const int) |
| 0:65 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:65 Depth: direct index for structure (temp float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 1 (const int) |
| 0:65 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r01' (temp float) |
| 0:42 textureOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r03' (temp float) |
| 0:43 textureOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r05' (temp float) |
| 0:44 textureOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r21' (temp float) |
| 0:47 textureOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r23' (temp float) |
| 0:48 textureOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r25' (temp float) |
| 0:49 textureOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:62 move second child to first child (temp 4-component vector of float) |
| 0:62 Color: direct index for structure (temp 4-component vector of float) |
| 0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:63 move second child to first child (temp float) |
| 0:63 Depth: direct index for structure (temp float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:65 Sequence |
| 0:65 Sequence |
| 0:65 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:65 Color: direct index for structure (temp 4-component vector of float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 0 (const int) |
| 0:65 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:65 Depth: direct index for structure (temp float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 1 (const int) |
| 0:65 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 156 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 103 107 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r01" |
| Name 11 "g_tTex1df4" |
| Name 15 "g_sSamp" |
| Name 26 "r03" |
| Name 29 "g_tTex1di4" |
| Name 37 "r05" |
| Name 41 "g_tTex1du4" |
| Name 49 "r21" |
| Name 52 "g_tTex2df4" |
| Name 67 "r23" |
| Name 70 "g_tTex2di4" |
| Name 79 "r25" |
| Name 82 "g_tTex2du4" |
| Name 92 "PS_OUTPUT" |
| MemberName 92(PS_OUTPUT) 0 "Color" |
| MemberName 92(PS_OUTPUT) 1 "Depth" |
| Name 94 "psout" |
| Name 103 "Color" |
| Name 107 "Depth" |
| Name 113 "g_tTex3df4" |
| Name 116 "g_tTex3di4" |
| Name 119 "g_tTex3du4" |
| Name 122 "g_tTexcdf4" |
| Name 125 "g_tTexcdi4" |
| Name 128 "g_tTexcdu4" |
| Name 131 "g_tTex1df4a" |
| Name 134 "g_tTex1di4a" |
| Name 137 "g_tTex1du4a" |
| Name 140 "g_tTex2df4a" |
| Name 143 "g_tTex2di4a" |
| Name 146 "g_tTex2du4a" |
| Name 149 "g_tTexcdf4a" |
| Name 152 "g_tTexcdi4a" |
| Name 155 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4) DescriptorSet 0 |
| Decorate 11(g_tTex1df4) Binding 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 29(g_tTex1di4) DescriptorSet 0 |
| Decorate 41(g_tTex1du4) DescriptorSet 0 |
| Decorate 52(g_tTex2df4) DescriptorSet 0 |
| Decorate 70(g_tTex2di4) DescriptorSet 0 |
| Decorate 82(g_tTex2du4) DescriptorSet 0 |
| Decorate 103(Color) Location 0 |
| Decorate 107(Depth) BuiltIn FragDepth |
| Decorate 113(g_tTex3df4) DescriptorSet 0 |
| Decorate 116(g_tTex3di4) DescriptorSet 0 |
| Decorate 119(g_tTex3du4) DescriptorSet 0 |
| Decorate 122(g_tTexcdf4) DescriptorSet 0 |
| Decorate 125(g_tTexcdi4) DescriptorSet 0 |
| Decorate 128(g_tTexcdu4) DescriptorSet 0 |
| Decorate 131(g_tTex1df4a) DescriptorSet 0 |
| Decorate 134(g_tTex1di4a) DescriptorSet 0 |
| Decorate 137(g_tTex1du4a) DescriptorSet 0 |
| Decorate 140(g_tTex2df4a) DescriptorSet 0 |
| Decorate 143(g_tTex2di4a) DescriptorSet 0 |
| Decorate 146(g_tTex2du4a) DescriptorSet 0 |
| Decorate 149(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 152(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 155(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1061158912 |
| 22: TypeInt 32 1 |
| 23: 22(int) Constant 2 |
| 27: TypeImage 22(int) 1D sampled format:Unknown |
| 28: TypePointer UniformConstant 27 |
| 29(g_tTex1di4): 28(ptr) Variable UniformConstant |
| 32: TypeImage 22(int) 1D depth sampled format:Unknown |
| 33: TypeSampledImage 32 |
| 38: TypeInt 32 0 |
| 39: TypeImage 38(int) 1D sampled format:Unknown |
| 40: TypePointer UniformConstant 39 |
| 41(g_tTex1du4): 40(ptr) Variable UniformConstant |
| 44: TypeImage 38(int) 1D depth sampled format:Unknown |
| 45: TypeSampledImage 44 |
| 50: TypeImage 6(float) 2D sampled format:Unknown |
| 51: TypePointer UniformConstant 50 |
| 52(g_tTex2df4): 51(ptr) Variable UniformConstant |
| 55: TypeImage 6(float) 2D depth sampled format:Unknown |
| 56: TypeSampledImage 55 |
| 58: TypeVector 6(float) 2 |
| 59: 6(float) Constant 1045220557 |
| 60: 58(fvec2) ConstantComposite 20 59 |
| 62: TypeVector 22(int) 2 |
| 63: 22(int) Constant 3 |
| 64: 62(ivec2) ConstantComposite 23 63 |
| 68: TypeImage 22(int) 2D sampled format:Unknown |
| 69: TypePointer UniformConstant 68 |
| 70(g_tTex2di4): 69(ptr) Variable UniformConstant |
| 73: TypeImage 22(int) 2D depth sampled format:Unknown |
| 74: TypeSampledImage 73 |
| 80: TypeImage 38(int) 2D sampled format:Unknown |
| 81: TypePointer UniformConstant 80 |
| 82(g_tTex2du4): 81(ptr) Variable UniformConstant |
| 85: TypeImage 38(int) 2D depth sampled format:Unknown |
| 86: TypeSampledImage 85 |
| 91: TypeVector 6(float) 4 |
| 92(PS_OUTPUT): TypeStruct 91(fvec4) 6(float) |
| 93: TypePointer Function 92(PS_OUTPUT) |
| 95: 22(int) Constant 0 |
| 96: 6(float) Constant 1065353216 |
| 97: 91(fvec4) ConstantComposite 96 96 96 96 |
| 98: TypePointer Function 91(fvec4) |
| 100: 22(int) Constant 1 |
| 102: TypePointer Output 91(fvec4) |
| 103(Color): 102(ptr) Variable Output |
| 106: TypePointer Output 6(float) |
| 107(Depth): 106(ptr) Variable Output |
| 111: TypeImage 6(float) 3D sampled format:Unknown |
| 112: TypePointer UniformConstant 111 |
| 113(g_tTex3df4): 112(ptr) Variable UniformConstant |
| 114: TypeImage 22(int) 3D sampled format:Unknown |
| 115: TypePointer UniformConstant 114 |
| 116(g_tTex3di4): 115(ptr) Variable UniformConstant |
| 117: TypeImage 38(int) 3D sampled format:Unknown |
| 118: TypePointer UniformConstant 117 |
| 119(g_tTex3du4): 118(ptr) Variable UniformConstant |
| 120: TypeImage 6(float) Cube sampled format:Unknown |
| 121: TypePointer UniformConstant 120 |
| 122(g_tTexcdf4): 121(ptr) Variable UniformConstant |
| 123: TypeImage 22(int) Cube sampled format:Unknown |
| 124: TypePointer UniformConstant 123 |
| 125(g_tTexcdi4): 124(ptr) Variable UniformConstant |
| 126: TypeImage 38(int) Cube sampled format:Unknown |
| 127: TypePointer UniformConstant 126 |
| 128(g_tTexcdu4): 127(ptr) Variable UniformConstant |
| 129: TypeImage 6(float) 1D array sampled format:Unknown |
| 130: TypePointer UniformConstant 129 |
| 131(g_tTex1df4a): 130(ptr) Variable UniformConstant |
| 132: TypeImage 22(int) 1D array sampled format:Unknown |
| 133: TypePointer UniformConstant 132 |
| 134(g_tTex1di4a): 133(ptr) Variable UniformConstant |
| 135: TypeImage 38(int) 1D array sampled format:Unknown |
| 136: TypePointer UniformConstant 135 |
| 137(g_tTex1du4a): 136(ptr) Variable UniformConstant |
| 138: TypeImage 6(float) 2D array sampled format:Unknown |
| 139: TypePointer UniformConstant 138 |
| 140(g_tTex2df4a): 139(ptr) Variable UniformConstant |
| 141: TypeImage 22(int) 2D array sampled format:Unknown |
| 142: TypePointer UniformConstant 141 |
| 143(g_tTex2di4a): 142(ptr) Variable UniformConstant |
| 144: TypeImage 38(int) 2D array sampled format:Unknown |
| 145: TypePointer UniformConstant 144 |
| 146(g_tTex2du4a): 145(ptr) Variable UniformConstant |
| 147: TypeImage 6(float) Cube array sampled format:Unknown |
| 148: TypePointer UniformConstant 147 |
| 149(g_tTexcdf4a): 148(ptr) Variable UniformConstant |
| 150: TypeImage 22(int) Cube array sampled format:Unknown |
| 151: TypePointer UniformConstant 150 |
| 152(g_tTexcdi4a): 151(ptr) Variable UniformConstant |
| 153: TypeImage 38(int) Cube array sampled format:Unknown |
| 154: TypePointer UniformConstant 153 |
| 155(g_tTexcdu4a): 154(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r01): 7(ptr) Variable Function |
| 26(r03): 7(ptr) Variable Function |
| 37(r05): 7(ptr) Variable Function |
| 49(r21): 7(ptr) Variable Function |
| 67(r23): 7(ptr) Variable Function |
| 79(r25): 7(ptr) Variable Function |
| 94(psout): 93(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 24: 6(float) CompositeExtract 20 0 |
| 25: 6(float) ImageSampleDrefImplicitLod 19 20 24 ConstOffset 23 |
| Store 8(r01) 25 |
| 30: 27 Load 29(g_tTex1di4) |
| 31: 13 Load 15(g_sSamp) |
| 34: 33 SampledImage 30 31 |
| 35: 6(float) CompositeExtract 20 0 |
| 36: 6(float) ImageSampleDrefImplicitLod 34 20 35 ConstOffset 23 |
| Store 26(r03) 36 |
| 42: 39 Load 41(g_tTex1du4) |
| 43: 13 Load 15(g_sSamp) |
| 46: 45 SampledImage 42 43 |
| 47: 6(float) CompositeExtract 20 0 |
| 48: 6(float) ImageSampleDrefImplicitLod 46 20 47 ConstOffset 23 |
| Store 37(r05) 48 |
| 53: 50 Load 52(g_tTex2df4) |
| 54: 13 Load 15(g_sSamp) |
| 57: 56 SampledImage 53 54 |
| 61: 6(float) CompositeExtract 60 0 |
| 65: 6(float) CompositeExtract 61 0 |
| 66: 6(float) ImageSampleDrefImplicitLod 57 61 65 ConstOffset 64 |
| Store 49(r21) 66 |
| 71: 68 Load 70(g_tTex2di4) |
| 72: 13 Load 15(g_sSamp) |
| 75: 74 SampledImage 71 72 |
| 76: 6(float) CompositeExtract 60 0 |
| 77: 6(float) CompositeExtract 76 0 |
| 78: 6(float) ImageSampleDrefImplicitLod 75 76 77 ConstOffset 64 |
| Store 67(r23) 78 |
| 83: 80 Load 82(g_tTex2du4) |
| 84: 13 Load 15(g_sSamp) |
| 87: 86 SampledImage 83 84 |
| 88: 6(float) CompositeExtract 60 0 |
| 89: 6(float) CompositeExtract 88 0 |
| 90: 6(float) ImageSampleDrefImplicitLod 87 88 89 ConstOffset 64 |
| Store 79(r25) 90 |
| 99: 98(ptr) AccessChain 94(psout) 95 |
| Store 99 97 |
| 101: 7(ptr) AccessChain 94(psout) 100 |
| Store 101 96 |
| 104: 98(ptr) AccessChain 94(psout) 95 |
| 105: 91(fvec4) Load 104 |
| Store 103(Color) 105 |
| 108: 7(ptr) AccessChain 94(psout) 100 |
| 109: 6(float) Load 108 |
| Store 107(Depth) 109 |
| Return |
| FunctionEnd |