| hlsl.intrinsics.promote.outputs.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:20 Function Definition: main( (temp structure{temp 4-component vector of float color}) |
| 0:20 Function Parameters: |
| 0:? Sequence |
| 0:37 clamp (temp float) |
| 0:37 fpos: direct index for structure (layout(offset=52 ) uniform float) |
| 0:37 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos}) |
| 0:37 Constant: |
| 0:37 9 (const uint) |
| 0:37 Constant: |
| 0:37 0.000000 |
| 0:37 Constant: |
| 0:37 1.000000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp uint) |
| 0:40 'sizeQueryTemp' (temp uint) |
| 0:40 textureSize (temp uint) |
| 0:40 'g_tTex1df4' (uniform texture1D) |
| 0:40 move second child to first child (temp int) |
| 0:40 'WidthI' (temp int) |
| 0:40 Convert uint to int (temp int) |
| 0:40 'sizeQueryTemp' (temp uint) |
| 0:41 Sequence |
| 0:41 move second child to first child (temp uint) |
| 0:41 'sizeQueryTemp' (temp uint) |
| 0:41 textureSize (temp uint) |
| 0:41 'g_tTex1df4' (uniform texture1D) |
| 0:41 Constant: |
| 0:41 6 (const uint) |
| 0:41 move second child to first child (temp int) |
| 0:41 'WidthI' (temp int) |
| 0:41 Convert uint to int (temp int) |
| 0:41 'sizeQueryTemp' (temp uint) |
| 0:41 move second child to first child (temp uint) |
| 0:41 'NumberOfLevelsU' (temp uint) |
| 0:41 textureQueryLevels (temp uint) |
| 0:41 'g_tTex1df4' (uniform texture1D) |
| 0:42 Sequence |
| 0:42 move second child to first child (temp uint) |
| 0:42 'sizeQueryTemp' (temp uint) |
| 0:42 textureSize (temp uint) |
| 0:42 'g_tTex1df4' (uniform texture1D) |
| 0:42 Constant: |
| 0:42 6 (const uint) |
| 0:42 move second child to first child (temp uint) |
| 0:42 'WidthU' (temp uint) |
| 0:42 'sizeQueryTemp' (temp uint) |
| 0:42 move second child to first child (temp int) |
| 0:42 'NumberOfLevelsI' (temp int) |
| 0:42 Convert uint to int (temp int) |
| 0:42 textureQueryLevels (temp uint) |
| 0:42 'g_tTex1df4' (uniform texture1D) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp uint) |
| 0:43 'sizeQueryTemp' (temp uint) |
| 0:43 textureSize (temp uint) |
| 0:43 'g_tTex1df4' (uniform texture1D) |
| 0:43 Constant: |
| 0:43 6 (const uint) |
| 0:43 move second child to first child (temp int) |
| 0:43 'WidthI' (temp int) |
| 0:43 Convert uint to int (temp int) |
| 0:43 'sizeQueryTemp' (temp uint) |
| 0:43 move second child to first child (temp int) |
| 0:43 'NumberOfLevelsI' (temp int) |
| 0:43 Convert uint to int (temp int) |
| 0:43 textureQueryLevels (temp uint) |
| 0:43 'g_tTex1df4' (uniform texture1D) |
| 0:47 move second child to first child (temp 4-component vector of float) |
| 0:47 color: direct index for structure (temp 4-component vector of float) |
| 0:47 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:47 Constant: |
| 0:47 0 (const int) |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:47 0.000000 |
| 0:47 0.000000 |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 Sequence |
| 0:48 move second child to first child (temp 4-component vector of float) |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:48 color: direct index for structure (temp 4-component vector of float) |
| 0:48 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:48 Constant: |
| 0:48 0 (const int) |
| 0:48 Branch: Return |
| 0:? Linker Objects |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'g_tTexbfs' (layout(r32f ) uniform samplerBuffer) |
| 0:? 'g_tTex1df4' (uniform texture1D) |
| 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos}) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:20 Function Definition: main( (temp structure{temp 4-component vector of float color}) |
| 0:20 Function Parameters: |
| 0:? Sequence |
| 0:37 clamp (temp float) |
| 0:37 fpos: direct index for structure (layout(offset=52 ) uniform float) |
| 0:37 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos}) |
| 0:37 Constant: |
| 0:37 9 (const uint) |
| 0:37 Constant: |
| 0:37 0.000000 |
| 0:37 Constant: |
| 0:37 1.000000 |
| 0:40 Sequence |
| 0:40 move second child to first child (temp uint) |
| 0:40 'sizeQueryTemp' (temp uint) |
| 0:40 textureSize (temp uint) |
| 0:40 'g_tTex1df4' (uniform texture1D) |
| 0:40 move second child to first child (temp int) |
| 0:40 'WidthI' (temp int) |
| 0:40 Convert uint to int (temp int) |
| 0:40 'sizeQueryTemp' (temp uint) |
| 0:41 Sequence |
| 0:41 move second child to first child (temp uint) |
| 0:41 'sizeQueryTemp' (temp uint) |
| 0:41 textureSize (temp uint) |
| 0:41 'g_tTex1df4' (uniform texture1D) |
| 0:41 Constant: |
| 0:41 6 (const uint) |
| 0:41 move second child to first child (temp int) |
| 0:41 'WidthI' (temp int) |
| 0:41 Convert uint to int (temp int) |
| 0:41 'sizeQueryTemp' (temp uint) |
| 0:41 move second child to first child (temp uint) |
| 0:41 'NumberOfLevelsU' (temp uint) |
| 0:41 textureQueryLevels (temp uint) |
| 0:41 'g_tTex1df4' (uniform texture1D) |
| 0:42 Sequence |
| 0:42 move second child to first child (temp uint) |
| 0:42 'sizeQueryTemp' (temp uint) |
| 0:42 textureSize (temp uint) |
| 0:42 'g_tTex1df4' (uniform texture1D) |
| 0:42 Constant: |
| 0:42 6 (const uint) |
| 0:42 move second child to first child (temp uint) |
| 0:42 'WidthU' (temp uint) |
| 0:42 'sizeQueryTemp' (temp uint) |
| 0:42 move second child to first child (temp int) |
| 0:42 'NumberOfLevelsI' (temp int) |
| 0:42 Convert uint to int (temp int) |
| 0:42 textureQueryLevels (temp uint) |
| 0:42 'g_tTex1df4' (uniform texture1D) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp uint) |
| 0:43 'sizeQueryTemp' (temp uint) |
| 0:43 textureSize (temp uint) |
| 0:43 'g_tTex1df4' (uniform texture1D) |
| 0:43 Constant: |
| 0:43 6 (const uint) |
| 0:43 move second child to first child (temp int) |
| 0:43 'WidthI' (temp int) |
| 0:43 Convert uint to int (temp int) |
| 0:43 'sizeQueryTemp' (temp uint) |
| 0:43 move second child to first child (temp int) |
| 0:43 'NumberOfLevelsI' (temp int) |
| 0:43 Convert uint to int (temp int) |
| 0:43 textureQueryLevels (temp uint) |
| 0:43 'g_tTex1df4' (uniform texture1D) |
| 0:47 move second child to first child (temp 4-component vector of float) |
| 0:47 color: direct index for structure (temp 4-component vector of float) |
| 0:47 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:47 Constant: |
| 0:47 0 (const int) |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:47 0.000000 |
| 0:47 0.000000 |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 Sequence |
| 0:48 move second child to first child (temp 4-component vector of float) |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:48 color: direct index for structure (temp 4-component vector of float) |
| 0:48 'ps_output' (temp structure{temp 4-component vector of float color}) |
| 0:48 Constant: |
| 0:48 0 (const int) |
| 0:48 Branch: Return |
| 0:? Linker Objects |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'g_tTexbfs' (layout(r32f ) uniform samplerBuffer) |
| 0:? 'g_tTex1df4' (uniform texture1D) |
| 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform int i, layout(offset=4 ) uniform uint u, layout(offset=8 ) uniform float f, layout(offset=12 ) uniform bool b, layout(offset=16 ) uniform 2-component vector of int i2, layout(offset=24 ) uniform 2-component vector of uint u2, layout(offset=32 ) uniform 2-component vector of float f2, layout(offset=40 ) uniform 2-component vector of bool b2, layout(offset=48 ) uniform uint upos, layout(offset=52 ) uniform float fpos}) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 76 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledBuffer |
| Capability ImageQuery |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 68 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 12 "$Global" |
| MemberName 12($Global) 0 "i" |
| MemberName 12($Global) 1 "u" |
| MemberName 12($Global) 2 "f" |
| MemberName 12($Global) 3 "b" |
| MemberName 12($Global) 4 "i2" |
| MemberName 12($Global) 5 "u2" |
| MemberName 12($Global) 6 "f2" |
| MemberName 12($Global) 7 "b2" |
| MemberName 12($Global) 8 "upos" |
| MemberName 12($Global) 9 "fpos" |
| Name 14 "" |
| Name 23 "sizeQueryTemp" |
| Name 26 "g_tTex1df4" |
| Name 30 "WidthI" |
| Name 33 "sizeQueryTemp" |
| Name 39 "NumberOfLevelsU" |
| Name 42 "sizeQueryTemp" |
| Name 45 "WidthU" |
| Name 47 "NumberOfLevelsI" |
| Name 51 "sizeQueryTemp" |
| Name 60 "PS_OUTPUT" |
| MemberName 60(PS_OUTPUT) 0 "color" |
| Name 62 "ps_output" |
| Name 68 "color" |
| Name 75 "g_tTexbfs" |
| MemberDecorate 12($Global) 0 Offset 0 |
| MemberDecorate 12($Global) 1 Offset 4 |
| MemberDecorate 12($Global) 2 Offset 8 |
| MemberDecorate 12($Global) 3 Offset 12 |
| MemberDecorate 12($Global) 4 Offset 16 |
| MemberDecorate 12($Global) 5 Offset 24 |
| MemberDecorate 12($Global) 6 Offset 32 |
| MemberDecorate 12($Global) 7 Offset 40 |
| MemberDecorate 12($Global) 8 Offset 48 |
| MemberDecorate 12($Global) 9 Offset 52 |
| Decorate 12($Global) Block |
| Decorate 14 DescriptorSet 0 |
| Decorate 26(g_tTex1df4) DescriptorSet 0 |
| Decorate 68(color) Location 0 |
| Decorate 75(g_tTexbfs) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypeInt 32 0 |
| 8: TypeFloat 32 |
| 9: TypeVector 6(int) 2 |
| 10: TypeVector 7(int) 2 |
| 11: TypeVector 8(float) 2 |
| 12($Global): TypeStruct 6(int) 7(int) 8(float) 7(int) 9(ivec2) 10(ivec2) 11(fvec2) 10(ivec2) 7(int) 8(float) |
| 13: TypePointer Uniform 12($Global) |
| 14: 13(ptr) Variable Uniform |
| 15: 6(int) Constant 9 |
| 16: TypePointer Uniform 8(float) |
| 19: 8(float) Constant 0 |
| 20: 8(float) Constant 1065353216 |
| 22: TypePointer Function 7(int) |
| 24: TypeImage 8(float) 1D sampled format:Unknown |
| 25: TypePointer UniformConstant 24 |
| 26(g_tTex1df4): 25(ptr) Variable UniformConstant |
| 29: TypePointer Function 6(int) |
| 35: 7(int) Constant 6 |
| 59: TypeVector 8(float) 4 |
| 60(PS_OUTPUT): TypeStruct 59(fvec4) |
| 61: TypePointer Function 60(PS_OUTPUT) |
| 63: 6(int) Constant 0 |
| 64: 59(fvec4) ConstantComposite 19 19 19 19 |
| 65: TypePointer Function 59(fvec4) |
| 67: TypePointer Output 59(fvec4) |
| 68(color): 67(ptr) Variable Output |
| 72: TypeImage 8(float) Buffer sampled format:R32f |
| 73: TypeSampledImage 72 |
| 74: TypePointer UniformConstant 73 |
| 75(g_tTexbfs): 74(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 23(sizeQueryTemp): 22(ptr) Variable Function |
| 30(WidthI): 29(ptr) Variable Function |
| 33(sizeQueryTemp): 22(ptr) Variable Function |
| 39(NumberOfLevelsU): 22(ptr) Variable Function |
| 42(sizeQueryTemp): 22(ptr) Variable Function |
| 45(WidthU): 22(ptr) Variable Function |
| 47(NumberOfLevelsI): 29(ptr) Variable Function |
| 51(sizeQueryTemp): 22(ptr) Variable Function |
| 62(ps_output): 61(ptr) Variable Function |
| 17: 16(ptr) AccessChain 14 15 |
| 18: 8(float) Load 17 |
| 21: 8(float) ExtInst 1(GLSL.std.450) 43(FClamp) 18 19 20 |
| 27: 24 Load 26(g_tTex1df4) |
| 28: 6(int) ImageQuerySize 27 |
| Store 23(sizeQueryTemp) 28 |
| 31: 7(int) Load 23(sizeQueryTemp) |
| 32: 6(int) Bitcast 31 |
| Store 30(WidthI) 32 |
| 34: 24 Load 26(g_tTex1df4) |
| 36: 6(int) ImageQuerySizeLod 34 35 |
| Store 33(sizeQueryTemp) 36 |
| 37: 7(int) Load 33(sizeQueryTemp) |
| 38: 6(int) Bitcast 37 |
| Store 30(WidthI) 38 |
| 40: 24 Load 26(g_tTex1df4) |
| 41: 6(int) ImageQueryLevels 40 |
| Store 39(NumberOfLevelsU) 41 |
| 43: 24 Load 26(g_tTex1df4) |
| 44: 6(int) ImageQuerySizeLod 43 35 |
| Store 42(sizeQueryTemp) 44 |
| 46: 7(int) Load 42(sizeQueryTemp) |
| Store 45(WidthU) 46 |
| 48: 24 Load 26(g_tTex1df4) |
| 49: 6(int) ImageQueryLevels 48 |
| 50: 6(int) Bitcast 49 |
| Store 47(NumberOfLevelsI) 50 |
| 52: 24 Load 26(g_tTex1df4) |
| 53: 6(int) ImageQuerySizeLod 52 35 |
| Store 51(sizeQueryTemp) 53 |
| 54: 7(int) Load 51(sizeQueryTemp) |
| 55: 6(int) Bitcast 54 |
| Store 30(WidthI) 55 |
| 56: 24 Load 26(g_tTex1df4) |
| 57: 6(int) ImageQueryLevels 56 |
| 58: 6(int) Bitcast 57 |
| Store 47(NumberOfLevelsI) 58 |
| 66: 65(ptr) AccessChain 62(ps_output) 63 |
| Store 66 64 |
| 69: 65(ptr) AccessChain 62(ps_output) 63 |
| 70: 59(fvec4) Load 69 |
| Store 68(color) 70 |
| Return |
| FunctionEnd |