| hlsl.samplecmp.offset.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r01' (temp float) |
| 0:42 textureOffset (temp float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp 2-component vector of float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r03' (temp float) |
| 0:43 textureOffset (temp float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp 2-component vector of float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r05' (temp float) |
| 0:44 textureOffset (temp float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp 2-component vector of float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r21' (temp float) |
| 0:47 textureOffset (temp float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r23' (temp float) |
| 0:48 textureOffset (temp float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r25' (temp float) |
| 0:49 textureOffset (temp float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:62 move second child to first child (temp 4-component vector of float) |
| 0:62 Color: direct index for structure (temp 4-component vector of float) |
| 0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:63 move second child to first child (temp float) |
| 0:63 Depth: direct index for structure (temp float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:65 Sequence |
| 0:65 Sequence |
| 0:65 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:65 Color: direct index for structure (temp 4-component vector of float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 0 (const int) |
| 0:65 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:65 Depth: direct index for structure (temp float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 1 (const int) |
| 0:65 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r01' (temp float) |
| 0:42 textureOffset (temp float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp 2-component vector of float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r03' (temp float) |
| 0:43 textureOffset (temp float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp 2-component vector of float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r05' (temp float) |
| 0:44 textureOffset (temp float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp 2-component vector of float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r21' (temp float) |
| 0:47 textureOffset (temp float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r23' (temp float) |
| 0:48 textureOffset (temp float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r25' (temp float) |
| 0:49 textureOffset (temp float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:62 move second child to first child (temp 4-component vector of float) |
| 0:62 Color: direct index for structure (temp 4-component vector of float) |
| 0:62 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:62 Constant: |
| 0:62 0 (const int) |
| 0:62 Constant: |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:62 1.000000 |
| 0:63 move second child to first child (temp float) |
| 0:63 Depth: direct index for structure (temp float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 1 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:65 Sequence |
| 0:65 Sequence |
| 0:65 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:65 Color: direct index for structure (temp 4-component vector of float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 0 (const int) |
| 0:65 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:65 Depth: direct index for structure (temp float) |
| 0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:65 Constant: |
| 0:65 1 (const int) |
| 0:65 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 166 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 113 117 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r01" |
| Name 11 "g_tTex1df4" |
| Name 15 "g_sSamp" |
| Name 28 "r03" |
| Name 31 "g_tTex1di4" |
| Name 40 "r05" |
| Name 44 "g_tTex1du4" |
| Name 53 "r21" |
| Name 56 "g_tTex2df4" |
| Name 73 "r23" |
| Name 76 "g_tTex2di4" |
| Name 87 "r25" |
| Name 90 "g_tTex2du4" |
| Name 102 "PS_OUTPUT" |
| MemberName 102(PS_OUTPUT) 0 "Color" |
| MemberName 102(PS_OUTPUT) 1 "Depth" |
| Name 104 "psout" |
| Name 113 "Color" |
| Name 117 "Depth" |
| Name 123 "g_tTex3df4" |
| Name 126 "g_tTex3di4" |
| Name 129 "g_tTex3du4" |
| Name 132 "g_tTexcdf4" |
| Name 135 "g_tTexcdi4" |
| Name 138 "g_tTexcdu4" |
| Name 141 "g_tTex1df4a" |
| Name 144 "g_tTex1di4a" |
| Name 147 "g_tTex1du4a" |
| Name 150 "g_tTex2df4a" |
| Name 153 "g_tTex2di4a" |
| Name 156 "g_tTex2du4a" |
| Name 159 "g_tTexcdf4a" |
| Name 162 "g_tTexcdi4a" |
| Name 165 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4) DescriptorSet 0 |
| Decorate 11(g_tTex1df4) Binding 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 31(g_tTex1di4) DescriptorSet 0 |
| Decorate 44(g_tTex1du4) DescriptorSet 0 |
| Decorate 56(g_tTex2df4) DescriptorSet 0 |
| Decorate 76(g_tTex2di4) DescriptorSet 0 |
| Decorate 90(g_tTex2du4) DescriptorSet 0 |
| Decorate 113(Color) Location 0 |
| Decorate 117(Depth) BuiltIn FragDepth |
| Decorate 123(g_tTex3df4) DescriptorSet 0 |
| Decorate 126(g_tTex3di4) DescriptorSet 0 |
| Decorate 129(g_tTex3du4) DescriptorSet 0 |
| Decorate 132(g_tTexcdf4) DescriptorSet 0 |
| Decorate 135(g_tTexcdi4) DescriptorSet 0 |
| Decorate 138(g_tTexcdu4) DescriptorSet 0 |
| Decorate 141(g_tTex1df4a) DescriptorSet 0 |
| Decorate 144(g_tTex1di4a) DescriptorSet 0 |
| Decorate 147(g_tTex1du4a) DescriptorSet 0 |
| Decorate 150(g_tTex2df4a) DescriptorSet 0 |
| Decorate 153(g_tTex2di4a) DescriptorSet 0 |
| Decorate 156(g_tTex2du4a) DescriptorSet 0 |
| Decorate 159(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 162(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 165(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1061158912 |
| 22: TypeVector 6(float) 2 |
| 24: TypeInt 32 1 |
| 25: 24(int) Constant 2 |
| 29: TypeImage 24(int) 1D sampled format:Unknown |
| 30: TypePointer UniformConstant 29 |
| 31(g_tTex1di4): 30(ptr) Variable UniformConstant |
| 34: TypeImage 24(int) 1D depth sampled format:Unknown |
| 35: TypeSampledImage 34 |
| 41: TypeInt 32 0 |
| 42: TypeImage 41(int) 1D sampled format:Unknown |
| 43: TypePointer UniformConstant 42 |
| 44(g_tTex1du4): 43(ptr) Variable UniformConstant |
| 47: TypeImage 41(int) 1D depth sampled format:Unknown |
| 48: TypeSampledImage 47 |
| 54: TypeImage 6(float) 2D sampled format:Unknown |
| 55: TypePointer UniformConstant 54 |
| 56(g_tTex2df4): 55(ptr) Variable UniformConstant |
| 59: TypeImage 6(float) 2D depth sampled format:Unknown |
| 60: TypeSampledImage 59 |
| 62: 6(float) Constant 1045220557 |
| 63: 22(fvec2) ConstantComposite 20 62 |
| 64: TypeVector 6(float) 3 |
| 68: TypeVector 24(int) 2 |
| 69: 24(int) Constant 3 |
| 70: 68(ivec2) ConstantComposite 25 69 |
| 74: TypeImage 24(int) 2D sampled format:Unknown |
| 75: TypePointer UniformConstant 74 |
| 76(g_tTex2di4): 75(ptr) Variable UniformConstant |
| 79: TypeImage 24(int) 2D depth sampled format:Unknown |
| 80: TypeSampledImage 79 |
| 88: TypeImage 41(int) 2D sampled format:Unknown |
| 89: TypePointer UniformConstant 88 |
| 90(g_tTex2du4): 89(ptr) Variable UniformConstant |
| 93: TypeImage 41(int) 2D depth sampled format:Unknown |
| 94: TypeSampledImage 93 |
| 101: TypeVector 6(float) 4 |
| 102(PS_OUTPUT): TypeStruct 101(fvec4) 6(float) |
| 103: TypePointer Function 102(PS_OUTPUT) |
| 105: 24(int) Constant 0 |
| 106: 6(float) Constant 1065353216 |
| 107: 101(fvec4) ConstantComposite 106 106 106 106 |
| 108: TypePointer Function 101(fvec4) |
| 110: 24(int) Constant 1 |
| 112: TypePointer Output 101(fvec4) |
| 113(Color): 112(ptr) Variable Output |
| 116: TypePointer Output 6(float) |
| 117(Depth): 116(ptr) Variable Output |
| 121: TypeImage 6(float) 3D sampled format:Unknown |
| 122: TypePointer UniformConstant 121 |
| 123(g_tTex3df4): 122(ptr) Variable UniformConstant |
| 124: TypeImage 24(int) 3D sampled format:Unknown |
| 125: TypePointer UniformConstant 124 |
| 126(g_tTex3di4): 125(ptr) Variable UniformConstant |
| 127: TypeImage 41(int) 3D sampled format:Unknown |
| 128: TypePointer UniformConstant 127 |
| 129(g_tTex3du4): 128(ptr) Variable UniformConstant |
| 130: TypeImage 6(float) Cube sampled format:Unknown |
| 131: TypePointer UniformConstant 130 |
| 132(g_tTexcdf4): 131(ptr) Variable UniformConstant |
| 133: TypeImage 24(int) Cube sampled format:Unknown |
| 134: TypePointer UniformConstant 133 |
| 135(g_tTexcdi4): 134(ptr) Variable UniformConstant |
| 136: TypeImage 41(int) Cube sampled format:Unknown |
| 137: TypePointer UniformConstant 136 |
| 138(g_tTexcdu4): 137(ptr) Variable UniformConstant |
| 139: TypeImage 6(float) 1D array sampled format:Unknown |
| 140: TypePointer UniformConstant 139 |
| 141(g_tTex1df4a): 140(ptr) Variable UniformConstant |
| 142: TypeImage 24(int) 1D array sampled format:Unknown |
| 143: TypePointer UniformConstant 142 |
| 144(g_tTex1di4a): 143(ptr) Variable UniformConstant |
| 145: TypeImage 41(int) 1D array sampled format:Unknown |
| 146: TypePointer UniformConstant 145 |
| 147(g_tTex1du4a): 146(ptr) Variable UniformConstant |
| 148: TypeImage 6(float) 2D array sampled format:Unknown |
| 149: TypePointer UniformConstant 148 |
| 150(g_tTex2df4a): 149(ptr) Variable UniformConstant |
| 151: TypeImage 24(int) 2D array sampled format:Unknown |
| 152: TypePointer UniformConstant 151 |
| 153(g_tTex2di4a): 152(ptr) Variable UniformConstant |
| 154: TypeImage 41(int) 2D array sampled format:Unknown |
| 155: TypePointer UniformConstant 154 |
| 156(g_tTex2du4a): 155(ptr) Variable UniformConstant |
| 157: TypeImage 6(float) Cube array sampled format:Unknown |
| 158: TypePointer UniformConstant 157 |
| 159(g_tTexcdf4a): 158(ptr) Variable UniformConstant |
| 160: TypeImage 24(int) Cube array sampled format:Unknown |
| 161: TypePointer UniformConstant 160 |
| 162(g_tTexcdi4a): 161(ptr) Variable UniformConstant |
| 163: TypeImage 41(int) Cube array sampled format:Unknown |
| 164: TypePointer UniformConstant 163 |
| 165(g_tTexcdu4a): 164(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r01): 7(ptr) Variable Function |
| 28(r03): 7(ptr) Variable Function |
| 40(r05): 7(ptr) Variable Function |
| 53(r21): 7(ptr) Variable Function |
| 73(r23): 7(ptr) Variable Function |
| 87(r25): 7(ptr) Variable Function |
| 104(psout): 103(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 23: 22(fvec2) CompositeConstruct 20 21 |
| 26: 6(float) CompositeExtract 23 1 |
| 27: 6(float) ImageSampleDrefImplicitLod 19 23 26 ConstOffset 25 |
| Store 8(r01) 27 |
| 32: 29 Load 31(g_tTex1di4) |
| 33: 13 Load 15(g_sSamp) |
| 36: 35 SampledImage 32 33 |
| 37: 22(fvec2) CompositeConstruct 20 21 |
| 38: 6(float) CompositeExtract 37 1 |
| 39: 6(float) ImageSampleDrefImplicitLod 36 37 38 ConstOffset 25 |
| Store 28(r03) 39 |
| 45: 42 Load 44(g_tTex1du4) |
| 46: 13 Load 15(g_sSamp) |
| 49: 48 SampledImage 45 46 |
| 50: 22(fvec2) CompositeConstruct 20 21 |
| 51: 6(float) CompositeExtract 50 1 |
| 52: 6(float) ImageSampleDrefImplicitLod 49 50 51 ConstOffset 25 |
| Store 40(r05) 52 |
| 57: 54 Load 56(g_tTex2df4) |
| 58: 13 Load 15(g_sSamp) |
| 61: 60 SampledImage 57 58 |
| 65: 6(float) CompositeExtract 63 0 |
| 66: 6(float) CompositeExtract 63 1 |
| 67: 64(fvec3) CompositeConstruct 65 66 21 |
| 71: 6(float) CompositeExtract 67 2 |
| 72: 6(float) ImageSampleDrefImplicitLod 61 67 71 ConstOffset 70 |
| Store 53(r21) 72 |
| 77: 74 Load 76(g_tTex2di4) |
| 78: 13 Load 15(g_sSamp) |
| 81: 80 SampledImage 77 78 |
| 82: 6(float) CompositeExtract 63 0 |
| 83: 6(float) CompositeExtract 63 1 |
| 84: 64(fvec3) CompositeConstruct 82 83 21 |
| 85: 6(float) CompositeExtract 84 2 |
| 86: 6(float) ImageSampleDrefImplicitLod 81 84 85 ConstOffset 70 |
| Store 73(r23) 86 |
| 91: 88 Load 90(g_tTex2du4) |
| 92: 13 Load 15(g_sSamp) |
| 95: 94 SampledImage 91 92 |
| 96: 6(float) CompositeExtract 63 0 |
| 97: 6(float) CompositeExtract 63 1 |
| 98: 64(fvec3) CompositeConstruct 96 97 21 |
| 99: 6(float) CompositeExtract 98 2 |
| 100: 6(float) ImageSampleDrefImplicitLod 95 98 99 ConstOffset 70 |
| Store 87(r25) 100 |
| 109: 108(ptr) AccessChain 104(psout) 105 |
| Store 109 107 |
| 111: 7(ptr) AccessChain 104(psout) 110 |
| Store 111 106 |
| 114: 108(ptr) AccessChain 104(psout) 105 |
| 115: 101(fvec4) Load 114 |
| Store 113(Color) 115 |
| 118: 7(ptr) AccessChain 104(psout) 110 |
| 119: 6(float) Load 118 |
| Store 117(Depth) 119 |
| Return |
| FunctionEnd |