blob: a3ce657da0f8785615d1769c654adda747ff7dff [file] [log] [blame]
hlsl.attribute.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: PixelShaderFunction(vf4; (temp void)
0:2 Function Parameters:
0:2 'input' (layout(location=0 ) in 4-component vector of float)
0:? Sequence
0:11 Test condition and select (temp void)
0:11 Condition
0:11 Constant:
0:11 0 (const int)
0:11 true case is null
0:? Linker Objects
0:? 'input' (layout(location=0 ) in 4-component vector of float)
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: PixelShaderFunction(vf4; (temp void)
0:2 Function Parameters:
0:2 'input' (layout(location=0 ) in 4-component vector of float)
0:? Sequence
0:11 Test condition and select (temp void)
0:11 Condition
0:11 Constant:
0:11 0 (const int)
0:11 true case is null
0:? Linker Objects
0:? 'input' (layout(location=0 ) in 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 14
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "PixelShaderFunction" 13
ExecutionMode 4 OriginUpperLeft
Name 4 "PixelShaderFunction"
Name 13 "input"
Decorate 13(input) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: 6(int) Constant 0
10: TypeFloat 32
11: TypeVector 10(float) 4
12: TypePointer Input 11(fvec4)
13(input): 12(ptr) Variable Input
4(PixelShaderFunction): 2 Function None 3
5: Label
SelectionMerge 9 None
BranchConditional 7 8 9
8: Label
Branch 9
9: Label
Return
FunctionEnd