Sign in
android
/
platform
/
external
/
shaderc
/
glslang
/
599dbacdcfac85b4c98a97341f597d9146c8fe85
/
.
/
Test
/
dataOutIndirect.frag
blob: d6b8667d73b6a88aa165dccb86ee44a77093ca4d [
file
] [
log
] [
blame
]
#version 130
varying vec4
Color
;
uniform
int
i
;
void
main
()
{
gl_FragData
[
i
]
=
Color
;
}