| hlsl.samplecmp.basic.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r00' (temp float) |
| 0:42 texture (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r02' (temp float) |
| 0:43 texture (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r04' (temp float) |
| 0:44 texture (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r20' (temp float) |
| 0:47 texture (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r22' (temp float) |
| 0:48 texture (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r24' (temp float) |
| 0:49 texture (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r50' (temp float) |
| 0:53 texture (global float) |
| 0:53 Construct combined texture-sampler (temp samplerCubeShadow) |
| 0:53 'g_tTexcdf4' (uniform textureCube) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r52' (temp float) |
| 0:54 texture (global float) |
| 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) |
| 0:54 'g_tTexcdi4' (uniform itextureCube) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:55 Sequence |
| 0:55 move second child to first child (temp float) |
| 0:55 'r54' (temp float) |
| 0:55 texture (global float) |
| 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) |
| 0:55 'g_tTexcdu4' (uniform utextureCube) |
| 0:55 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:55 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:55 Constant: |
| 0:55 0.750000 |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 Color: direct index for structure (temp 4-component vector of float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:58 move second child to first child (temp float) |
| 0:58 Depth: direct index for structure (temp float) |
| 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 Constant: |
| 0:58 1.000000 |
| 0:60 Sequence |
| 0:60 Sequence |
| 0:60 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:60 Color: direct index for structure (temp 4-component vector of float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 0 (const int) |
| 0:60 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:60 Depth: direct index for structure (temp float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 1 (const int) |
| 0:60 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r00' (temp float) |
| 0:42 texture (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r02' (temp float) |
| 0:43 texture (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r04' (temp float) |
| 0:44 texture (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r20' (temp float) |
| 0:47 texture (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r22' (temp float) |
| 0:48 texture (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r24' (temp float) |
| 0:49 texture (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r50' (temp float) |
| 0:53 texture (global float) |
| 0:53 Construct combined texture-sampler (temp samplerCubeShadow) |
| 0:53 'g_tTexcdf4' (uniform textureCube) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r52' (temp float) |
| 0:54 texture (global float) |
| 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) |
| 0:54 'g_tTexcdi4' (uniform itextureCube) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:55 Sequence |
| 0:55 move second child to first child (temp float) |
| 0:55 'r54' (temp float) |
| 0:55 texture (global float) |
| 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) |
| 0:55 'g_tTexcdu4' (uniform utextureCube) |
| 0:55 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:55 Construct vec4 (temp float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:55 Constant: |
| 0:55 0.750000 |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 Color: direct index for structure (temp 4-component vector of float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:58 move second child to first child (temp float) |
| 0:58 Depth: direct index for structure (temp float) |
| 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 Constant: |
| 0:58 1.000000 |
| 0:60 Sequence |
| 0:60 Sequence |
| 0:60 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:60 Color: direct index for structure (temp 4-component vector of float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 0 (const int) |
| 0:60 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:60 Depth: direct index for structure (temp float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 1 (const int) |
| 0:60 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 182 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 138 142 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r00" |
| Name 11 "g_tTex1df4" |
| Name 15 "g_sSamp" |
| Name 24 "r02" |
| Name 28 "g_tTex1di4" |
| Name 36 "r04" |
| Name 40 "g_tTex1du4" |
| Name 48 "r20" |
| Name 51 "g_tTex2df4" |
| Name 63 "r22" |
| Name 66 "g_tTex2di4" |
| Name 75 "r24" |
| Name 78 "g_tTex2du4" |
| Name 87 "r50" |
| Name 90 "g_tTexcdf4" |
| Name 102 "r52" |
| Name 105 "g_tTexcdi4" |
| Name 114 "r54" |
| Name 117 "g_tTexcdu4" |
| Name 127 "PS_OUTPUT" |
| MemberName 127(PS_OUTPUT) 0 "Color" |
| MemberName 127(PS_OUTPUT) 1 "Depth" |
| Name 129 "psout" |
| Name 138 "Color" |
| Name 142 "Depth" |
| Name 148 "g_tTex3df4" |
| Name 151 "g_tTex3di4" |
| Name 154 "g_tTex3du4" |
| Name 157 "g_tTex1df4a" |
| Name 160 "g_tTex1di4a" |
| Name 163 "g_tTex1du4a" |
| Name 166 "g_tTex2df4a" |
| Name 169 "g_tTex2di4a" |
| Name 172 "g_tTex2du4a" |
| Name 175 "g_tTexcdf4a" |
| Name 178 "g_tTexcdi4a" |
| Name 181 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4) DescriptorSet 0 |
| Decorate 11(g_tTex1df4) Binding 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 28(g_tTex1di4) DescriptorSet 0 |
| Decorate 40(g_tTex1du4) DescriptorSet 0 |
| Decorate 51(g_tTex2df4) DescriptorSet 0 |
| Decorate 66(g_tTex2di4) DescriptorSet 0 |
| Decorate 78(g_tTex2du4) DescriptorSet 0 |
| Decorate 90(g_tTexcdf4) DescriptorSet 0 |
| Decorate 105(g_tTexcdi4) DescriptorSet 0 |
| Decorate 117(g_tTexcdu4) DescriptorSet 0 |
| Decorate 138(Color) Location 0 |
| Decorate 142(Depth) BuiltIn FragDepth |
| Decorate 148(g_tTex3df4) DescriptorSet 0 |
| Decorate 151(g_tTex3di4) DescriptorSet 0 |
| Decorate 154(g_tTex3du4) DescriptorSet 0 |
| Decorate 157(g_tTex1df4a) DescriptorSet 0 |
| Decorate 160(g_tTex1di4a) DescriptorSet 0 |
| Decorate 163(g_tTex1du4a) DescriptorSet 0 |
| Decorate 166(g_tTex2df4a) DescriptorSet 0 |
| Decorate 169(g_tTex2di4a) DescriptorSet 0 |
| Decorate 172(g_tTex2du4a) DescriptorSet 0 |
| Decorate 175(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 178(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 181(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1061158912 |
| 25: TypeInt 32 1 |
| 26: TypeImage 25(int) 1D sampled format:Unknown |
| 27: TypePointer UniformConstant 26 |
| 28(g_tTex1di4): 27(ptr) Variable UniformConstant |
| 31: TypeImage 25(int) 1D depth sampled format:Unknown |
| 32: TypeSampledImage 31 |
| 37: TypeInt 32 0 |
| 38: TypeImage 37(int) 1D sampled format:Unknown |
| 39: TypePointer UniformConstant 38 |
| 40(g_tTex1du4): 39(ptr) Variable UniformConstant |
| 43: TypeImage 37(int) 1D depth sampled format:Unknown |
| 44: TypeSampledImage 43 |
| 49: TypeImage 6(float) 2D sampled format:Unknown |
| 50: TypePointer UniformConstant 49 |
| 51(g_tTex2df4): 50(ptr) Variable UniformConstant |
| 54: TypeImage 6(float) 2D depth sampled format:Unknown |
| 55: TypeSampledImage 54 |
| 57: TypeVector 6(float) 2 |
| 58: 6(float) Constant 1045220557 |
| 59: 57(fvec2) ConstantComposite 20 58 |
| 64: TypeImage 25(int) 2D sampled format:Unknown |
| 65: TypePointer UniformConstant 64 |
| 66(g_tTex2di4): 65(ptr) Variable UniformConstant |
| 69: TypeImage 25(int) 2D depth sampled format:Unknown |
| 70: TypeSampledImage 69 |
| 76: TypeImage 37(int) 2D sampled format:Unknown |
| 77: TypePointer UniformConstant 76 |
| 78(g_tTex2du4): 77(ptr) Variable UniformConstant |
| 81: TypeImage 37(int) 2D depth sampled format:Unknown |
| 82: TypeSampledImage 81 |
| 88: TypeImage 6(float) Cube sampled format:Unknown |
| 89: TypePointer UniformConstant 88 |
| 90(g_tTexcdf4): 89(ptr) Variable UniformConstant |
| 93: TypeImage 6(float) Cube depth sampled format:Unknown |
| 94: TypeSampledImage 93 |
| 96: TypeVector 6(float) 3 |
| 97: 6(float) Constant 1050253722 |
| 98: 96(fvec3) ConstantComposite 20 58 97 |
| 103: TypeImage 25(int) Cube sampled format:Unknown |
| 104: TypePointer UniformConstant 103 |
| 105(g_tTexcdi4): 104(ptr) Variable UniformConstant |
| 108: TypeImage 25(int) Cube depth sampled format:Unknown |
| 109: TypeSampledImage 108 |
| 115: TypeImage 37(int) Cube sampled format:Unknown |
| 116: TypePointer UniformConstant 115 |
| 117(g_tTexcdu4): 116(ptr) Variable UniformConstant |
| 120: TypeImage 37(int) Cube depth sampled format:Unknown |
| 121: TypeSampledImage 120 |
| 126: TypeVector 6(float) 4 |
| 127(PS_OUTPUT): TypeStruct 126(fvec4) 6(float) |
| 128: TypePointer Function 127(PS_OUTPUT) |
| 130: 25(int) Constant 0 |
| 131: 6(float) Constant 1065353216 |
| 132: 126(fvec4) ConstantComposite 131 131 131 131 |
| 133: TypePointer Function 126(fvec4) |
| 135: 25(int) Constant 1 |
| 137: TypePointer Output 126(fvec4) |
| 138(Color): 137(ptr) Variable Output |
| 141: TypePointer Output 6(float) |
| 142(Depth): 141(ptr) Variable Output |
| 146: TypeImage 6(float) 3D sampled format:Unknown |
| 147: TypePointer UniformConstant 146 |
| 148(g_tTex3df4): 147(ptr) Variable UniformConstant |
| 149: TypeImage 25(int) 3D sampled format:Unknown |
| 150: TypePointer UniformConstant 149 |
| 151(g_tTex3di4): 150(ptr) Variable UniformConstant |
| 152: TypeImage 37(int) 3D sampled format:Unknown |
| 153: TypePointer UniformConstant 152 |
| 154(g_tTex3du4): 153(ptr) Variable UniformConstant |
| 155: TypeImage 6(float) 1D array sampled format:Unknown |
| 156: TypePointer UniformConstant 155 |
| 157(g_tTex1df4a): 156(ptr) Variable UniformConstant |
| 158: TypeImage 25(int) 1D array sampled format:Unknown |
| 159: TypePointer UniformConstant 158 |
| 160(g_tTex1di4a): 159(ptr) Variable UniformConstant |
| 161: TypeImage 37(int) 1D array sampled format:Unknown |
| 162: TypePointer UniformConstant 161 |
| 163(g_tTex1du4a): 162(ptr) Variable UniformConstant |
| 164: TypeImage 6(float) 2D array sampled format:Unknown |
| 165: TypePointer UniformConstant 164 |
| 166(g_tTex2df4a): 165(ptr) Variable UniformConstant |
| 167: TypeImage 25(int) 2D array sampled format:Unknown |
| 168: TypePointer UniformConstant 167 |
| 169(g_tTex2di4a): 168(ptr) Variable UniformConstant |
| 170: TypeImage 37(int) 2D array sampled format:Unknown |
| 171: TypePointer UniformConstant 170 |
| 172(g_tTex2du4a): 171(ptr) Variable UniformConstant |
| 173: TypeImage 6(float) Cube array sampled format:Unknown |
| 174: TypePointer UniformConstant 173 |
| 175(g_tTexcdf4a): 174(ptr) Variable UniformConstant |
| 176: TypeImage 25(int) Cube array sampled format:Unknown |
| 177: TypePointer UniformConstant 176 |
| 178(g_tTexcdi4a): 177(ptr) Variable UniformConstant |
| 179: TypeImage 37(int) Cube array sampled format:Unknown |
| 180: TypePointer UniformConstant 179 |
| 181(g_tTexcdu4a): 180(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r00): 7(ptr) Variable Function |
| 24(r02): 7(ptr) Variable Function |
| 36(r04): 7(ptr) Variable Function |
| 48(r20): 7(ptr) Variable Function |
| 63(r22): 7(ptr) Variable Function |
| 75(r24): 7(ptr) Variable Function |
| 87(r50): 7(ptr) Variable Function |
| 102(r52): 7(ptr) Variable Function |
| 114(r54): 7(ptr) Variable Function |
| 129(psout): 128(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 22: 6(float) CompositeExtract 20 0 |
| 23: 6(float) ImageSampleDrefImplicitLod 19 20 22 |
| Store 8(r00) 23 |
| 29: 26 Load 28(g_tTex1di4) |
| 30: 13 Load 15(g_sSamp) |
| 33: 32 SampledImage 29 30 |
| 34: 6(float) CompositeExtract 20 0 |
| 35: 6(float) ImageSampleDrefImplicitLod 33 20 34 |
| Store 24(r02) 35 |
| 41: 38 Load 40(g_tTex1du4) |
| 42: 13 Load 15(g_sSamp) |
| 45: 44 SampledImage 41 42 |
| 46: 6(float) CompositeExtract 20 0 |
| 47: 6(float) ImageSampleDrefImplicitLod 45 20 46 |
| Store 36(r04) 47 |
| 52: 49 Load 51(g_tTex2df4) |
| 53: 13 Load 15(g_sSamp) |
| 56: 55 SampledImage 52 53 |
| 60: 6(float) CompositeExtract 59 0 |
| 61: 6(float) CompositeExtract 60 0 |
| 62: 6(float) ImageSampleDrefImplicitLod 56 60 61 |
| Store 48(r20) 62 |
| 67: 64 Load 66(g_tTex2di4) |
| 68: 13 Load 15(g_sSamp) |
| 71: 70 SampledImage 67 68 |
| 72: 6(float) CompositeExtract 59 0 |
| 73: 6(float) CompositeExtract 72 0 |
| 74: 6(float) ImageSampleDrefImplicitLod 71 72 73 |
| Store 63(r22) 74 |
| 79: 76 Load 78(g_tTex2du4) |
| 80: 13 Load 15(g_sSamp) |
| 83: 82 SampledImage 79 80 |
| 84: 6(float) CompositeExtract 59 0 |
| 85: 6(float) CompositeExtract 84 0 |
| 86: 6(float) ImageSampleDrefImplicitLod 83 84 85 |
| Store 75(r24) 86 |
| 91: 88 Load 90(g_tTexcdf4) |
| 92: 13 Load 15(g_sSamp) |
| 95: 94 SampledImage 91 92 |
| 99: 6(float) CompositeExtract 98 0 |
| 100: 6(float) CompositeExtract 99 0 |
| 101: 6(float) ImageSampleDrefImplicitLod 95 99 100 |
| Store 87(r50) 101 |
| 106: 103 Load 105(g_tTexcdi4) |
| 107: 13 Load 15(g_sSamp) |
| 110: 109 SampledImage 106 107 |
| 111: 6(float) CompositeExtract 98 0 |
| 112: 6(float) CompositeExtract 111 0 |
| 113: 6(float) ImageSampleDrefImplicitLod 110 111 112 |
| Store 102(r52) 113 |
| 118: 115 Load 117(g_tTexcdu4) |
| 119: 13 Load 15(g_sSamp) |
| 122: 121 SampledImage 118 119 |
| 123: 6(float) CompositeExtract 98 0 |
| 124: 6(float) CompositeExtract 123 0 |
| 125: 6(float) ImageSampleDrefImplicitLod 122 123 124 |
| Store 114(r54) 125 |
| 134: 133(ptr) AccessChain 129(psout) 130 |
| Store 134 132 |
| 136: 7(ptr) AccessChain 129(psout) 135 |
| Store 136 131 |
| 139: 133(ptr) AccessChain 129(psout) 130 |
| 140: 126(fvec4) Load 139 |
| Store 138(Color) 140 |
| 143: 7(ptr) AccessChain 129(psout) 135 |
| 144: 6(float) Load 143 |
| Store 142(Depth) 144 |
| Return |
| FunctionEnd |